Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DreamEaterCx
Poseidon
Level 25
God Stats
1W - 0L
1,350 SR
Queue Stats
29W - 24L
1,548 Elo+
Party 1
Charybdis
Charybdis
Sacrifitixn
Charybdis
Level 128
God Stats
3W - 4L
1,402 SR
Queue Stats
269W - 272L
1,498 Elo+
Solo
Nu Wa
Nu Wa
SpillTheJuice
Nu Wa
Level 64
God Stats
1W - 1L
1,456 SR
Queue Stats
73W - 60L
1,547 Elo+
Party 1
Cerberus
Cerberus
Tacoswag
Cerberus
Level 155
God Stats
4W - 1L
1,471 SR
Queue Stats
103W - 92L
1,561 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,531 Elo+

VS

Team Averages
Level 109
1,593 SR
1,534 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Menänce2Society
Charybdis
Level 49
God Stats
4W - 1L
1,834 SR
Queue Stats
207W - 198L
1,584 Elo+
Party 2
Agni
Agni
OGBJ2702
Agni
Level 107
God Stats
2W - 4L
1,459 SR
Queue Stats
87W - 74L
1,498 Elo+
Solo
Ganesha
Ganesha
SAJAHAND420g
Ganesha
Level 105
God Stats
12W - 11L
1,672 SR
Queue Stats
896W - 881L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
TheDirtyZig
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 105L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 3 / 14
9,561
797
6,077
8,190
4,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DreamEaterCx
Poseidon
15
4 / 5 / 12
9,512
793
8,230
9,120
3,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Sacrifitixn
Charybdis
18
8 / 1 / 12
10,905
909
14,444
7,429
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 13
10,561
880
13,060
7,703
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tacoswag
Cerberus
16
4 / 5 / 16
10,661
888
7,817
19,280
21,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 5 / 6
9,816
818
7,001
10,142
6,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
14
4 / 6 / 6
8,537
711
12,753
11,442
4,789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
14
3 / 6 / 8
8,345
695
9,328
10,450
4,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
SAJAHAND420g
Ganesha
16
0 / 4 / 12
9,199
767
6,710
13,110
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
TheDirtyZig
Danzaburou
16
3 / 4 / 10
9,384
782
10,275
10,388
5,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
58
25
Kills
16
16
Deaths
25
67
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
14
3
L
Hun Batz
 
Hun Batz
6
5
6
1.8
W
Poseidon
DreamEaterCx
Poseidon
4
5
12
2
L
Charybdis
4
6
6
1.17
L
Agni
3
6
8
1.17
L
Ganesha
SAJAHAND420g
Ganesha
0
4
12
1.5
W
Charybdis
Sacrifitixn
Charybdis
8
1
12
14
W
7
2
13
6.75
W
Cerberus
Tacoswag
Cerberus
4
5
16
2.4
L
Danzaburou
TheDirtyZig
Danzaburou
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,628
Damage
46,067
51,722
Taken
55,532
36,339
Mitigated
34,487
18,315
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,077
1,397
434
1,239
8,190
4,573
845
2,688
5,502
0
13,860
L
Hun Batz
 
Hun Batz
7,001
1,214
472
1,209
10,142
6,438
0
5,035
4,987
0
15,500
W
Poseidon
DreamEaterCx
Poseidon
8,230
572
1,711
1,811
9,120
3,242
340
3,911
5,209
22,055
0
L
Charybdis
12,753
6,098
474
1,262
11,442
4,789
47
6,408
4,982
0
25,221
L
Agni
9,328
385
1,022
1,325
10,450
4,311
0
5,579
4,733
22,320
0
L
Ganesha
SAJAHAND420g
Ganesha
6,710
297
854
2,342
13,110
13,928
0
5,676
7,216
20,836
0
W
Charybdis
Sacrifitixn
Charybdis
14,444
6,069
771
1,927
7,429
3,739
4,576
2,080
5,349
0
30,824
W
13,060
2,904
1,321
1,448
7,703
3,050
2,113
3,540
4,163
34,753
0
W
Cerberus
Tacoswag
Cerberus
7,817
276
1,295
6,358
19,280
21,735
305
3,819
15,461
15,548
0
L
Danzaburou
TheDirtyZig
Danzaburou
10,275
2,539
598
2,519
10,388
5,021
0
6,409
3,899
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
45,281
168
Minions Killed
156
0
Camps Cleared
0
1,125,319
Distance Traveled
1,052,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,561
797
32
3
0
214,526
0
L
Hun Batz
9,816
818
25
2
0
216,148
0
W
Poseidon
9,512
793
26
2
0
221,854
0
L
Charybdis
8,537
711
39
3
0
186,173
0
L
Agni
8,345
695
26
2
0
198,603
0
L
Ganesha
9,199
767
2
0
0
220,694
0
W
Charybdis
10,905
909
47
4
0
227,408
0
W
Nu Wa
10,561
880
40
3
0
238,405
0
W
Cerberus
10,661
888
23
2
0
223,126
0
L
Danzaburou
9,384
782
64
5
0
231,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role