Player Matchup

Zhong Kui
Zhong Kui
MussayMstu
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,328 Elo+
Party 1
Ravana
Ravana
oliverdigg14
Ravana
Level 98
God Stats
0W - 1L
1,738 SR
Queue Stats
20W - 24L
1,351 Elo+
Party 1
Medusa
Medusa
ratatoot
Medusa
Level 17
God Stats
12W - 8L
1,555 SR
Queue Stats
15W - 18L
1,358 Elo+
Party 1
Team Averages
Level 72
1,598 SR
1,346 Elo+

VS

Team Averages
Level 69
1,680 SR
1,615 Elo+
Aphrodite
Aphrodite
Adroit Hope
Aphrodite
Level 138
God Stats
8W - 3L
1,838 SR
Queue Stats
35W - 21L
1,676 Elo+
Party 2
Xbalanque
Xbalanque
Can We F6
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,883 Elo+
Party 2
Ymir
Ymir
Khaos4856
Ymir
Level 67
God Stats
4W - 1L
1,700 SR
Queue Stats
50W - 60L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MussayMstu
Zhong Kui
10
3 / 5 / 1
8,194
745
11,944
13,645
9,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
10
1 / 2 / 1
7,511
683
3,312
9,996
11,013
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ratatoot
Medusa
10
0 / 4 / 2
7,496
681
7,572
12,124
5,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adroit Hope
Aphrodite
13
5 / 2 / 5
9,625
875
7,279
8,311
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
Can We F6
Xbalanque
14
4 / 0 / 7
10,158
923
18,157
10,839
4,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 2 / 9
9,175
834
5,360
14,037
15,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Adroit Hope
Aphrodite
5
2
5
3.75
W
Xbalanque
Can We F6
Xbalanque
4
0
7
7.5
W
Ymir
2
2
9
3.25
L
Zhong Kui
MussayMstu
Zhong Kui
3
5
1
0.7
L
Ravana
1
2
1
0.75
L
Medusa
ratatoot
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
30,796
35,765
Taken
33,187
26,275
Mitigated
25,071
4,404
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Adroit Hope
Aphrodite
7,279
876
6,825
5,050
8,311
4,268
407
3,924
4,387
39,023
0
W
Xbalanque
Can We F6
Xbalanque
18,157
8,984
0
3,685
10,839
4,926
1,839
3,341
7,498
0
70,281
W
Ymir
5,360
460
0
2,793
14,037
15,877
287
5,206
8,831
19,337
0
L
Zhong Kui
MussayMstu
Zhong Kui
11,944
1,592
0
2,414
13,645
9,965
0
5,453
8,192
36,198
0
L
Ravana
3,312
575
0
1,338
9,996
11,013
0
2,764
7,232
0
12,580
L
Medusa
ratatoot
Medusa
7,572
3,464
0
652
12,124
5,297
0
4,750
7,374
0
25,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
28,958
87
Minions Killed
167
0
Camps Cleared
0
507,155
Distance Traveled
604,660
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,625
875
47
4
0
202,801
0
W
Xbalanque
10,158
923
101
9
0
207,869
0
W
Ymir
9,175
834
19
2
0
193,990
3
L
Zhong Kui
8,194
745
53
5
0
173,751
4
L
Ravana
7,511
683
11
1
0
160,022
0
L
Medusa
7,496
681
23
2
0
173,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role