Player Matchup

Bakasura
Bakasura
Gold I
Dip0L3
Bakasura
Gold I
Level 124
God Stats
8W - 4L
1,712 SR
Queue Stats
105W - 106L
1,664 MMR
Party 2
Sobek
Sobek
Gold V
King_co15
Sobek
Gold V
Level 141
God Stats
8W - 11L
1,476 SR
Queue Stats
417W - 434L
1,421 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Oki_Kashikoi
Baron Samedi
Gold III
Level 129
God Stats
2W - 12L
1,519 SR
Queue Stats
311W - 308L
1,571 MMR
Party 1
Guan Yu
Guan Yu
Silver II
ReddMeat
Guan Yu
Silver II
Level 65
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 6L
1,512 MMR
Solo
Cupid
Cupid
Gold IV
evan7602
Cupid
Gold IV
Level 129
God Stats
1W - 4L
1,417 SR
Queue Stats
120W - 121L
1,311 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,560 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,613 SR
1,496 MMR
Jormungandr
Jormungandr
Gold III
Lkirito162
Jormungandr
Gold III
Level 170
God Stats
6W - 7L
1,700 SR
Queue Stats
420W - 425L
1,481 MMR
Solo
Cernunnos
Cernunnos
Gold IV
MosJohn
Cernunnos
Gold IV
Level 126
God Stats
14W - 10L
1,633 SR
Queue Stats
185W - 195L
1,507 MMR
Solo
Anubis
Anubis
Gold II
Xz-sant1alf_361
Anubis
Gold II
Level 84
God Stats
13W - 9L
1,749 SR
Queue Stats
96W - 98L
1,506 MMR
Solo
Bellona
Bellona
Gold III
drahna
Bellona
Gold III
Level 157
God Stats
27W - 25L
1,681 SR
Queue Stats
333W - 340L
1,496 MMR
Solo
Nu Wa
Nu Wa
Gold II
popgunet
Nu Wa
Gold II
Level 56
God Stats
2W - 1L
1,301 SR
Queue Stats
82W - 80L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dip0L3
Bakasura
18
3 / 8 / 4
11,928
477
11,580
29,772
11,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
King_co15
Sobek
17
1 / 2 / 6
11,608
464
12,876
30,511
32,757
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Baron Samedi
Oki_Kashikoi
Baron Samedi
20
2 / 6 / 2
12,533
501
9,083
17,297
10,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
ReddMeat
Guan Yu
16
1 / 7 / 1
11,323
453
8,228
28,630
31,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cupid
evan7602
Cupid
20
5 / 6 / 1
12,671
507
16,999
21,460
8,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
IshtarAthenaThanatosTyr

VS

Bans
HachimanAphroditeSusanoNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lkirito162
Jormungandr
18
3 / 2 / 15
12,629
505
16,254
22,581
32,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MosJohn
Cernunnos
20
2 / 5 / 7
13,164
527
15,008
22,062
11,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
13 / 3 / 11
14,384
575
33,471
20,378
12,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
drahna
Bellona
19
3 / 2 / 14
12,781
511
13,779
22,626
31,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
popgunet
Nu Wa
20
8 / 1 / 13
14,293
572
23,224
9,814
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
12
Kills
29
29
Deaths
13
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dip0L3
Bakasura
3
8
4
0.63
L
Sobek
King_co15
Sobek
1
2
6
2
W
Jormungandr
Lkirito162
Jormungandr
3
2
15
5.25
W
Cernunnos
MosJohn
Cernunnos
2
5
7
1.1
L
Baron Samedi
Oki_Kashikoi
Baron Samedi
2
6
2
0.5
L
Guan Yu
ReddMeat
Guan Yu
1
7
1
0.21
W
13
3
11
6.17
W
Bellona
drahna
Bellona
3
2
14
5
L
Cupid
evan7602
Cupid
5
6
1
0.92
W
Nu Wa
popgunet
Nu Wa
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,766
Damage
101,736
127,670
Taken
97,461
94,193
Mitigated
93,289
28,600
Healing
28,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dip0L3
Bakasura
11,580
7,153
0
3,603
29,772
11,425
0
16,389
13,383
0
90,415
L
Sobek
King_co15
Sobek
12,876
1,515
2,701
8,522
30,511
32,757
0
18,517
11,994
46,307
0
W
Jormungandr
Lkirito162
Jormungandr
16,254
3,926
0
3,215
22,581
32,761
324
4,521
17,622
66,612
0
W
Cernunnos
MosJohn
Cernunnos
15,008
9,039
0
9,687
22,062
11,352
4,611
2,836
18,718
0
150,518
L
Baron Samedi
Oki_Kashikoi
Baron Samedi
9,083
127
380
1,117
17,297
10,058
115
11,172
6,125
118,262
0
L
Guan Yu
ReddMeat
Guan Yu
8,228
836
1,101
4,107
28,630
31,653
0
16,819
11,811
0
53,681
W
33,471
1,773
0
12,172
20,378
12,366
1,316
7,194
12,297
136,758
0
W
Bellona
drahna
Bellona
13,779
4,046
0
2,445
22,626
31,976
617
4,380
16,997
0
90,911
L
Cupid
evan7602
Cupid
16,999
9,648
145
6,924
21,460
8,300
0
10,052
11,408
0
106,307
W
Nu Wa
popgunet
Nu Wa
23,224
6,058
0
500
9,814
4,834
2,865
4,007
5,480
134,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,063
Gold Earned
67,251
661
Minions Killed
725
0
Camps Cleared
0
2,323,336
Distance Traveled
2,369,653
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,928
477
141
6
0
517,096
4
L
Sobek
11,608
464
41
2
0
511,026
9
W
Jormungandr
12,629
505
55
2
0
512,077
9
W
Cernunnos
13,164
527
207
8
0
380,473
11
L
Baron Samedi
12,533
501
196
8
0
404,075
0
L
Guan Yu
11,323
453
95
4
0
468,554
1
W
Anubis
14,384
575
153
6
0
493,735
0
W
Bellona
12,781
511
113
5
0
488,664
1
L
Cupid
12,671
507
188
8
0
422,585
6
W
Nu Wa
14,293
572
197
8
0
494,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role