Player Matchup

Chernobog
Chernobog
AgustinKILLERs
Chernobog
Level 126
God Stats
4W - 1L
1,756 SR
Queue Stats
360W - 375L
1,491 Elo+
Solo
Terra
Terra
evogrianne
Terra
Level 106
God Stats
2W - 6L
1,275 SR
Queue Stats
277W - 270L
1,542 Elo+
Party 3
Nu Wa
Nu Wa
joeledu97
Nu Wa
Level 97
God Stats
5W - 2L
1,684 SR
Queue Stats
382W - 379L
1,499 Elo+
Party 1
Ymir
Ymir
johanedu97
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,606 Elo+
Party 1
Bellona
Bellona
timbobodean
Bellona
Level 109
God Stats
2W - 0L
1,746 SR
Queue Stats
137W - 128L
1,484 Elo+
Party 3
Team Averages
Level 93
1,592 SR
1,524 Elo+

VS

Team Averages
Level 55
1,533 SR
1,446 Elo+
Hachiman
Hachiman
AeroCobalt
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,407 Elo+
Party 2
Anhur
Anhur
ChizzleTips
Anhur
Level 156
God Stats
0W - 4L
1,246 SR
Queue Stats
147W - 153L
1,602 Elo+
Party 4
Poseidon
Poseidon
LehalMFinstincts
Poseidon
Level 24
God Stats
1W - 1L
1,681 SR
Queue Stats
15W - 18L
1,363 Elo+
Party 4
Horus
Horus
Siege Daily
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
trickypheonix
Hou Yi
Level 22
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 6L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AgustinKILLERs
Chernobog
16
5 / 1 / 13
9,786
816
21,188
10,676
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
15
0 / 2 / 15
9,430
786
5,010
16,422
19,190
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
joeledu97
Nu Wa
17
6 / 2 / 11
10,281
857
16,576
9,843
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 12
9,972
831
6,316
16,048
26,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
timbobodean
Bellona
15
6 / 2 / 9
9,590
799
7,943
23,495
28,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AeroCobalt
Hachiman
16
4 / 3 / 3
9,351
779
20,067
9,855
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 4
7,527
627
8,073
10,116
4,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 1
9,014
751
12,755
9,905
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
6,767
564
3,565
15,661
13,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 5
7,982
665
9,408
14,712
6,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
24
Kills
8
9
Deaths
24
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AeroCobalt
Hachiman
4
3
3
1.83
W
Chernobog
AgustinKILLERs
Chernobog
5
1
13
11.5
L
0
4
4
0.5
L
4
5
1
0.9
L
0
4
3
0.38
W
Terra
0
2
15
3.75
W
Nu Wa
joeledu97
Nu Wa
6
2
11
5.75
W
7
2
12
6.5
W
Bellona
timbobodean
Bellona
6
2
9
5.25
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,033
Damage
53,868
76,484
Taken
60,249
87,531
Mitigated
32,975
34,628
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AeroCobalt
Hachiman
20,067
14,938
89
2,964
9,855
4,704
0
4,140
5,575
0
30,257
W
Chernobog
AgustinKILLERs
Chernobog
21,188
7,334
578
2,217
10,676
6,829
3,879
1,363
9,157
0
43,205
L
8,073
2,106
1,969
1,835
10,116
4,120
0
4,631
5,438
0
19,590
L
12,755
696
359
357
9,905
4,691
0
4,568
5,231
32,014
0
L
3,565
1,989
2,539
4,839
15,661
13,442
17
7,678
7,644
0
6,535
W
Terra
5,010
829
10,690
5,486
16,422
19,190
1,138
2,102
14,001
9,495
0
W
Nu Wa
joeledu97
Nu Wa
16,576
3,353
1,466
749
9,843
6,113
2,067
1,266
8,328
41,031
0
W
6,316
662
2,287
2,801
16,048
26,657
114
3,254
12,425
9,177
0
W
Bellona
timbobodean
Bellona
7,943
1,865
1,197
7,157
23,495
28,742
761
3,297
19,818
0
15,981
L
9,408
3,803
0
1,002
14,712
6,018
0
6,885
7,502
0
18,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
40,641
119
Minions Killed
119
0
Camps Cleared
0
1,131,066
Distance Traveled
916,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,351
779
17
1
0
180,841
0
W
Chernobog
9,786
816
37
3
0
212,316
0
L
Anhur
7,527
627
27
2
0
210,601
0
L
Poseidon
9,014
751
47
4
0
172,001
0
L
Horus
6,767
564
4
0
0
176,464
0
W
Terra
9,430
786
7
1
0
262,927
0
W
Nu Wa
10,281
857
56
5
0
218,616
0
W
Ymir
9,972
831
7
1
0
207,779
0
W
Bellona
9,590
799
12
1
0
229,428
0
L
Hou Yi
7,982
665
24
2
0
176,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role