Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Platinum I
F1aRmEr
Hercules
Platinum I
Level 44
God Stats
16W - 26L
1,662 SR
Queue Stats
472W - 461L
1,879 MMR
Solo
Cupid
Cupid
Platinum V
Joonzo
Cupid
Platinum V
Level 187
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 187L
1,730 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
StiLeXz
Ao Kuang
Platinum II
Level 149
God Stats
1W - 1L
1,244 SR
Queue Stats
235W - 222L
1,897 MMR
Party 2
Bacchus
Bacchus
Platinum III
movedbrun02
Bacchus
Platinum III
Level 158
God Stats
9W - 8L
1,550 SR
Queue Stats
199W - 167L
1,785 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,491 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,632 SR
1,774 MMR
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum II
GetZingelJigged
Thor
Platinum II
Level 51
God Stats
8W - 4L
1,782 SR
Queue Stats
87W - 74L
2,028 MMR
Party 1
Hel
Hel
Platinum II
KricketFPS
Hel
Platinum II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 128L
1,835 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum II
VzlaDark
Tsukuyomi
Platinum II
Level 153
God Stats
3W - 5L
1,731 SR
Queue Stats
624W - 625L
1,898 MMR
Solo
Merlin
Merlin
Gold II
halloss
Merlin
Gold II
Level 108
God Stats
59W - 45L
1,649 SR
Queue Stats
182W - 186L
1,609 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 0 / 6
9,866
658
8,532
10,495
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
F1aRmEr
Hercules
16
2 / 0 / 0
10,032
669
9,525
10,147
11,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Joonzo
Cupid
13
0 / 2 / 2
7,917
528
5,577
10,521
3,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
StiLeXz
Ao Kuang
14
4 / 0 / 3
8,646
576
7,903
11,394
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
movedbrun02
Bacchus
13
3 / 1 / 6
8,866
591
5,779
11,624
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
He BoSusanoFenrirSerqet

VS

Bans
AphroditeCliodhnaAgniNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 0
8,496
566
8,473
10,868
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 0
8,223
548
5,228
12,884
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
7,090
473
1,766
10,449
8,148
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
VzlaDark
Tsukuyomi
13
2 / 4 / 0
7,742
516
5,806
12,005
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
halloss
Merlin
13
0 / 3 / 0
7,872
525
7,747
7,419
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
3
3
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
6
7
L
Hachiman
 
Hachiman
1
1
0
1
W
Hercules
F1aRmEr
Hercules
2
0
0
2
L
0
1
0
0
W
Cupid
Joonzo
Cupid
0
2
2
0.5
L
0
4
0
0
W
Ao Kuang
StiLeXz
Ao Kuang
4
0
3
5.5
L
Tsukuyomi
VzlaDark
Tsukuyomi
2
4
0
0.5
L
Merlin
halloss
Merlin
0
3
0
0
W
Bacchus
movedbrun02
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
29,020
54,181
Taken
53,625
36,410
Mitigated
27,942
24,897
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,532
538
2,547
5,293
10,495
4,577
0
4,598
5,897
95,596
0
L
Hachiman
 
Hachiman
8,473
4,751
0
4,524
10,868
3,657
673
2,660
8,208
0
76,248
W
Hercules
F1aRmEr
Hercules
9,525
5,036
0
5,450
10,147
11,246
514
0
10,147
0
91,866
L
5,228
1,091
0
3,538
12,884
8,001
0
315
12,569
0
72,382
W
Cupid
Joonzo
Cupid
5,577
2,986
490
5,262
10,521
3,733
1,466
195
10,326
0
55,248
L
1,766
270
1,373
3,709
10,449
8,148
0
7,382
2,781
29,266
0
W
Ao Kuang
StiLeXz
Ao Kuang
7,903
1,836
0
2,355
11,394
4,433
0
1,045
10,349
72,405
0
L
Tsukuyomi
VzlaDark
Tsukuyomi
5,806
1,152
0
690
12,005
4,963
0
5,664
6,154
0
58,364
L
Merlin
halloss
Merlin
7,747
100
0
170
7,419
3,173
0
5,515
1,699
74,311
0
W
Bacchus
movedbrun02
Bacchus
5,779
533
0
3,500
11,624
12,421
0
3,675
7,949
22,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
39,423
575
Minions Killed
547
0
Camps Cleared
0
1,651,105
Distance Traveled
1,497,665
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,866
658
174
12
0
317,115
3
L
Hachiman
8,496
566
138
9
0
283,026
9
W
Hercules
10,032
669
168
11
0
351,086
5
L
Thor
8,223
548
129
9
0
308,140
6
W
Cupid
7,917
528
108
7
0
278,074
0
L
Hel
7,090
473
45
3
0
278,352
4
W
Ao Kuang
8,646
576
107
7
0
379,313
6
L
Tsukuyomi
7,742
516
101
7
0
323,815
4
L
Merlin
7,872
525
134
9
0
304,332
6
W
Bacchus
8,866
591
18
1
0
325,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role