Player Matchup

He Bo
He Bo
Aegonitis
He Bo
Level 149
God Stats
1W - 1L
1,383 SR
Queue Stats
105W - 133L
1,481 Elo+
Party 1
Artemis
Artemis
RestlessRevenant
Artemis
Level 153
God Stats
6W - 3L
1,394 SR
Queue Stats
192W - 202L
1,504 Elo+
Party 1
Khepri
Khepri
Tobislays
Khepri
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,485 Elo+
Party 1
Anubis
Anubis
Whitey626
Anubis
Level 123
God Stats
7W - 5L
1,554 SR
Queue Stats
133W - 165L
1,490 Elo+
Party 1
Bastet
Bastet
nivamae
Bastet
Level 26
God Stats
55W - 56L
1,496 SR
Queue Stats
99W - 130L
1,436 Elo+
Party 1
Team Averages
Level 103
1,466 SR
1,479 Elo+

VS

Team Averages
Level 78
1,704 SR
1,518 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ClothedPanda
Janus
Level 28
God Stats
3W - 3L
1,714 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Mercury
Mercury
MidnightXDelight
Mercury
Level 65
God Stats
0W - 1L
1,882 SR
Queue Stats
75W - 71L
1,592 Elo+
Solo
Maui
Maui
VN Noi
Maui
Level 93
God Stats
1W - 3L
1,714 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Martichoras
Martichoras
Xl Solus lX
Martichoras
Level 73
God Stats
0W - 2L
1,708 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aegonitis
He Bo
17
12 / 1 / 5
10,165
924
13,624
7,102
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 9
9,543
868
17,158
10,871
4,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Tobislays
Khepri
13
0 / 2 / 6
7,992
727
1,229
10,310
7,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Whitey626
Anubis
16
6 / 2 / 6
9,292
845
13,620
11,209
6,367
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
nivamae
Bastet
14
1 / 1 / 10
8,231
748
4,290
6,093
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 2 / 2
8,049
732
5,526
6,808
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 4
8,079
734
8,434
9,799
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 9 / 4
7,561
687
6,500
15,774
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
VN Noi
Maui
13
1 / 3 / 4
7,860
715
2,374
14,477
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Xl Solus lX
Martichoras
15
2 / 4 / 5
8,476
771
7,258
12,947
4,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
24
Kills
8
8
Deaths
24
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
2
2
2
W
He Bo
Aegonitis
He Bo
12
1
5
14.5
L
2
6
4
0.67
L
0
9
4
0.22
W
5
2
9
4.75
W
Khepri
Tobislays
Khepri
0
2
6
1.5
L
Maui
VN Noi
Maui
1
3
4
1
W
Anubis
Whitey626
Anubis
6
2
6
4.5
L
Martichoras
Xl Solus lX
Martichoras
2
4
5
1.13
W
Bastet
nivamae
Bastet
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,921
Damage
30,092
45,585
Taken
59,805
24,629
Mitigated
34,650
11,035
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,526
599
964
2,012
6,808
3,616
0
2,113
4,695
16,414
0
W
He Bo
Aegonitis
He Bo
13,624
983
0
986
7,102
3,104
244
4,002
2,932
32,025
0
L
8,434
1,113
0
509
9,799
4,183
0
7,116
2,683
25,268
0
L
6,500
2,565
0
613
15,774
6,384
333
5,389
10,385
0
24,313
W
17,158
9,757
0
2,003
10,871
4,872
2,714
3,791
6,806
0
39,858
W
Khepri
Tobislays
Khepri
1,229
67
1,366
2,213
10,310
7,874
740
3,936
6,374
7,806
0
L
Maui
VN Noi
Maui
2,374
645
411
2,164
14,477
15,569
0
5,801
8,676
12,623
0
W
Anubis
Whitey626
Anubis
13,620
260
0
3,892
11,209
6,367
1,517
2,575
8,542
41,815
0
L
Martichoras
Xl Solus lX
Martichoras
7,258
2,774
0
2,065
12,947
4,898
78
8,054
4,893
0
27,368
W
Bastet
nivamae
Bastet
4,290
1,197
0
575
6,093
2,412
63
1,457
4,597
0
16,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
40,025
211
Minions Killed
163
0
Camps Cleared
0
1,220,605
Distance Traveled
1,009,213
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,049
732
31
3
0
196,730
3
W
He Bo
10,165
924
50
5
0
257,936
0
L
Janus
8,079
734
38
3
0
187,662
0
L
Mercury
7,561
687
42
4
0
209,253
0
W
Artemis
9,543
868
68
6
0
231,854
0
W
Khepri
7,992
727
10
1
0
253,933
0
L
Maui
7,860
715
13
1
0
207,454
2
W
Anubis
9,292
845
66
6
0
239,907
1
L
Martichoras
8,476
771
39
4
0
208,114
0
W
Bastet
8,231
748
17
2
0
236,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role