Player Matchup

Martichoras
Martichoras
Benn-Wilson
Martichoras
Level 62
God Stats
4W - 5L
1,642 SR
Queue Stats
19W - 32L
1,371 Elo+
Party 2
Charybdis
Charybdis
Gxdsman
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,405 Elo+
Party 2
Bellona
Bellona
TheHellMonsta
Bellona
Level 114
God Stats
2W - 3L
1,442 SR
Queue Stats
68W - 84L
1,403 Elo+
Party 1
Mercury
Mercury
YA2Sin
Mercury
Level 99
God Stats
4W - 4L
1,521 SR
Queue Stats
69W - 73L
1,414 Elo+
Party 1
Bacchus
Bacchus
ZooTopy
Bacchus
Level 112
God Stats
2W - 3L
1,574 SR
Queue Stats
64W - 66L
1,411 Elo+
Party 1
Team Averages
Level 83
1,536 SR
1,401 Elo+

VS

Team Averages
Level 133
1,531 SR
1,438 Elo+
Agni
Agni
GigaTitan26
Agni
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
585W - 574L
1,453 Elo+
Party 3
Nike
Nike
JaMaeRealness
Nike
Level 106
God Stats
7W - 8L
1,617 SR
Queue Stats
377W - 390L
1,414 Elo+
Solo
Fenrir
Fenrir
MiniMangoMan404
Fenrir
Level 117
God Stats
4W - 0L
1,860 SR
Queue Stats
142W - 141L
1,426 Elo+
Solo
Hachiman
Hachiman
NinjaChaos
Hachiman
Level 144
God Stats
7W - 12L
1,297 SR
Queue Stats
357W - 362L
1,444 Elo+
Party 3
Medusa
Medusa
SergiDestroyer
Medusa
Level 127
God Stats
5W - 9L
1,382 SR
Queue Stats
381W - 381L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Benn-Wilson
Martichoras
15
2 / 2 / 1
9,414
554
7,954
8,954
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Gxdsman
Charybdis
11
0 / 6 / 3
7,245
426
4,830
12,612
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
14
1 / 4 / 2
8,244
485
8,497
18,342
20,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
YA2Sin
Mercury
13
2 / 8 / 0
8,118
478
4,913
16,675
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ZooTopy
Bacchus
11
1 / 6 / 2
7,500
441
5,257
17,080
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
10,380
611
10,497
7,116
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 3
8,124
478
13,257
16,619
19,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 2 / 5
10,339
608
11,842
15,411
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
NinjaChaos
Hachiman
15
4 / 1 / 8
8,947
526
12,435
11,528
5,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 1 / 6
8,741
514
6,082
8,381
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
25
26
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Benn-Wilson
Martichoras
2
2
1
1.25
W
4
1
5
6.5
L
Charybdis
Gxdsman
Charybdis
0
6
3
0.25
W
2
2
3
1.75
W
11
2
5
6.75
W
Hachiman
NinjaChaos
Hachiman
4
1
8
8
W
4
1
6
7
L
Bellona
1
4
2
0.5
L
Mercury
YA2Sin
Mercury
2
8
0
0.25
L
Bacchus
ZooTopy
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
54,113
73,663
Taken
59,055
52,487
Mitigated
40,226
11,956
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Benn-Wilson
Martichoras
7,954
2,356
0
2,342
8,954
4,040
390
3,966
4,988
0
78,836
W
10,497
847
0
491
7,116
3,008
0
198
6,918
102,098
0
L
Charybdis
Gxdsman
Charybdis
4,830
2,714
0
2,836
12,612
4,195
515
413
12,199
0
42,038
W
13,257
1,745
0
1,556
16,619
19,254
0
528
16,091
3,118
53,729
W
11,842
4,217
0
3,428
15,411
7,488
0
917
14,494
0
80,504
W
Hachiman
NinjaChaos
Hachiman
12,435
7,157
0
5,539
11,528
5,067
2,049
1,873
9,655
0
71,579
W
6,082
2,406
0
1,178
8,381
5,409
615
1,741
6,640
0
44,528
L
Bellona
8,497
2,270
0
3,648
18,342
20,223
0
886
17,456
0
55,759
L
Mercury
YA2Sin
Mercury
4,913
3,274
0
400
16,675
6,430
0
4,567
12,108
0
60,212
L
Bacchus
ZooTopy
Bacchus
5,257
198
0
2,730
17,080
17,599
0
1,877
15,203
24,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
46,531
427
Minions Killed
534
0
Camps Cleared
0
1,612,764
Distance Traveled
1,646,326
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,414
554
139
8
0
286,698
2
W
Agni
10,380
611
162
10
0
382,640
5
L
Charybdis
7,245
426
83
5
0
287,007
0
W
Nike
8,124
478
81
5
0
301,732
0
W
Fenrir
10,339
608
108
6
0
391,157
6
W
Hachiman
8,947
526
116
7
0
307,326
0
W
Medusa
8,741
514
67
4
0
263,471
0
L
Bellona
8,244
485
98
6
0
365,701
0
L
Mercury
8,118
478
87
5
0
344,647
0
L
Bacchus
7,500
441
20
1
0
328,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role