Player Matchup

Anubis
Anubis
ArmyJose05
Anubis
Level 75
God Stats
24W - 20L
1,643 SR
Queue Stats
144W - 132L
1,489 Elo+
Solo
Fenrir
Fenrir
Corris_Tha_Flori
Fenrir
Level 97
God Stats
82W - 111L
1,477 SR
Queue Stats
280W - 281L
1,469 Elo+
Solo
Chang'e
Chang'e
I Have 0 Wins
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 221L
1,392 Elo+
Party 1
Pele
Pele
WartOnMyAth
Pele
Level 35
God Stats
4W - 8L
1,219 SR
Queue Stats
156W - 168L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
antonagh
Jormungandr
Level 123
God Stats
14W - 18L
1,500 SR
Queue Stats
630W - 626L
1,520 Elo+
Solo
Team Averages
Level 79
1,468 SR
1,452 Elo+

VS

Team Averages
Level 103
1,553 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
MegaLeonidas738
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,258 SR
Queue Stats
49W - 60L
1,367 Elo+
Solo
Thanatos
Thanatos
Ray-O-Thunda
Thanatos
Level 73
God Stats
13W - 6L
1,734 SR
Queue Stats
237W - 229L
1,448 Elo+
Party 2
Neith
Neith
WeaselWaifu
Neith
Level 117
God Stats
5W - 7L
1,401 SR
Queue Stats
33W - 26L
1,431 Elo+
Party 2
Anubis
Anubis
dinobirdboy
Anubis
Level 127
God Stats
18W - 6L
1,616 SR
Queue Stats
165W - 175L
1,448 Elo+
Party 2
Nemesis
Nemesis
mellos_22
Nemesis
Level 89
God Stats
6W - 7L
1,758 SR
Queue Stats
587W - 570L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArmyJose05
Anubis
9
0 / 4 / 1
5,657
435
1,978
7,386
3,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 1
6,529
502
4,049
8,967
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
11
5 / 2 / 6
7,213
555
7,717
10,674
4,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 4 / 3
7,214
555
9,617
10,967
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
antonagh
Jormungandr
13
1 / 3 / 2
7,144
550
3,937
8,573
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MegaLeonidas738
Morgan Le Fay
12
3 / 0 / 5
7,846
604
8,342
7,115
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Ray-O-Thunda
Thanatos
11
4 / 6 / 5
7,262
559
6,463
12,349
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 2
7,022
540
3,164
4,555
1,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
12
3 / 5 / 4
7,465
574
9,208
10,774
4,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
mellos_22
Nemesis
13
3 / 1 / 0
8,168
628
4,173
9,096
4,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
15
Kills
14
14
Deaths
15
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArmyJose05
Anubis
0
4
1
0.13
L
2
1
1
2.5
L
Chang'e
5
2
6
4
W
Morgan Le Fay
MegaLeonidas738
Morgan Le Fay
3
0
5
5.5
W
Thanatos
Ray-O-Thunda
Thanatos
4
6
5
1.08
L
7
4
3
2.13
W
1
3
2
0.67
L
Jormungandr
antonagh
Jormungandr
1
3
2
0.67
W
Anubis
3
5
4
1
W
Nemesis
mellos_22
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
31,350
46,567
Taken
43,889
21,085
Mitigated
16,615
13,978
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArmyJose05
Anubis
1,978
0
0
1,112
7,386
3,274
0
5,682
1,704
37,129
0
L
4,049
813
0
2,631
8,967
3,420
0
3,432
5,535
0
32,330
L
Chang'e
7,717
926
1,643
4,074
10,674
4,524
0
4,104
6,570
31,266
0
W
Morgan Le Fay
MegaLeonidas738
Morgan Le Fay
8,342
493
0
872
7,115
2,359
471
1,897
5,126
51,748
0
W
Thanatos
Ray-O-Thunda
Thanatos
6,463
2,301
0
6,169
12,349
3,662
0
4,667
7,509
0
37,182
L
9,617
3,015
140
2,221
10,967
4,531
0
4,332
6,635
0
50,648
W
3,164
1,597
0
945
4,555
1,276
752
1,585
2,795
0
33,167
L
Jormungandr
antonagh
Jormungandr
3,937
1,471
0
2,157
8,573
5,336
0
0
8,573
50,704
0
W
Anubis
9,208
234
0
3,735
10,774
4,406
0
2,108
8,363
53,294
0
W
Nemesis
mellos_22
Nemesis
4,173
1,615
0
2,944
9,096
4,912
0
2,669
5,786
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
37,763
304
Minions Killed
386
0
Camps Cleared
0
1,214,879
Distance Traveled
1,297,931
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,657
435
56
4
0
173,527
0
L
Fenrir
6,529
502
49
4
0
307,099
0
L
Chang'e
7,213
555
57
4
0
261,319
0
W
Morgan Le Fay
7,846
604
91
7
0
272,912
4
W
Thanatos
7,262
559
54
4
0
270,725
1
L
Pele
7,214
555
68
5
0
241,520
0
W
Neith
7,022
540
67
5
0
233,878
5
L
Jormungandr
7,144
550
74
6
0
231,414
1
W
Anubis
7,465
574
63
5
0
243,100
0
W
Nemesis
8,168
628
111
9
0
277,316
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role