Player Matchup

Ganesha
Ganesha
EgbertTheErudite
Ganesha
Level 106
God Stats
3W - 6L
1,740 SR
Queue Stats
158W - 143L
1,630 Elo+
Party 3
Merlin
Merlin
Gillëy
Merlin
Level 158
God Stats
0W - 3L
1,317 SR
Queue Stats
86W - 91L
1,539 Elo+
Solo
Chiron
Chiron
TheOscar17
Chiron
Level 159
God Stats
3W - 5L
1,568 SR
Queue Stats
186W - 188L
1,573 Elo+
Solo
Hun Batz
Hun Batz
agtorange29
Hun Batz
Level 106
God Stats
1W - 3L
1,324 SR
Queue Stats
534W - 517L
1,514 Elo+
Solo
Jormungandr
Jormungandr
theschleus
Jormungandr
Level 115
God Stats
3W - 2L
1,866 SR
Queue Stats
202W - 184L
1,647 Elo+
Party 3
Team Averages
Level 129
1,563 SR
1,581 Elo+

VS

Team Averages
Level 141
1,550 SR
1,515 Elo+
Yemoja
Yemoja
DragonOfWinds
Yemoja
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Flare2g
Baron Samedi
Level 148
God Stats
5W - 4L
1,680 SR
Queue Stats
878W - 898L
1,584 Elo+
Party 2
Rama
Rama
Majeck
Rama
Level 162
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 120L
1,442 Elo+
Party 1
King Arthur
King Arthur
MoistClams
King Arthur
Level 125
God Stats
18W - 24L
1,402 SR
Queue Stats
655W - 659L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
drukano3
Hun Batz
Level 144
God Stats
16W - 15L
1,668 SR
Queue Stats
366W - 312L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
5,346
486
2,034
7,001
4,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Gillëy
Merlin
11
0 / 4 / 1
6,497
591
5,445
8,122
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TheOscar17
Chiron
10
0 / 1 / 0
5,831
530
7,181
8,991
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
agtorange29
Hun Batz
11
6 / 4 / 0
7,199
654
3,715
9,922
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
theschleus
Jormungandr
12
1 / 3 / 4
6,964
633
7,719
10,133
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,971
634
4,454
6,768
3,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Flare2g
Baron Samedi
12
5 / 1 / 3
7,261
660
7,865
8,286
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Majeck
Rama
12
1 / 0 / 2
6,815
620
7,753
8,760
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
MoistClams
King Arthur
11
1 / 4 / 1
6,469
588
3,710
11,807
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
drukano3
Hun Batz
14
4 / 2 / 2
7,613
692
5,095
9,067
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
13
13
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
1
2
1
W
Baron Samedi
Flare2g
Baron Samedi
5
1
3
6.5
L
Merlin
Gillëy
Merlin
0
4
1
0.13
W
Rama
Majeck
Rama
1
0
2
2
W
King Arthur
MoistClams
King Arthur
1
4
1
0.38
L
Chiron
TheOscar17
Chiron
0
1
0
0
L
Hun Batz
agtorange29
Hun Batz
6
4
0
1.5
W
Hun Batz
drukano3
Hun Batz
4
2
2
2.5
L
Jormungandr
theschleus
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
28,877
44,169
Taken
44,688
20,930
Mitigated
22,256
12,816
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,454
1,494
2,487
2,578
6,768
3,836
0
2,510
4,258
21,996
0
L
2,034
349
1,167
1,690
7,001
4,168
0
2,554
4,371
9,283
0
W
Baron Samedi
Flare2g
Baron Samedi
7,865
759
208
3,006
8,286
3,727
0
3,516
4,726
49,712
0
L
Merlin
Gillëy
Merlin
5,445
220
0
2,172
8,122
2,967
0
4,542
3,384
50,711
0
W
Rama
Majeck
Rama
7,753
5,758
0
5,429
8,760
3,063
994
441
8,319
0
59,496
W
King Arthur
MoistClams
King Arthur
3,710
544
0
1,409
11,807
8,268
0
5,908
5,088
0
44,312
L
Chiron
TheOscar17
Chiron
7,181
3,311
249
2,572
8,991
2,913
0
1,075
7,916
0
49,592
L
Hun Batz
agtorange29
Hun Batz
3,715
710
0
728
9,922
3,696
0
2,529
7,231
0
40,435
W
Hun Batz
drukano3
Hun Batz
5,095
1,351
0
1,270
9,067
3,362
0
1,898
7,099
0
67,459
L
Jormungandr
theschleus
Jormungandr
7,719
2,332
0
4,238
10,133
7,186
15
1,153
8,948
51,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
35,129
358
Minions Killed
425
0
Camps Cleared
0
1,078,265
Distance Traveled
1,152,805
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,971
634
30
3
0
217,491
6
L
Ganesha
5,346
486
0
0
0
188,662
4
W
Baron Samedi
7,261
660
97
9
0
227,779
2
L
Merlin
6,497
591
101
9
0
211,313
3
W
Rama
6,815
620
103
9
0
209,019
1
W
King Arthur
6,469
588
82
7
0
244,807
2
L
Chiron
5,831
530
100
9
0
202,487
0
L
Hun Batz
7,199
654
69
6
0
253,974
0
W
Hun Batz
7,613
692
113
10
0
253,709
1
L
Jormungandr
6,964
633
88
8
0
221,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role