Player Matchup

Charybdis
Charybdis
Dusey
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,576 Elo+
Party 2
Tyr
Tyr
LowKeyLikesInvis
Tyr
Level 109
God Stats
3W - 8L
1,531 SR
Queue Stats
253W - 251L
1,533 Elo+
Party 3
Maui
Maui
Zwembadje
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 48L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zwiderwurzn
Morgan Le Fay
Level 141
God Stats
1W - 5L
1,329 SR
Queue Stats
196W - 245L
1,534 Elo+
Party 3
Pele
Pele
Ŋắņęx
Pele
Level 201
God Stats
6W - 4L
1,564 SR
Queue Stats
506W - 585L
1,503 Elo+
Party 3
Team Averages
Level 126
1,485 SR
1,547 Elo+

VS

Team Averages
Level 129
1,585 SR
1,526 Elo+
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Crwnd-Crow
Janus
Level 152
God Stats
25W - 22L
1,486 SR
Queue Stats
255W - 276L
1,539 Elo+
Party 1
Serqet
Serqet
Flakeslayer
Serqet
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
95W - 81L
1,644 Elo+
Party 1
Hercules
Hercules
Kriete
Hercules
Level 138
God Stats
14W - 11L
1,520 SR
Queue Stats
306W - 279L
1,509 Elo+
Party 1
Athena
Athena
Sauronex
Athena
Level 70
God Stats
3W - 1L
1,706 SR
Queue Stats
52W - 60L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dusey
Charybdis
13
0 / 3 / 2
7,541
471
4,746
10,884
3,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
8,074
505
6,085
12,983
15,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
12
1 / 0 / 1
7,584
474
2,645
9,069
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Zwiderwurzn
Morgan Le Fay
13
0 / 3 / 0
7,660
479
6,513
10,468
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
7,666
479
7,376
12,300
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 2 / 0
9,329
583
9,398
10,374
3,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
16
3 / 0 / 2
9,862
616
6,959
6,353
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
16
4 / 0 / 2
9,505
594
8,107
12,566
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Kriete
Hercules
17
5 / 1 / 2
10,996
687
8,547
12,598
13,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Sauronex
Athena
10
0 / 0 / 4
7,019
439
3,117
11,622
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
0
1.5
W
Janus
3
0
2
4
L
Charybdis
Dusey
Charybdis
0
3
2
0.33
W
Serqet
4
0
2
5
W
Hercules
Kriete
Hercules
5
1
2
6
L
1
5
0
0.2
W
Athena
Sauronex
Athena
0
0
4
2
L
Maui
1
0
1
1.5
L
Morgan Le Fay
Zwiderwurzn
Morgan Le Fay
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
36,128
55,704
Taken
53,513
36,559
Mitigated
34,822
8,661
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,398
5,904
0
5,139
10,374
3,742
3,713
1,278
9,096
0
80,732
W
Janus
6,959
175
0
750
6,353
2,488
174
2,578
3,775
88,192
0
L
Charybdis
Dusey
Charybdis
4,746
2,964
0
2,248
10,884
3,760
0
441
10,320
0
55,828
W
Serqet
8,107
2,455
0
625
12,566
5,872
0
1,910
10,656
0
89,093
W
Hercules
Kriete
Hercules
8,547
4,680
0
8,167
12,598
13,907
220
0
12,598
0
90,213
L
6,085
748
0
1,549
12,983
15,982
0
454
12,265
0
65,595
W
Athena
Sauronex
Athena
3,117
876
0
2,793
11,622
8,813
39
3,812
7,810
18,417
0
L
Maui
2,645
922
0
2,758
9,069
7,939
0
2,309
6,638
22,856
0
L
Morgan Le Fay
Zwiderwurzn
Morgan Le Fay
6,513
397
0
777
10,468
3,820
0
3,573
5,849
63,838
0
L
7,376
1,773
0
1,329
12,300
5,058
0
2,787
9,338
0
75,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
46,711
522
Minions Killed
606
0
Camps Cleared
0
1,610,689
Distance Traveled
1,766,869
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,329
583
127
8
0
312,821
4
W
Janus
9,862
616
154
10
0
369,798
0
L
Charybdis
7,541
471
120
8
0
314,508
2
W
Serqet
9,505
594
137
9
0
424,137
6
W
Hercules
10,996
687
157
10
0
308,743
5
L
Tyr
8,074
505
126
8
0
276,746
0
W
Athena
7,019
439
31
2
0
351,370
2
L
Maui
7,584
474
35
2
0
340,419
4
L
Morgan Le Fay
7,660
479
126
8
0
308,053
2
L
Pele
7,666
479
115
7
0
370,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role