Player Matchup

Martichoras
Martichoras
Gold V
 
Martichoras
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Biomechanicaltoy
Anubis
Gold V
Level 145
God Stats
3W - 2L
1,381 SR
Queue Stats
131W - 152L
1,279 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
ShroomsTrip
Kuzenbo
Silver I
Level 60
God Stats
2W - 3L
1,320 SR
Queue Stats
33W - 35L
1,289 MMR
Solo
Kali
Kali
Silver III
SlinderKid
Kali
Silver III
Level 108
God Stats
3W - 2L
1,531 SR
Queue Stats
7W - 16L
1,315 MMR
Solo
Scylla
Scylla
Silver IV
TheKingslay3r
Scylla
Silver IV
Level 105
God Stats
1W - 0L
1,476 SR
Queue Stats
14W - 18L
1,285 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,442 SR
1,334 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,459 SR
1,295 MMR
Guan Yu
Guan Yu
Silver V
Pr3sha
Guan Yu
Silver V
Level 97
God Stats
2W - 2L
1,635 SR
Queue Stats
13W - 24L
1,311 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Thimmix3
Danzaburou
Bronze IV
Level 101
God Stats
0W - 1L
1,203 SR
Queue Stats
8W - 15L
1,316 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
WOWITSMIKEY
Baron Samedi
Silver I
Level 148
God Stats
10W - 13L
1,460 SR
Queue Stats
136W - 131L
1,462 MMR
Party 1
Horus
Horus
Silver I
cbi_cranky
Horus
Silver I
Level 88
God Stats
10W - 7L
1,498 SR
Queue Stats
150W - 154L
1,089 MMR
Party 1
Ravana
Ravana
Silver II
leolp_23
Ravana
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
6 / 1 / 10
11,880
566
15,734
12,351
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 3 / 12
12,418
591
10,568
15,247
8,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ShroomsTrip
Kuzenbo
14
2 / 3 / 12
10,141
483
6,974
21,095
29,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
6 / 4 / 7
11,719
558
15,600
19,865
8,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 12
12,159
579
14,268
8,901
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
BakasuraAgniAo KuangHachiman

VS

Bans
HadesHerculesTyrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pr3sha
Guan Yu
15
3 / 4 / 3
9,551
455
9,522
23,173
29,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Thimmix3
Danzaburou
12
0 / 5 / 2
8,439
402
5,877
13,542
5,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
WOWITSMIKEY
Baron Samedi
15
4 / 7 / 3
9,667
460
14,692
17,461
8,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
13
3 / 5 / 4
9,504
453
8,240
22,210
23,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
leolp_23
Ravana
17
2 / 3 / 5
10,359
493
11,260
11,077
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
23
Kills
12
12
Deaths
24
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
6
1
10
11
W
4
3
12
3.33
L
Guan Yu
Pr3sha
Guan Yu
3
4
3
1.13
W
Kuzenbo
ShroomsTrip
Kuzenbo
2
3
12
2.67
W
6
4
7
2.38
W
5
1
12
11
L
Danzaburou
Thimmix3
Danzaburou
0
5
2
0.2
L
Baron Samedi
WOWITSMIKEY
Baron Samedi
4
7
3
0.79
L
Horus
3
5
4
1
L
Ravana
leolp_23
Ravana
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,144
Damage
49,591
77,459
Taken
87,463
56,627
Mitigated
73,187
27,325
Healing
25,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
15,734
5,949
0
6,251
12,351
5,780
2,787
1,580
10,720
0
112,356
W
10,568
707
0
7,957
15,247
8,636
2,749
3,817
10,646
93,244
0
L
Guan Yu
Pr3sha
Guan Yu
9,522
783
317
5,604
23,173
29,051
0
8,860
14,313
0
60,877
W
Kuzenbo
ShroomsTrip
Kuzenbo
6,974
2,909
0
3,752
21,095
29,613
5
5,452
15,432
15,168
0
W
15,600
9,361
0
7,066
19,865
8,762
0
3,507
16,260
0
80,578
W
14,268
1,454
0
2,299
8,901
3,836
1,000
3,401
5,451
112,376
0
L
Danzaburou
Thimmix3
Danzaburou
5,877
1,943
0
3,598
13,542
5,555
0
2,446
11,096
0
55,276
L
Baron Samedi
WOWITSMIKEY
Baron Samedi
14,692
1,028
1,849
4,221
17,461
8,952
0
9,453
8,008
79,175
0
L
Horus
8,240
3,907
2,370
5,877
22,210
23,951
0
7,757
14,453
0
24,822
L
Ravana
leolp_23
Ravana
11,260
2,871
0
1,888
11,077
5,678
975
3,446
7,631
0
97,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,317
Gold Earned
47,520
560
Minions Killed
450
0
Camps Cleared
0
2,058,116
Distance Traveled
2,014,622
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,880
566
140
7
0
384,560
4
W
Anubis
12,418
591
140
7
0
373,806
5
L
Guan Yu
9,551
455
85
4
0
400,244
3
W
Kuzenbo
10,141
483
19
1
0
418,209
9
W
Kali
11,719
558
98
5
0
468,365
4
W
Scylla
12,159
579
163
8
0
413,176
2
L
Danzaburou
8,439
402
89
4
0
387,314
6
L
Baron Samedi
9,667
460
114
5
0
352,391
4
L
Horus
9,504
453
25
1
0
443,425
4
L
Ravana
10,359
493
137
7
0
431,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role