Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
QMaing
Bellona
Level 60
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
TheRealNouriega
Aphrodite
Level 98
God Stats
2W - 2L
1,461 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Yaggum
Cthulhu
Level 34
God Stats
0W - 2L
1,282 SR
Queue Stats
85W - 100L
1,344 Elo+
Party 2
Thanatos
Thanatos
m0nst3rcat69
Thanatos
Level 83
God Stats
3W - 4L
1,394 SR
Queue Stats
94W - 91L
1,412 Elo+
Party 2
Team Averages
Level 72
1,473 SR
1,456 Elo+

VS

Team Averages
Level 75
1,535 SR
1,455 Elo+
Skadi
Skadi
Babawabbit
Skadi
Level 109
God Stats
2W - 3L
1,306 SR
Queue Stats
120W - 118L
1,463 Elo+
Solo
Awilix
Awilix
SpiritzGhost
Awilix
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 73L
1,606 Elo+
Solo
Odin
Odin
TemplarTyrant
Odin
Level 91
God Stats
15W - 8L
1,735 SR
Queue Stats
649W - 551L
1,477 Elo+
Solo
Janus
Janus
boomshockulocku
Janus
Level 78
God Stats
6W - 2L
1,828 SR
Queue Stats
93W - 76L
1,426 Elo+
Solo
Cerberus
Cerberus
kamal5001
Cerberus
Level 36
God Stats
1W - 2L
1,305 SR
Queue Stats
55W - 61L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 5 / 3
6,127
360
5,016
9,484
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
QMaing
Bellona
14
1 / 4 / 0
8,029
472
8,997
17,027
20,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
TheRealNouriega
Aphrodite
14
1 / 1 / 1
8,283
487
4,358
7,330
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Yaggum
Cthulhu
12
0 / 5 / 2
7,256
427
4,571
17,108
11,213
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
m0nst3rcat69
Thanatos
12
3 / 5 / 1
7,354
433
6,717
14,089
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 1 / 8
9,261
545
9,974
7,567
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
17
9 / 1 / 6
10,360
609
10,579
10,322
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 2
10,883
640
12,128
15,235
14,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 2
8,944
526
7,392
6,549
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kamal5001
Cerberus
12
0 / 1 / 3
8,005
471
3,691
11,052
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
20
20
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
3
0.3
W
Skadi
3
1
8
7
L
Bellona
QMaing
Bellona
1
4
0
0.25
W
Awilix
9
1
6
12
W
4
1
2
5
L
Aphrodite
TheRealNouriega
Aphrodite
1
1
1
1.5
L
Cthulhu
Yaggum
Cthulhu
0
5
2
0.2
W
4
1
2
5
W
Cerberus
kamal5001
Cerberus
0
1
3
1.5
L
Thanatos
m0nst3rcat69
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
43,764
65,038
Taken
50,725
44,164
Mitigated
34,144
21,533
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,016
1,866
0
1,492
9,484
3,141
0
1,551
7,933
0
26,478
W
Skadi
9,974
3,166
0
1,367
7,567
2,876
2,836
1,092
6,475
0
74,278
L
Bellona
QMaing
Bellona
8,997
4,282
0
3,441
17,027
20,374
0
639
16,388
0
56,967
W
Awilix
10,579
4,494
0
1,126
10,322
4,594
0
1,475
8,847
0
95,497
W
12,128
3,094
0
4,866
15,235
14,929
20
356
14,879
0
94,758
L
Aphrodite
TheRealNouriega
Aphrodite
4,358
143
534
3,995
7,330
2,717
497
2,238
5,092
52,570
0
L
Cthulhu
Yaggum
Cthulhu
4,571
594
1,316
3,465
17,108
11,213
0
3,418
13,690
29,626
0
W
7,392
513
80
1,672
6,549
1,942
142
1,977
4,572
59,665
0
W
Cerberus
kamal5001
Cerberus
3,691
299
0
3,614
11,052
9,803
111
4,029
7,023
30,315
0
L
Thanatos
m0nst3rcat69
Thanatos
6,717
1,966
0
7,290
14,089
6,719
0
3,237
10,852
0
47,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
47,453
356
Minions Killed
572
0
Camps Cleared
0
1,504,342
Distance Traveled
1,673,910
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,127
360
50
3
0
195,083
1
W
Skadi
9,261
545
108
6
0
305,259
1
L
Bellona
8,029
472
101
6
0
313,931
0
W
Awilix
10,360
609
126
7
0
405,537
3
W
Odin
10,883
640
154
9
0
322,498
2
L
Aphrodite
8,283
487
96
6
0
303,766
3
L
Cthulhu
7,256
427
36
2
0
322,809
6
W
Janus
8,944
526
103
6
0
332,725
2
W
Cerberus
8,005
471
81
5
0
307,891
0
L
Thanatos
7,354
433
73
4
0
368,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role