Player Matchup

Fenrir
Fenrir
ClassicBrownKid
Fenrir
Level 108
God Stats
3W - 5L
1,490 SR
Queue Stats
53W - 90L
1,423 Elo+
Solo
Anubis
Anubis
Dark Fredo8988
Anubis
Level 86
God Stats
27W - 22L
1,523 SR
Queue Stats
195W - 206L
1,491 Elo+
Solo
Ra
Ra
VullKan0_02
Ra
Level 103
God Stats
3W - 1L
1,554 SR
Queue Stats
188W - 192L
1,447 Elo+
Party 2
Hercules
Hercules
gingto02
Hercules
Level 84
God Stats
3W - 2L
1,400 SR
Queue Stats
154W - 150L
1,473 Elo+
Party 2
Sol
Sol
vNghiitMerry
Sol
Level 126
God Stats
17W - 7L
1,785 SR
Queue Stats
462W - 484L
1,501 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,467 Elo+

VS

Team Averages
Level 113
1,617 SR
1,438 Elo+
Heimdallr
Heimdallr
BON-7u7
Heimdallr
Level 107
God Stats
6W - 5L
1,579 SR
Queue Stats
190W - 232L
1,408 Elo+
Party 1
Thor
Thor
ChappieKun
Thor
Level 113
God Stats
2W - 2L
1,557 SR
Queue Stats
49W - 81L
1,449 Elo+
Party 1
Bacchus
Bacchus
Conqwee-ftador
Bacchus
Level 123
God Stats
10W - 2L
1,852 SR
Queue Stats
199W - 212L
1,420 Elo+
Solo
Vulcan
Vulcan
HannibalSmith409
Vulcan
Level 114
God Stats
1W - 9L
1,225 SR
Queue Stats
157W - 207L
1,429 Elo+
Party 1
Odin
Odin
KnightAstaroth
Odin
Level 109
God Stats
3W - 4L
1,872 SR
Queue Stats
45W - 59L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,381
671
4,800
9,235
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 1 / 1
8,193
745
7,329
6,371
2,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
7,508
683
5,120
6,211
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
gingto02
Hercules
10
1 / 2 / 3
6,515
592
3,712
9,347
7,332
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
4 / 2 / 2
6,450
586
7,631
7,313
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BON-7u7
Heimdallr
9
0 / 4 / 3
5,375
489
4,043
8,568
3,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 1
7,316
665
3,945
8,387
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
5,072
461
3,885
9,629
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 2
6,464
588
4,525
6,580
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 0
5,303
482
1,866
9,385
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
6
7
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BON-7u7
Heimdallr
0
4
3
0.38
L
4
3
1
1.5
W
6
0
2
7
L
0
2
1
0.25
W
5
1
1
5.5
L
2
4
2
0.75
L
0
5
0
0
W
2
2
4
2
W
Hercules
gingto02
Hercules
1
2
3
1.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
18,264
38,477
Taken
42,549
19,074
Mitigated
20,482
13,908
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BON-7u7
Heimdallr
4,043
2,498
0
2,443
8,568
3,456
0
5,020
3,548
0
33,125
L
3,945
717
0
3,092
8,387
2,657
0
3,627
4,684
0
39,886
W
4,800
1,061
0
2,163
9,235
3,827
19
1,628
7,441
0
50,930
L
3,885
248
0
2,640
9,629
8,290
0
3,861
5,768
10,568
0
W
7,329
379
0
3,328
6,371
2,850
1,058
349
5,996
59,075
0
L
4,525
1,001
0
989
6,580
2,274
0
2,753
3,782
39,522
0
L
1,866
124
0
990
9,385
3,805
0
4,698
4,687
0
23,852
W
5,120
323
387
1,147
6,211
2,628
293
1,931
4,206
56,083
0
W
Hercules
gingto02
Hercules
3,712
1,017
0
3,639
9,347
7,332
152
2,504
6,829
0
16,400
W
7,631
4,372
0
3,244
7,313
2,437
828
1,710
5,595
50,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
29,530
412
Minions Killed
255
0
Camps Cleared
0
1,123,836
Distance Traveled
1,106,406
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,375
489
42
4
0
211,814
0
L
Thor
7,316
665
79
7
0
234,682
0
W
Fenrir
7,381
671
83
8
0
271,031
0
L
Bacchus
5,072
461
16
1
0
226,384
1
W
Anubis
8,193
745
112
10
0
176,259
0
L
Vulcan
6,464
588
82
7
0
225,608
2
L
Odin
5,303
482
36
3
0
207,918
0
W
Ra
7,508
683
108
10
0
231,491
0
W
Hercules
6,515
592
27
2
0
252,494
0
W
Sol
6,450
586
82
7
0
192,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role