Player Matchup

Danzaburou
Danzaburou
BuddahJr
Danzaburou
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 126L
1,427 Elo+
Solo
Nu Wa
Nu Wa
KS_anima99
Nu Wa
Level 89
God Stats
46W - 45L
1,514 SR
Queue Stats
358W - 468L
1,372 Elo+
Solo
Surtr
Surtr
Lycan_X16
Surtr
Level 85
God Stats
1W - 2L
1,366 SR
Queue Stats
13W - 19L
1,273 Elo+
Solo
Pele
Pele
Mqwertyuiop
Pele
Level 107
God Stats
2W - 2L
1,579 SR
Queue Stats
50W - 29L
1,565 Elo+
Solo
Tiamat
Tiamat
TheFamousRollo
Tiamat
Level 64
God Stats
2W - 3L
1,615 SR
Queue Stats
11W - 10L
1,824 Elo+
Solo
Team Averages
Level 76
1,515 SR
1,492 Elo+

VS

Team Averages
Level 80
1,411 SR
1,384 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Nahucc
Loki
Level 55
God Stats
13W - 8L
1,536 SR
Queue Stats
22W - 33L
1,193 Elo+
Solo
Gilgamesh
Gilgamesh
Shleepie
Gilgamesh
Level 24
God Stats
4W - 10L
1,289 SR
Queue Stats
40W - 58L
1,384 Elo+
Party 1
Fenrir
Fenrir
ThatSlatt
Fenrir
Level 40
God Stats
1W - 2L
1,368 SR
Queue Stats
68W - 102L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
hunterjj14
Sylvanus
Level 125
God Stats
2W - 3L
1,364 SR
Queue Stats
131W - 116L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddahJr
Danzaburou
14
1 / 1 / 3
7,755
705
6,473
7,513
2,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
0 / 8 / 6
7,391
672
10,094
12,438
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Surtr
Lycan_X16
Surtr
15
3 / 3 / 4
8,291
754
10,443
11,425
5,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 3
8,568
779
9,979
10,632
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 4
8,570
779
8,232
5,297
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 6
8,973
816
12,744
8,001
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Nahucc
Loki
13
2 / 2 / 2
7,518
683
5,193
10,227
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Shleepie
Gilgamesh
13
4 / 2 / 3
7,746
704
8,047
8,571
3,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ThatSlatt
Fenrir
13
1 / 2 / 5
7,723
702
4,189
15,535
11,065
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
hunterjj14
Sylvanus
13
3 / 1 / 5
7,946
722
5,872
11,450
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
9
Kills
14
14
Deaths
9
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
6
3.5
L
Danzaburou
BuddahJr
Danzaburou
1
1
3
2.5
L
Nu Wa
0
8
6
0.38
L
Surtr
Lycan_X16
Surtr
3
3
4
1.67
L
4
2
3
2.75
W
Loki
Nahucc
Loki
2
2
2
1.5
W
Gilgamesh
Shleepie
Gilgamesh
4
2
3
2.75
W
Fenrir
ThatSlatt
Fenrir
1
2
5
1.75
L
1
0
4
3
W
Sylvanus
hunterjj14
Sylvanus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
36,045
47,305
Taken
53,784
20,197
Mitigated
31,377
11,338
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,744
805
0
2,074
8,001
3,078
0
3,691
4,174
53,427
0
L
Danzaburou
BuddahJr
Danzaburou
6,473
3,749
0
1,474
7,513
2,972
550
3,999
3,514
0
23,275
L
Nu Wa
10,094
3,348
456
792
12,438
4,480
81
5,899
6,539
21,164
0
L
Surtr
Lycan_X16
Surtr
10,443
5,627
345
5,042
11,425
5,589
228
4,279
7,146
614
24,116
L
9,979
2,775
0
1,268
10,632
4,372
466
2,414
8,218
0
34,943
W
Loki
Nahucc
Loki
5,193
810
0
0
10,227
3,757
0
3,291
6,703
0
26,555
W
Gilgamesh
Shleepie
Gilgamesh
8,047
2,281
0
360
8,571
3,577
0
3,441
4,947
0
24,484
W
Fenrir
ThatSlatt
Fenrir
4,189
1,030
0
2,812
15,535
11,065
0
4,038
11,329
0
18,516
L
8,232
1,062
0
1,961
5,297
2,784
421
2,025
3,272
37,197
0
W
Sylvanus
hunterjj14
Sylvanus
5,872
1,979
602
2,372
11,450
9,900
0
3,240
7,934
12,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
39,906
250
Minions Killed
217
0
Camps Cleared
0
978,601
Distance Traveled
1,025,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,973
816
112
10
0
205,258
0
L
Danzaburou
7,755
705
46
4
0
153,282
0
L
Nu Wa
7,391
672
33
3
0
153,955
0
L
Surtr
8,291
754
38
3
0
244,367
1
L
Pele
8,568
779
47
4
0
197,399
0
W
Loki
7,518
683
34
3
0
224,624
2
W
Gilgamesh
7,746
704
43
4
0
211,372
1
W
Fenrir
7,723
702
17
2
0
234,487
0
L
Tiamat
8,570
779
86
8
0
229,598
0
W
Sylvanus
7,946
722
11
1
0
150,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role