Player Matchup

Discordia
Discordia
OgreGoneGreen
Discordia
Level 43
God Stats
1W - 4L
1,314 SR
Queue Stats
114W - 127L
1,343 Elo+
Party 2
Izanami
Izanami
QMaing
Izanami
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Surtr
Surtr
Rasbabydaddy
Surtr
Level 17
God Stats
7W - 4L
1,435 SR
Queue Stats
122W - 131L
1,238 Elo+
Party 2
Aphrodite
Aphrodite
TheRealNouriega
Aphrodite
Level 98
God Stats
2W - 2L
1,444 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Da Ji
Da Ji
cozoah
Da Ji
Level 45
God Stats
0W - 2L
1,311 SR
Queue Stats
133W - 144L
1,546 Elo+
Solo
Team Averages
Level 53
1,401 SR
1,426 Elo+

VS

Team Averages
Level 45
1,597 SR
1,484 Elo+
Kali
Kali
 
Kali
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BubbyBroskis
Scylla
Level 36
God Stats
2W - 1L
1,697 SR
Queue Stats
9W - 9L
1,353 Elo+
Solo
Cernunnos
Cernunnos
DGD376
Cernunnos
Level 33
God Stats
1W - 4L
1,497 SR
Queue Stats
146W - 141L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
SwayOblivion
Aphrodite
Level 46
God Stats
8W - 2L
1,727 SR
Queue Stats
10W - 5L
1,551 Elo+
Solo
Horus
Horus
sins20
Horus
Level 69
God Stats
8W - 12L
1,566 SR
Queue Stats
466W - 439L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OgreGoneGreen
Discordia
13
0 / 9 / 2
7,733
430
7,672
13,250
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
QMaing
Izanami
15
5 / 6 / 3
9,128
507
11,427
14,963
5,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 5 / 1
8,924
496
14,332
18,325
17,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
TheRealNouriega
Aphrodite
13
0 / 4 / 8
7,595
422
10,539
10,448
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
cozoah
Da Ji
17
8 / 5 / 0
10,518
584
14,381
20,779
9,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
15 / 2 / 6
12,487
694
21,632
23,574
11,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
18
6 / 0 / 3
11,341
630
10,286
10,488
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
DGD376
Cernunnos
14
2 / 7 / 4
8,797
489
9,680
17,437
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SwayOblivion
Aphrodite
14
3 / 3 / 8
9,592
533
8,135
16,283
10,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Horus
sins20
Horus
16
3 / 3 / 0
10,581
588
8,691
16,030
19,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
29
29
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
15
2
6
9
W
Scylla
6
0
3
7.5
W
Cernunnos
DGD376
Cernunnos
2
7
4
0.57
L
Discordia
OgreGoneGreen
Discordia
0
9
2
0.11
L
Izanami
QMaing
Izanami
5
6
3
1.08
L
2
5
1
0.5
W
Aphrodite
SwayOblivion
Aphrodite
3
3
8
2.33
L
Aphrodite
TheRealNouriega
Aphrodite
0
4
8
1
L
Da Ji
cozoah
Da Ji
8
5
0
1.6
W
Horus
sins20
Horus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,351
Damage
58,424
77,765
Taken
83,812
40,601
Mitigated
52,542
16,637
Healing
35,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
21,632
11,438
0
8,758
23,574
11,682
48
6,113
17,461
0
95,231
W
Scylla
10,286
1,756
0
2,646
10,488
3,497
322
3,720
6,768
105,266
0
W
Cernunnos
DGD376
Cernunnos
9,680
3,720
0
1,843
17,437
6,835
882
3,610
13,827
0
67,319
L
Discordia
OgreGoneGreen
Discordia
7,672
638
0
566
13,250
3,750
0
7,517
5,733
57,765
0
L
Izanami
QMaing
Izanami
11,427
8,547
0
2,349
14,963
5,642
851
1,773
13,190
0
74,377
L
14,332
5,789
0
4,534
18,325
17,667
0
905
17,420
1,549
65,341
W
Aphrodite
SwayOblivion
Aphrodite
8,135
865
8,140
7,907
16,283
10,890
47
5,193
11,090
38,644
0
L
Aphrodite
TheRealNouriega
Aphrodite
10,539
285
2,288
4,141
10,448
4,074
0
2,783
7,665
30,644
0
L
Da Ji
cozoah
Da Ji
14,381
4,710
0
2,759
20,779
9,468
0
5,443
15,336
0
96,896
W
Horus
sins20
Horus
8,691
4,738
70
5,733
16,030
19,638
397
1,096
14,934
0
88,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
52,798
467
Minions Killed
579
0
Camps Cleared
0
1,617,405
Distance Traveled
1,763,828
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,487
694
126
7
0
413,421
1
W
Scylla
11,341
630
151
8
0
368,356
3
W
Cernunnos
8,797
489
100
6
0
319,938
0
L
Discordia
7,733
430
85
5
0
273,971
0
L
Izanami
9,128
507
125
7
0
319,640
0
L
Surtr
8,924
496
89
5
0
327,104
0
W
Aphrodite
9,592
533
40
2
0
349,207
0
L
Aphrodite
7,595
422
33
2
0
320,740
4
L
Da Ji
10,518
584
135
8
0
375,950
0
W
Horus
10,581
588
162
9
0
312,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role