Player Matchup

Anhur
Anhur
Godz-Sirma
Anhur
Level 186
God Stats
1W - 1L
1,543 SR
Queue Stats
208W - 176L
1,548 Elo+
Party 1
Terra
Terra
Sai1433
Terra
Level 85
God Stats
20W - 19L
1,551 SR
Queue Stats
724W - 701L
1,549 Elo+
Solo
Serqet
Serqet
dragondavid3000
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,442 Elo+
Party 3
Tyr
Tyr
jorge99099
Tyr
Level 89
God Stats
1W - 2L
1,464 SR
Queue Stats
120W - 108L
1,440 Elo+
Party 3
Aphrodite
Aphrodite
rachel_defroggy
Aphrodite
Level 127
God Stats
14W - 13L
1,710 SR
Queue Stats
646W - 606L
1,548 Elo+
Party 1
Team Averages
Level 119
1,554 SR
1,505 Elo+

VS

Team Averages
Level 149
1,499 SR
1,443 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Clink_Hawk
Gilgamesh
Level 110
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 9L
1,210 Elo+
Solo
Khepri
Khepri
Er_epal
Khepri
Level 124
God Stats
5W - 7L
1,697 SR
Queue Stats
709W - 751L
1,495 Elo+
Party 2
Ra
Ra
jafar221
Ra
Level 215
God Stats
4W - 0L
1,487 SR
Queue Stats
119W - 105L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 3 / 0
6,297
572
3,842
8,684
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Sai1433
Terra
9
1 / 1 / 1
5,891
536
3,479
9,725
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 2
5,428
493
2,974
8,795
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
6,068
552
5,239
14,000
13,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
rachel_defroggy
Aphrodite
10
1 / 4 / 1
5,527
502
5,613
9,152
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 0 / 2
7,067
642
6,119
6,514
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
11
3 / 2 / 1
6,418
583
5,338
10,694
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Clink_Hawk
Gilgamesh
12
4 / 1 / 0
7,354
669
12,147
10,584
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Er_epal
Khepri
10
0 / 1 / 3
6,149
559
2,666
6,233
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
7,175
652
8,739
5,145
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
13
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
2
3
W
Thanatos
 
Thanatos
3
2
1
1.75
W
Gilgamesh
Clink_Hawk
Gilgamesh
4
1
0
4
W
Khepri
Er_epal
Khepri
0
1
3
1.5
L
Anhur
1
3
0
0.33
L
Terra
Sai1433
Terra
1
1
1
1.5
L
0
2
2
0.5
W
4
0
1
4.5
L
1
3
0
0.33
L
Aphrodite
rachel_defroggy
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
35,009
50,356
Taken
39,170
31,741
Mitigated
20,558
13,751
Healing
21,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,119
3,266
0
4,417
6,514
2,119
0
1,036
5,478
0
60,152
W
Thanatos
 
Thanatos
5,338
994
0
9,596
10,694
4,123
0
1,604
8,900
0
42,316
W
Gilgamesh
Clink_Hawk
Gilgamesh
12,147
5,002
0
2,834
10,584
8,252
0
432
9,928
0
54,567
W
Khepri
Er_epal
Khepri
2,666
204
0
1,912
6,233
4,006
0
3,042
3,191
15,407
0
L
Anhur
3,842
2,341
0
2,829
8,684
2,787
0
738
7,946
0
50,500
L
Terra
Sai1433
Terra
3,479
1,011
680
2,909
9,725
7,971
0
3,366
6,168
16,266
0
L
2,974
1,690
0
789
8,795
3,353
0
1,605
7,049
0
30,546
W
8,739
1,122
732
2,134
5,145
2,058
510
2,978
2,167
56,189
0
L
5,239
1,410
0
1,746
14,000
13,627
0
0
13,110
0
36,985
L
Aphrodite
rachel_defroggy
Aphrodite
5,613
1,479
1,243
3,555
9,152
4,003
0
5,212
3,656
39,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
34,163
330
Minions Killed
407
0
Camps Cleared
0
1,176,245
Distance Traveled
1,158,755
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,067
642
99
9
0
204,479
2
W
Thanatos
6,418
583
73
7
0
255,556
3
W
Gilgamesh
7,354
669
93
8
0
235,436
0
W
Khepri
6,149
559
27
2
0
220,519
1
L
Anhur
6,297
572
94
9
0
213,605
0
L
Terra
5,891
536
26
2
0
252,099
0
L
Serqet
5,428
493
66
6
0
267,645
0
W
Ra
7,175
652
115
10
0
242,765
0
L
Tyr
6,068
552
70
6
0
249,615
2
L
Aphrodite
5,527
502
74
7
0
193,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role