Player Matchup

Janus
Janus
Facetat986007
Janus
Level 25
God Stats
2W - 0L
1,493 SR
Queue Stats
10W - 8L
1,626 Elo+
Party 1
Chaac
Chaac
ImDMan5235
Chaac
Level 119
God Stats
5W - 8L
1,249 SR
Queue Stats
392W - 384L
1,490 Elo+
Solo
Hercules
Hercules
LaTormiaShaMia
Hercules
Level 62
God Stats
1W - 0L
1,505 SR
Queue Stats
22W - 36L
1,503 Elo+
Party 1
Artemis
Artemis
exkbow
Artemis
Level 138
God Stats
4W - 6L
1,464 SR
Queue Stats
334W - 345L
1,499 Elo+
Solo
Shiva
Shiva
mariosovo
Shiva
Level 63
God Stats
3W - 3L
1,393 SR
Queue Stats
318W - 292L
1,453 Elo+
Solo
Team Averages
Level 81
1,421 SR
1,514 Elo+

VS

Team Averages
Level 65
1,427 SR
1,405 Elo+
Thoth
Thoth
AAAhhhYokia
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,476 Elo+
Solo
Ullr
Ullr
BaddyBooph
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Keyan23118
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,128 Elo+
Solo
Ao Kuang
Ao Kuang
stinkybuttman
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
wilsonnm
Camazotz
Level 108
God Stats
1W - 12L
1,136 SR
Queue Stats
1,200W - 1,211L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 11
10,076
1,008
11,547
6,184
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
2 / 4 / 9
7,634
763
6,453
13,417
14,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
16
9 / 1 / 8
9,460
946
10,649
9,749
10,380
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Artemis
exkbow
Artemis
15
2 / 1 / 15
8,502
850
11,414
8,876
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
mariosovo
Shiva
13
1 / 1 / 18
7,922
792
4,970
10,141
9,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
8,394
839
14,298
5,695
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 3
7,346
735
6,236
11,159
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Keyan23118
Cthulhu
11
0 / 6 / 3
7,096
710
4,803
11,255
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
stinkybuttman
Ao Kuang
14
3 / 3 / 2
7,469
747
5,156
9,094
5,199
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
wilsonnm
Camazotz
11
1 / 6 / 3
6,743
674
5,163
12,429
5,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
24
Kills
7
8
Deaths
24
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
1
6
3
0.42
W
10
1
11
15.5
W
Chaac
2
4
9
1.63
L
Cthulhu
Keyan23118
Cthulhu
0
6
3
0.25
W
Hercules
9
1
8
13
W
Artemis
exkbow
Artemis
2
1
15
9.5
W
Shiva
mariosovo
Shiva
1
1
18
10
L
Ao Kuang
stinkybuttman
Ao Kuang
3
3
2
1.33
L
Camazotz
wilsonnm
Camazotz
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
35,656
48,367
Taken
49,632
41,945
Mitigated
27,293
24,184
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,298
229
357
246
5,695
2,660
0
1,471
4,224
28,211
0
L
6,236
1,576
275
645
11,159
5,250
0
2,002
9,157
0
16,709
W
11,547
1,297
586
636
6,184
2,789
216
3,259
2,623
28,434
0
W
Chaac
6,453
239
201
3,451
13,417
14,446
37
4,526
8,551
0
13,868
L
Cthulhu
Keyan23118
Cthulhu
4,803
263
515
313
11,255
8,995
0
2,036
9,219
9,528
0
W
Hercules
10,649
2,299
1,147
3,364
9,749
10,380
221
4,391
5,160
0
12,859
W
Artemis
exkbow
Artemis
11,414
3,840
4,030
3,804
8,876
4,578
2,370
5,973
2,629
0
32,427
W
Shiva
mariosovo
Shiva
4,970
918
3,230
3,735
10,141
9,752
0
4,750
5,147
0
6,404
L
Ao Kuang
stinkybuttman
Ao Kuang
5,156
1,215
402
2,411
9,094
5,199
0
1,535
7,559
9,424
0
L
Camazotz
wilsonnm
Camazotz
5,163
1,179
0
2,060
12,429
5,189
0
4,503
7,926
0
9,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
37,048
116
Minions Killed
89
0
Camps Cleared
0
1,107,089
Distance Traveled
874,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,394
839
38
4
0
196,427
0
L
Ullr
7,346
735
21
2
0
183,172
0
W
Janus
10,076
1,008
52
5
0
216,782
0
W
Chaac
7,634
763
12
1
0
215,819
0
L
Cthulhu
7,096
710
8
1
0
154,688
0
W
Hercules
9,460
946
7
1
0
218,179
0
W
Artemis
8,502
850
39
4
0
207,354
0
W
Shiva
7,922
792
6
1
0
248,955
0
L
Ao Kuang
7,469
747
13
1
0
166,397
0
L
Camazotz
6,743
674
9
1
0
173,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role