Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeusMei
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
INotoriusBAG
Merlin
Level 129
God Stats
6W - 4L
1,826 SR
Queue Stats
324W - 336L
1,552 Elo+
Solo
Aphrodite
Aphrodite
SweetKpopper
Aphrodite
Level 30
God Stats
4W - 10L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Team Averages
Level 80
1,565 SR
1,510 Elo+

VS

Team Averages
Level 51
1,590 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
AmeliaGamer
Tsukuyomi
Level 63
God Stats
4W - 2L
1,416 SR
Queue Stats
42W - 24L
1,616 Elo+
Party 3
Hachiman
Hachiman
MartiiZ
Hachiman
Level 51
God Stats
40W - 31L
1,655 SR
Queue Stats
279W - 286L
1,401 Elo+
Solo
Thor
Thor
PansitoAmasado
Thor
Level 29
God Stats
3W - 0L
1,708 SR
Queue Stats
35W - 30L
1,518 Elo+
Party 3
Hera
Hera
lks2003-_-
Hera
Level 61
God Stats
2W - 1L
1,734 SR
Queue Stats
70W - 68L
1,513 Elo+
Party 2
Cerberus
Cerberus
panaca8man
Cerberus
Level 49
God Stats
4W - 5L
1,436 SR
Queue Stats
14W - 21L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 6 / 0
5,515
501
3,539
11,639
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
9
0 / 3 / 2
5,200
473
5,512
6,347
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DeusMei
Arachne
9
1 / 3 / 0
5,635
512
1,001
9,926
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
0 / 0 / 0
6,498
591
4,299
3,504
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
SweetKpopper
Aphrodite
9
1 / 3 / 0
5,391
490
3,926
5,865
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmeliaGamer
Tsukuyomi
13
7 / 0 / 2
7,871
716
10,209
7,983
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
MartiiZ
Hachiman
10
1 / 2 / 1
5,938
540
1,639
7,570
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
6,475
589
5,358
7,129
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 3
6,113
556
3,118
5,496
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
panaca8man
Cerberus
9
2 / 0 / 4
5,724
520
2,366
7,341
5,617
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
0
0
L
Artemis
 
Artemis
0
3
2
0.33
W
Tsukuyomi
AmeliaGamer
Tsukuyomi
7
0
2
8
L
Arachne
DeusMei
Arachne
1
3
0
0.33
L
Merlin
0
0
0
0
W
Hachiman
MartiiZ
Hachiman
1
2
1
0.75
W
3
0
3
4.5
L
Aphrodite
SweetKpopper
Aphrodite
1
3
0
0.33
W
1
0
3
2.5
W
Cerberus
panaca8man
Cerberus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
22,690
37,281
Taken
35,519
14,523
Mitigated
15,572
8,414
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,539
544
0
1,691
11,639
5,643
0
0
11,639
0
38,872
L
Artemis
 
Artemis
5,512
2,153
0
962
6,347
2,267
963
2,102
4,245
0
33,330
W
Tsukuyomi
AmeliaGamer
Tsukuyomi
10,209
3,023
0
3,521
7,983
2,946
0
0
7,983
0
61,233
L
Arachne
DeusMei
Arachne
1,001
598
0
1,761
9,926
3,124
360
1,007
8,919
0
36,005
L
Merlin
4,299
110
0
485
3,504
1,073
0
750
2,754
50,234
0
W
Hachiman
MartiiZ
Hachiman
1,639
477
0
3,672
7,570
2,470
1,033
1,286
6,284
0
41,032
W
5,358
1,024
0
3,216
7,129
2,600
0
1,122
6,007
0
40,800
L
Aphrodite
SweetKpopper
Aphrodite
3,926
980
1,447
2,068
5,865
2,416
480
1,625
4,240
28,487
0
W
3,118
959
0
2,000
5,496
1,939
0
2,744
2,752
45,430
0
W
Cerberus
panaca8man
Cerberus
2,366
32
0
2,861
7,341
5,617
0
3,073
4,268
12,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
32,121
322
Minions Killed
339
0
Camps Cleared
0
1,055,400
Distance Traveled
1,142,126
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,515
501
67
6
0
211,016
0
L
Artemis
5,200
473
51
5
0
182,323
0
W
Tsukuyomi
7,871
716
90
8
0
259,554
0
L
Arachne
5,635
512
55
5
0
259,099
0
L
Merlin
6,498
591
100
9
0
203,746
2
W
Hachiman
5,938
540
71
6
0
212,829
1
W
Thor
6,475
589
82
7
0
260,360
1
L
Aphrodite
5,391
490
49
4
0
199,216
4
W
Hera
6,113
556
73
7
0
217,410
6
W
Cerberus
5,724
520
23
2
0
191,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role