Player Matchup

Vamana
Vamana
LilN8vGamer
Vamana
Level 39
God Stats
2W - 1L
1,493 SR
Queue Stats
41W - 43L
1,487 Elo+
Solo
Merlin
Merlin
Monsooun
Merlin
Level 21
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 3L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSaggyBear-
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
Unknown_125
Jormungandr
Level 144
God Stats
1W - 0L
1,509 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 1
Mercury
Mercury
Veasna_aI
Mercury
Level 108
God Stats
3W - 0L
1,420 SR
Queue Stats
63W - 49L
1,495 Elo+
Party 1
Team Averages
Level 80
1,543 SR
1,415 Elo+

VS

Team Averages
Level 34
1,519 SR
1,484 Elo+
Ganesha
Ganesha
 
Ganesha
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ApMsfit
Scylla
Level 29
God Stats
7W - 5L
1,595 SR
Queue Stats
26W - 39L
1,456 Elo+
Party 3
Thanatos
Thanatos
Lifecti
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
Simplymangler
Ah Puch
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
351W - 347L
1,471 Elo+
Party 2
Ishtar
Ishtar
light-stage451
Ishtar
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 130L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 2 / 1
7,254
558
3,600
9,143
4,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Monsooun
Merlin
14
4 / 4 / 0
8,291
638
6,429
7,450
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TheSaggyBear-
Sun Wukong
15
4 / 0 / 1
8,703
669
6,025
10,555
9,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Unknown_125
Jormungandr
11
0 / 2 / 5
7,070
544
5,227
8,900
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Veasna_aI
Mercury
14
5 / 1 / 6
8,651
665
6,589
10,315
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 2 / 4
6,703
516
3,203
11,646
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ApMsfit
Scylla
13
5 / 4 / 2
7,515
578
7,292
7,603
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Lifecti
Thanatos
1
0 / 0 / 0
4,536
349
0
0
0
Ah Puch
12
0 / 5 / 0
6,899
531
6,249
11,502
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
5,948
458
3,428
6,707
2,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
7
9
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
4
1.5
L
Scylla
ApMsfit
Scylla
5
4
2
1.5
L
Thanatos
Lifecti
Thanatos
0
0
0
0
W
Vamana
1
2
1
0.75
W
Merlin
Monsooun
Merlin
4
4
0
1
L
Ah Puch
0
5
0
0
W
Sun Wukong
TheSaggyBear-
Sun Wukong
4
0
1
4.5
W
Jormungandr
Unknown_125
Jormungandr
0
2
5
1.25
W
Mercury
Veasna_aI
Mercury
5
1
6
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
20,172
46,363
Taken
37,458
27,670
Mitigated
18,062
6,588
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,203
498
133
2,949
11,646
8,679
54
4,710
6,936
29,516
0
L
Scylla
ApMsfit
Scylla
7,292
475
0
1,000
7,603
2,538
0
4,888
2,715
49,274
0
L
Thanatos
Lifecti
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
3,600
2,112
0
2,407
9,143
4,587
2,621
2,186
6,957
0
47,451
W
Merlin
Monsooun
Merlin
6,429
386
0
540
7,450
2,906
185
4,310
3,140
68,161
0
L
Ah Puch
6,249
46
0
3,542
11,502
4,483
0
0
11,502
54,831
0
W
Sun Wukong
TheSaggyBear-
Sun Wukong
6,025
886
0
772
10,555
9,000
250
5,656
4,899
0
59,821
W
Jormungandr
Unknown_125
Jormungandr
5,227
1,435
0
2,329
8,900
7,254
417
1,599
7,301
36,635
0
W
Mercury
Veasna_aI
Mercury
6,589
3,526
0
540
10,315
3,923
467
2,993
7,322
0
65,052
L
3,428
2,052
0
529
6,707
2,362
0
2,058
4,649
0
20,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
31,601
445
Minions Killed
250
0
Camps Cleared
0
1,310,045
Distance Traveled
1,065,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,703
516
21
2
0
265,981
0
L
Scylla
7,515
578
88
7
0
239,685
1
L
Thanatos
4,536
349
0
0
0
323
0
W
Vamana
7,254
558
88
7
0
227,698
0
W
Merlin
8,291
638
128
10
0
248,203
0
L
Ah Puch
6,899
531
85
7
0
268,381
0
W
Sun Wukong
8,703
669
92
7
0
241,636
2
W
Jormungandr
7,070
544
46
4
0
259,312
0
W
Mercury
8,651
665
91
7
0
333,196
0
L
Ishtar
5,948
458
56
4
0
290,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role