Player Matchup

Mulan
Mulan
Silver II
Gothic Sub
Mulan
Silver II
Level 86
God Stats
71W - 78L
1,525 SR
Queue Stats
156W - 168L
946 MMR
Party 1
Merlin
Merlin
Silver I
Uncle_McKnuckles
Merlin
Silver I
Level 142
God Stats
7W - 11L
1,484 SR
Queue Stats
485W - 516L
1,131 MMR
Party 1
Bellona
Bellona
Silver III
chital in space
Bellona
Silver III
Level 104
God Stats
10W - 7L
1,082 SR
Queue Stats
361W - 380L
798 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,364 SR
958 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,418 SR
806 MMR
Discordia
Discordia
Bronze III
GoodDøggo
Discordia
Bronze III
Level 66
God Stats
23W - 29L
1,437 SR
Queue Stats
138W - 235L
152 MMR
Solo
Skadi
Skadi
Bronze III
Grubby1997xx
Skadi
Bronze III
Level 147
God Stats
1W - 1L
1,638 SR
Queue Stats
32W - 44L
1,057 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
HeAvYsBoY2
Kuzenbo
Silver II
Level 85
God Stats
5W - 12L
1,180 SR
Queue Stats
85W - 106L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
6 / 1 / 3
12,902
759
10,296
18,909
24,360
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 7
13,120
772
15,294
9,814
4,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 6
11,902
700
4,976
16,265
18,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasAchillesAthenaVulcanNe Zha

VS

Bans
VamanaBaba YagaAwilixBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoodDøggo
Discordia
10
0 / 1 / 1
9,755
574
5,621
3,888
1,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
11,396
670
13,284
12,954
5,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
HeAvYsBoY2
Kuzenbo
14
2 / 3 / 1
11,101
653
9,315
17,871
25,517
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
GoodDøggo
Discordia
0
1
1
0.5
W
Mulan
6
1
3
7.5
L
1
5
1
0.3
L
Kuzenbo
HeAvYsBoY2
Kuzenbo
2
3
1
0.83
W
2
0
7
5.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
28,220
44,988
Taken
34,713
46,811
Mitigated
32,068
11,628
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GoodDøggo
Discordia
5,621
83
0
0
3,888
1,095
0
2,882
1,006
18,208
0
W
Mulan
10,296
924
0
6,954
18,909
24,360
772
6,166
12,743
4,670
49,285
L
13,284
5,138
0
122
12,954
5,456
0
5,950
7,004
0
61,104
L
Kuzenbo
HeAvYsBoY2
Kuzenbo
9,315
2,940
0
928
17,871
25,517
0
8,877
8,994
38,531
423
W
15,294
266
0
1,761
9,814
4,313
1,233
4,480
5,334
89,617
0
W
4,976
614
997
1,916
16,265
18,138
481
4,697
11,568
0
35,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
32,252
237
Minions Killed
154
0
Camps Cleared
0
961,048
Distance Traveled
719,538
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,755
574
12
1
0
167,835
0
W
Mulan
12,902
759
63
4
0
325,256
0
L
Skadi
11,396
670
93
5
0
271,631
2
L
Kuzenbo
11,101
653
49
3
0
280,072
0
W
Merlin
13,120
772
138
8
0
314,118
3
W
Bellona
11,902
700
36
2
0
321,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role