Player Matchup

Ne Zha
Ne Zha
Bronze IV
KingWolfTV
Ne Zha
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,461 MMR
Party 1
Vulcan
Vulcan
Bronze V
darksniper121
Vulcan
Bronze V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,461 MMR
Party 1
Odin
Odin
Bronze V
koolestkid
Odin
Bronze V
Level 128
God Stats
1W - 1L
2,004 SR
Queue Stats
3W - 4L
1,461 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 113
1,668 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,491 SR
1,468 MMR
Danzaburou
Danzaburou
Gold III
McGrimmie
Danzaburou
Gold III
Level 124
God Stats
30W - 24L
1,641 SR
Queue Stats
162W - 185L
1,474 MMR
Solo
Nike
Nike
Gold V
ScarlettJaeger
Nike
Gold V
Level 85
God Stats
2W - 5L
1,332 SR
Queue Stats
358W - 392L
1,361 MMR
Solo
Janus
Janus
Gold I
milongpipe
Janus
Gold I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 273L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KingWolfTV
Ne Zha
11
1 / 4 / 0
8,949
639
6,469
9,365
5,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
9,089
649
7,366
8,234
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
8,688
621
5,881
12,519
13,442
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAchillesBacchusMartichorasAphrodite

VS

Bans
AresGaneshaScyllaAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
McGrimmie
Danzaburou
14
7 / 0 / 4
11,286
806
10,974
8,260
3,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 7
10,235
731
8,196
11,308
12,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
13
1 / 1 / 4
10,086
720
6,984
7,128
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
KingWolfTV
Ne Zha
1
4
0
0.25
W
Danzaburou
McGrimmie
Danzaburou
7
0
4
9
W
3
0
7
6.5
L
0
5
1
0.1
L
0
2
1
0.25
W
Janus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
26,154
30,118
Taken
26,696
22,978
Mitigated
19,275
1,728
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
KingWolfTV
Ne Zha
6,469
1,024
0
593
9,365
5,104
0
2,367
6,998
0
22,698
W
Danzaburou
McGrimmie
Danzaburou
10,974
5,792
0
2,996
8,260
3,869
1,258
1,661
6,599
0
55,772
W
8,196
549
0
870
11,308
12,634
112
4,106
7,202
0
30,050
L
7,366
3,878
0
135
8,234
4,432
0
1,885
6,349
46,415
0
L
5,881
438
0
1,000
12,519
13,442
0
2,923
9,596
0
21,324
W
Janus
6,984
544
0
298
7,128
2,772
303
2,107
5,021
55,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
31,607
134
Minions Killed
204
0
Camps Cleared
0
744,780
Distance Traveled
802,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,949
639
33
2
0
250,928
1
W
Danzaburou
11,286
806
82
6
0
256,506
1
W
Nike
10,235
731
25
2
0
277,703
3
L
Vulcan
9,089
649
62
4
0
232,455
0
L
Odin
8,688
621
39
3
0
261,397
4
W
Janus
10,086
720
97
7
0
268,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role