Player Matchup

Heimdallr
Heimdallr
Bloodyy_Gf
Heimdallr
Level 129
God Stats
5W - 8L
1,587 SR
Queue Stats
182W - 166L
1,553 Elo+
Solo
Xing Tian
Xing Tian
Noasette_04
Xing Tian
Level 61
God Stats
2W - 6L
1,409 SR
Queue Stats
71W - 88L
1,408 Elo+
Party 1
Olorun
Olorun
Smo59260
Olorun
Level 129
God Stats
0W - 4L
1,217 SR
Queue Stats
382W - 447L
1,463 Elo+
Party 1
Surtr
Surtr
fullbusterstyle
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,384 Elo+
Party 1
Ravana
Ravana
johnnygasper3
Ravana
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
518W - 571L
1,428 Elo+
Party 1
Team Averages
Level 94
1,443 SR
1,447 Elo+

VS

Team Averages
Level 127
1,540 SR
1,448 Elo+
Kuzenbo
Kuzenbo
Dillicious7893
Kuzenbo
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 193L
1,435 Elo+
Party 2
Merlin
Merlin
SA1HTAM_A
Merlin
Level 125
God Stats
58W - 57L
1,578 SR
Queue Stats
444W - 449L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Snave757048
Ao Kuang
Level 39
God Stats
22W - 16L
1,503 SR
Queue Stats
255W - 239L
1,344 Elo+
Solo
Chiron
Chiron
Softinho
Chiron
Level 194
God Stats
120W - 99L
1,621 SR
Queue Stats
736W - 719L
1,529 Elo+
Solo
Sol
Sol
x_LostVayne_x
Sol
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 171L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloodyy_Gf
Heimdallr
12
0 / 2 / 1
6,739
562
3,811
8,491
4,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Noasette_04
Xing Tian
11
2 / 4 / 0
7,069
589
2,578
12,656
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Smo59260
Olorun
11
0 / 2 / 2
6,233
519
4,431
4,779
1,957
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,695
475
3,223
10,336
7,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,471
539
3,102
7,405
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,422
535
4,500
6,900
7,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
SA1HTAM_A
Merlin
13
2 / 1 / 2
7,757
646
8,781
7,209
2,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Snave757048
Ao Kuang
13
6 / 1 / 0
7,599
633
4,790
9,089
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Softinho
Chiron
13
0 / 0 / 1
7,275
606
1,511
3,063
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
5 / 1 / 3
7,578
632
8,301
8,480
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bloodyy_Gf
Heimdallr
0
2
1
0.25
W
0
1
5
2.5
L
Xing Tian
Noasette_04
Xing Tian
2
4
0
0.5
W
Merlin
SA1HTAM_A
Merlin
2
1
2
3
L
Olorun
Smo59260
Olorun
0
2
2
0.5
W
Ao Kuang
Snave757048
Ao Kuang
6
1
0
6
W
Chiron
Softinho
Chiron
0
0
1
0.5
L
1
3
0
0.33
L
1
2
1
0.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,145
Damage
27,883
43,667
Taken
34,741
28,066
Mitigated
17,448
9,343
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bloodyy_Gf
Heimdallr
3,811
1,012
0
3,299
8,491
4,050
0
3,896
4,595
0
58,317
W
4,500
1,703
0
1,142
6,900
7,404
5
2,052
4,848
21,675
0
L
Xing Tian
Noasette_04
Xing Tian
2,578
317
0
1,726
12,656
11,311
0
8,746
3,910
17,181
0
W
Merlin
SA1HTAM_A
Merlin
8,781
441
0
3,704
7,209
2,460
913
320
6,889
64,791
0
L
Olorun
Smo59260
Olorun
4,431
1,888
180
1,287
4,779
1,957
0
2,660
2,119
58,050
0
W
Ao Kuang
Snave757048
Ao Kuang
4,790
1,517
0
1,690
9,089
3,440
0
697
8,392
53,911
0
W
Chiron
Softinho
Chiron
1,511
409
103
1,317
3,063
1,009
574
0
3,063
0
61,203
L
3,223
923
0
1,747
10,336
7,441
0
6,899
3,437
277
28,180
L
3,102
691
0
1,104
7,405
3,307
0
4,171
3,234
0
51,855
W
8,301
4,277
0
3,422
8,480
3,135
0
4,056
4,424
62,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
36,631
357
Minions Killed
444
0
Camps Cleared
0
1,230,793
Distance Traveled
1,206,796
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,739
562
108
9
0
230,011
4
W
Kuzenbo
6,422
535
32
3
0
246,240
2
L
Xing Tian
7,069
589
28
2
0
251,224
1
W
Merlin
7,757
646
128
11
0
208,413
1
L
Olorun
6,233
519
106
9
0
230,098
4
W
Ao Kuang
7,599
633
85
7
0
280,216
1
W
Chiron
7,275
606
105
9
0
243,832
4
L
Surtr
5,695
475
27
2
0
218,206
0
L
Ravana
6,471
539
88
7
0
301,254
0
W
Sol
7,578
632
94
8
0
228,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role