Player Matchup

Hun Batz
Hun Batz
AdalydSSJ
Hun Batz
Level 107
God Stats
1W - 2L
1,449 SR
Queue Stats
58W - 48L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
Jasper_Sky_
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 161L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OoByadigeoO
Cu Chulainn
Level 145
God Stats
3W - 9L
1,246 SR
Queue Stats
877W - 834L
1,511 Elo+
Solo
Janus
Janus
Simptuous
Janus
Level 123
God Stats
25W - 22L
1,516 SR
Queue Stats
313W - 286L
1,463 Elo+
Party 2
Cerberus
Cerberus
troto74
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,497 Elo+
Party 1
Team Averages
Level 103
1,442 SR
1,476 Elo+

VS

Team Averages
Level 110
1,605 SR
1,507 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OlaskaPL
Izanami
Level 117
God Stats
80W - 61L
1,605 SR
Queue Stats
211W - 190L
1,473 Elo+
Solo
Anubis
Anubis
XsEnZe
Anubis
Level 89
God Stats
67W - 32L
1,699 SR
Queue Stats
213W - 170L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
gibralfaro
Kuzenbo
Level 129
God Stats
2W - 0L
1,722 SR
Queue Stats
61W - 65L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AdalydSSJ
Hun Batz
13
2 / 3 / 1
7,982
499
6,214
12,406
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hou Yi
11
2 / 5 / 0
7,281
455
7,188
12,845
4,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
OoByadigeoO
Cu Chulainn
10
0 / 3 / 1
6,738
421
4,611
12,344
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Simptuous
Janus
13
1 / 2 / 1
8,177
511
8,848
7,964
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
troto74
Cerberus
12
0 / 7 / 1
7,327
458
5,383
18,364
11,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 0 / 2
9,784
612
10,787
11,322
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
 
Pele
15
4 / 2 / 5
9,288
581
7,575
11,306
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
OlaskaPL
Izanami
14
5 / 1 / 1
9,203
575
10,188
9,953
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
XsEnZe
Anubis
16
5 / 2 / 5
10,392
650
12,349
11,548
6,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
gibralfaro
Kuzenbo
13
1 / 0 / 5
8,382
524
5,531
11,636
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
2
6
W
Pele
 
Pele
4
2
5
3.25
L
Hun Batz
AdalydSSJ
Hun Batz
2
3
1
0.83
L
Hou Yi
2
5
0
0.4
W
Izanami
OlaskaPL
Izanami
5
1
1
5.5
L
Cu Chulainn
OoByadigeoO
Cu Chulainn
0
3
1
0.17
L
Janus
Simptuous
Janus
1
2
1
0.75
W
Anubis
XsEnZe
Anubis
5
2
5
3.75
W
Kuzenbo
gibralfaro
Kuzenbo
1
0
5
3.5
L
Cerberus
troto74
Cerberus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
46,430
63,923
Taken
55,765
32,173
Mitigated
38,534
12,704
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,787
1,897
1,513
3,629
11,322
10,541
33
4,772
6,389
0
56,790
W
Pele
 
Pele
7,575
1,872
0
938
11,306
4,255
0
1,447
9,716
0
80,949
L
Hun Batz
AdalydSSJ
Hun Batz
6,214
1,304
0
1,330
12,406
4,303
0
3,206
9,158
0
61,148
L
Hou Yi
7,188
3,842
0
3,253
12,845
4,732
0
1,753
10,994
0
45,031
W
Izanami
OlaskaPL
Izanami
10,188
7,463
0
2,103
9,953
4,644
984
1,466
8,240
0
92,708
L
Cu Chulainn
OoByadigeoO
Cu Chulainn
4,611
282
349
3,383
12,344
9,516
0
3,805
8,435
0
27,852
L
Janus
Simptuous
Janus
8,848
570
0
1,430
7,964
2,409
0
3,722
4,193
67,741
0
W
Anubis
XsEnZe
Anubis
12,349
943
0
6,803
11,548
6,077
716
3,984
7,273
105,781
0
W
Kuzenbo
gibralfaro
Kuzenbo
5,531
2,394
0
2,422
11,636
13,017
43
2,276
8,664
17,762
0
L
Cerberus
troto74
Cerberus
5,383
882
0
2,959
18,364
11,213
0
5,394
12,325
41,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
47,049
404
Minions Killed
539
0
Camps Cleared
0
1,573,252
Distance Traveled
1,635,388
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,784
612
97
6
0
324,841
0
W
Pele
9,288
581
113
7
0
364,684
0
L
Hun Batz
7,982
499
96
6
0
381,944
0
L
Hou Yi
7,281
455
85
5
0
273,915
8
W
Izanami
9,203
575
158
10
0
298,278
0
L
Cu Chulainn
6,738
421
32
2
0
332,044
2
L
Janus
8,177
511
115
7
0
314,711
0
W
Anubis
10,392
650
164
10
0
307,155
4
W
Kuzenbo
8,382
524
7
0
0
340,430
9
L
Cerberus
7,327
458
76
5
0
270,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role