Player Matchup

Merlin
Merlin
MurdaOnDaBeat
Merlin
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
25W - 34L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Rasmurd9090
Jing Wei
Level 61
God Stats
3W - 4L
1,578 SR
Queue Stats
255W - 263L
1,527 Elo+
Solo
Lancelot
Lancelot
Reapersoul0615
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,457 Elo+
Solo
Sol
Sol
obow enjoyer
Sol
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 23L
1,559 Elo+
Solo
Artemis
Artemis
xLOBOx101
Artemis
Level 28
God Stats
0W - 5L
1,285 SR
Queue Stats
118W - 145L
1,478 Elo+
Solo
Team Averages
Level 45
1,470 SR
1,487 Elo+

VS

Team Averages
Level 98
1,528 SR
1,553 Elo+
King Arthur
King Arthur
C4block
King Arthur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,530 Elo+
Party 1
Apollo
Apollo
IKuppsy
Apollo
Level 106
God Stats
2W - 3L
1,196 SR
Queue Stats
444W - 416L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
LocaMuerte666
Ah Puch
Level 103
God Stats
2W - 1L
1,506 SR
Queue Stats
45W - 54L
1,518 Elo+
Solo
Thoth
Thoth
OdiousTruth
Thoth
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
91W - 70L
1,526 Elo+
Solo
Amaterasu
Amaterasu
bighorse15
Amaterasu
Level 83
God Stats
2W - 0L
1,721 SR
Queue Stats
145W - 124L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,300
692
6,249
9,052
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Rasmurd9090
Jing Wei
16
5 / 5 / 7
9,261
772
10,705
10,762
4,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
15
1 / 5 / 13
8,740
728
6,885
16,282
11,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 6 / 7
9,936
828
17,390
14,999
6,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
xLOBOx101
Artemis
16
4 / 3 / 8
9,325
777
10,747
8,755
4,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4block
King Arthur
15
2 / 5 / 11
9,195
766
6,330
14,212
15,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Apollo
IKuppsy
Apollo
17
4 / 5 / 14
10,431
869
11,361
12,590
6,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
11
1 / 2 / 4
8,133
678
6,425
5,283
2,385
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 9
11,501
958
16,483
9,769
4,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
bighorse15
Amaterasu
18
12 / 4 / 9
11,150
929
14,011
17,832
20,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
17
Kills
24
24
Deaths
18
41
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
C4block
King Arthur
2
5
11
1.5
W
Apollo
IKuppsy
Apollo
4
5
14
2.2
W
Ah Puch
1
2
4
1.5
L
0
5
6
0.6
W
5
2
9
4.75
L
Jing Wei
Rasmurd9090
Jing Wei
5
5
7
1.7
L
Lancelot
1
5
13
1.5
W
Amaterasu
bighorse15
Amaterasu
12
4
9
4.13
L
7
6
7
1.75
L
Artemis
xLOBOx101
Artemis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,976
Damage
54,610
59,850
Taken
59,686
29,776
Mitigated
49,590
14,521
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
C4block
King Arthur
6,330
678
511
1,037
14,212
15,746
0
5,671
8,292
0
10,254
W
Apollo
IKuppsy
Apollo
11,361
7,075
1,967
2,522
12,590
6,305
4,480
5,840
6,392
0
25,675
W
Ah Puch
6,425
45
813
942
5,283
2,385
160
1,272
3,971
14,214
0
L
6,249
909
703
642
9,052
3,608
0
3,814
4,981
21,509
0
W
16,483
283
3,050
2,689
9,769
4,581
3,002
3,995
5,562
36,449
0
L
Jing Wei
Rasmurd9090
Jing Wei
10,705
10,049
785
1,289
10,762
4,445
76
4,020
6,148
0
17,292
L
Lancelot
6,885
873
759
2,825
16,282
11,470
175
5,403
10,079
0
15,337
W
Amaterasu
bighorse15
Amaterasu
14,011
3,803
332
4,747
17,832
20,573
300
5,624
11,830
0
16,709
L
17,390
4,603
1,241
3,741
14,999
6,088
993
3,948
10,486
31,139
0
L
Artemis
xLOBOx101
Artemis
10,747
4,559
1,363
1,173
8,755
4,165
811
4,591
3,792
0
22,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
50,410
139
Minions Killed
120
0
Camps Cleared
0
997,083
Distance Traveled
1,054,066
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,195
766
12
1
0
207,387
0
W
Apollo
10,431
869
32
3
0
226,363
0
W
Ah Puch
8,133
678
14
1
0
109,985
0
L
Merlin
8,300
692
29
2
0
195,815
0
W
Thoth
11,501
958
57
5
0
253,202
0
L
Jing Wei
9,261
772
20
2
0
194,218
0
L
Lancelot
8,740
728
20
2
0
212,898
0
W
Amaterasu
11,150
929
5
0
0
257,129
0
L
Sol
9,936
828
47
4
0
187,489
3
L
Artemis
9,325
777
23
2
0
206,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role