Player Matchup

Guan Yu
Guan Yu
Alfredosos45
Guan Yu
Level 107
God Stats
7W - 5L
1,409 SR
Queue Stats
198W - 165L
1,512 Elo+
Party 2
Mulan
Mulan
Angel5469
Mulan
Level 114
God Stats
10W - 7L
1,833 SR
Queue Stats
120W - 100L
1,507 Elo+
Party 2
Mercury
Mercury
BossMcSwag
Mercury
Level 138
God Stats
9W - 9L
1,567 SR
Queue Stats
236W - 207L
1,488 Elo+
Party 3
Anubis
Anubis
DeviousTroll
Anubis
Level 155
God Stats
5W - 1L
1,605 SR
Queue Stats
336W - 281L
1,528 Elo+
Party 3
Heimdallr
Heimdallr
Royalhigh99
Heimdallr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,523 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,512 Elo+

VS

Team Averages
Level 90
1,577 SR
1,582 Elo+
Sun Wukong
Sun Wukong
GeffNeff56
Sun Wukong
Level 67
God Stats
16W - 24L
1,447 SR
Queue Stats
108W - 171L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
Maverick_Zero450
Ao Kuang
Level 107
God Stats
14W - 11L
1,672 SR
Queue Stats
24W - 17L
1,644 Elo+
Party 4
Hera
Hera
Sir_Alonne99
Hera
Level 130
God Stats
1W - 2L
1,565 SR
Queue Stats
116W - 157L
1,505 Elo+
Party 1
Charybdis
Charybdis
TwiceAmor
Charybdis
Level 48
God Stats
3W - 1L
1,686 SR
Queue Stats
24W - 17L
1,644 Elo+
Party 4
Yemoja
Yemoja
Wvlf_XZ
Yemoja
Level 100
God Stats
3W - 3L
1,512 SR
Queue Stats
24W - 17L
1,644 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alfredosos45
Guan Yu
11
3 / 1 / 2
6,337
453
4,289
8,515
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
Angel5469
Mulan
12
1 / 2 / 3
7,022
502
7,261
12,327
10,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
BossMcSwag
Mercury
13
3 / 2 / 5
8,042
574
4,322
9,837
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
10 / 1 / 2
9,682
692
13,370
8,603
4,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Royalhigh99
Heimdallr
13
1 / 3 / 3
7,362
526
9,282
11,893
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeffNeff56
Sun Wukong
12
1 / 2 / 1
6,850
489
6,529
13,481
9,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 4 / 0
6,803
486
2,620
10,974
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 8 / 0
7,282
520
7,934
11,047
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TwiceAmor
Charybdis
12
2 / 3 / 1
7,131
509
8,194
15,721
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Wvlf_XZ
Yemoja
11
0 / 1 / 3
6,811
487
2,954
7,078
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
9
9
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alfredosos45
Guan Yu
3
1
2
4
W
Mulan
Angel5469
Mulan
1
2
3
1.25
W
Mercury
BossMcSwag
Mercury
3
2
5
2.75
W
Anubis
10
1
2
11
L
Sun Wukong
GeffNeff56
Sun Wukong
1
2
1
0.75
L
3
4
0
0.75
W
Heimdallr
Royalhigh99
Heimdallr
1
3
3
0.83
L
3
8
0
0.38
L
Charybdis
TwiceAmor
Charybdis
2
3
1
0.83
L
Yemoja
Wvlf_XZ
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,524
Damage
28,231
51,175
Taken
58,301
30,813
Mitigated
25,068
11,763
Healing
17,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alfredosos45
Guan Yu
4,289
1,022
1,364
1,770
8,515
6,982
162
2,880
5,635
1,260
23,373
W
Mulan
Angel5469
Mulan
7,261
1,647
0
1,623
12,327
10,879
524
1,009
11,318
0
45,500
W
Mercury
BossMcSwag
Mercury
4,322
2,196
0
1,302
9,837
3,573
741
2,930
6,907
0
65,476
W
Anubis
13,370
563
0
2,551
8,603
4,401
0
5,363
3,240
82,584
0
L
Sun Wukong
GeffNeff56
Sun Wukong
6,529
2,310
0
4,224
13,481
9,146
0
835
12,646
0
47,021
L
2,620
543
0
1,001
10,974
3,431
0
2,517
8,457
36,789
0
W
Heimdallr
Royalhigh99
Heimdallr
9,282
4,382
0
3,153
11,893
4,978
357
1,326
10,567
0
56,267
L
7,934
2,089
0
500
11,047
2,243
0
6,704
4,343
56,258
0
L
Charybdis
TwiceAmor
Charybdis
8,194
5,550
0
5,898
15,721
5,779
1,523
1,273
14,448
0
62,228
L
Yemoja
Wvlf_XZ
Yemoja
2,954
593
3,690
1,933
7,078
4,469
243
2,456
4,622
15,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
34,877
425
Minions Killed
339
0
Camps Cleared
0
1,451,566
Distance Traveled
1,384,308
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,337
453
31
2
0
307,146
0
W
Mulan
7,022
502
61
4
0
263,812
0
W
Mercury
8,042
574
112
8
0
360,893
0
W
Anubis
9,682
692
142
10
0
275,018
0
L
Sun Wukong
6,850
489
62
4
0
294,960
0
L
Ao Kuang
6,803
486
62
4
0
299,162
0
W
Heimdallr
7,362
526
79
6
0
244,697
0
L
Hera
7,282
520
90
6
0
243,938
0
L
Charybdis
7,131
509
107
8
0
288,896
0
L
Yemoja
6,811
487
18
1
0
257,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role