Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IXDeamonXI
Chiron
Level 125
God Stats
3W - 2L
1,245 SR
Queue Stats
115W - 140L
1,362 Elo+
Party 1
Artio
Artio
Merliine
Artio
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 96L
1,383 Elo+
Party 1
Charybdis
Charybdis
XansXans
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 170L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
matoa
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,332 Elo+
Solo
Team Averages
Level 114
1,449 SR
1,400 Elo+

VS

Team Averages
Level 99
1,498 SR
1,399 Elo+
Eset
Eset
Magic97Mushroom
Eset
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
54W - 68L
1,417 Elo+
Party 3
Ymir
Ymir
S1l3NTSCR3AMS_ZA
Ymir
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
48W - 57L
1,403 Elo+
Party 3
Ullr
Ullr
SimbaLeon
Ullr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 120L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
XenoNerva
Hun Batz
Level 154
God Stats
4W - 4L
1,603 SR
Queue Stats
263W - 259L
1,374 Elo+
Party 2
Thoth
Thoth
adri_0091
Thoth
Level 128
God Stats
2W - 6L
1,392 SR
Queue Stats
416W - 446L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 8
8,779
878
8,416
4,412
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
IXDeamonXI
Chiron
15
3 / 2 / 7
8,299
830
10,420
8,713
3,513
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Merliine
Artio
13
2 / 3 / 7
7,880
788
2,364
6,481
4,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
XansXans
Charybdis
16
4 / 1 / 8
8,873
887
6,822
6,086
2,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
matoa
Cu Chulainn
14
2 / 2 / 9
8,573
857
6,010
13,938
6,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
7,141
714
4,427
6,400
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
7,321
732
2,625
10,955
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
13
1 / 2 / 2
7,175
718
6,007
6,499
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
XenoNerva
Hun Batz
11
2 / 4 / 4
7,141
714
10,499
9,576
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
adri_0091
Thoth
13
2 / 2 / 3
7,229
723
8,144
5,693
2,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
14
Kills
6
8
Deaths
14
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
8
7
W
Chiron
IXDeamonXI
Chiron
3
2
7
3.25
L
0
3
4
0.67
W
Artio
Merliine
Artio
2
3
7
1.83
L
1
3
2
0.67
L
Ullr
1
2
2
1
W
Charybdis
XansXans
Charybdis
4
1
8
8
L
Hun Batz
XenoNerva
Hun Batz
2
4
4
1
L
Thoth
adri_0091
Thoth
2
2
3
1.75
W
Cu Chulainn
matoa
Cu Chulainn
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
31,702
39,630
Taken
39,123
19,344
Mitigated
25,071
16,816
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,416
316
2,500
1,304
4,412
1,908
900
1,473
2,939
22,844
0
W
Chiron
IXDeamonXI
Chiron
10,420
2,498
1,117
3,678
8,713
3,513
1,058
4,746
3,967
0
17,448
L
4,427
411
0
250
6,400
3,013
0
1,768
4,632
10,820
0
W
Artio
Merliine
Artio
2,364
286
350
427
6,481
4,665
756
2,979
3,502
3,966
0
L
2,625
331
400
1,316
10,955
11,998
0
3,342
7,613
9,757
0
L
Ullr
6,007
2,050
0
65
6,499
3,203
0
1,697
4,802
0
17,470
W
Charybdis
XansXans
Charybdis
6,822
2,256
752
1,460
6,086
2,795
1,166
2,034
4,052
0
21,351
L
Hun Batz
XenoNerva
Hun Batz
10,499
2,827
1,337
1,139
9,576
4,453
0
2,738
6,838
0
17,611
L
Thoth
adri_0091
Thoth
8,144
604
1,421
1,003
5,693
2,404
0
1,235
4,458
16,837
0
W
Cu Chulainn
matoa
Cu Chulainn
6,010
1,439
1,250
3,978
13,938
6,463
201
3,964
9,974
0
14,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
36,007
112
Minions Killed
84
0
Camps Cleared
0
973,256
Distance Traveled
908,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,779
878
34
3
0
225,769
0
W
Chiron
8,299
830
13
1
0
203,984
0
L
Eset
7,141
714
18
2
0
198,030
0
W
Artio
7,880
788
8
1
0
141,076
0
L
Ymir
7,321
732
10
1
0
180,718
0
L
Ullr
7,175
718
23
2
0
178,486
0
W
Charybdis
8,873
887
41
4
0
208,994
0
L
Hun Batz
7,141
714
15
2
0
168,873
0
L
Thoth
7,229
723
18
2
0
182,098
0
W
Cu Chulainn
8,573
857
16
2
0
193,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role