Player Matchup

Eset
Eset
ELDABI
Eset
Level 167
God Stats
2W - 1L
1,319 SR
Queue Stats
145W - 130L
1,533 Elo+
Party 2
Maui
Maui
ibu3abed
Maui
Level 107
God Stats
20W - 18L
1,468 SR
Queue Stats
296W - 289L
1,499 Elo+
Party 2
Chiron
Chiron
m1kw
Chiron
Level 104
God Stats
19W - 11L
1,633 SR
Queue Stats
202W - 185L
1,556 Elo+
Party 2
Team Averages
Level 126
1,473 SR
1,530 Elo+

VS

Team Averages
Level 124
1,452 SR
1,558 Elo+
Neith
Neith
FrictionGoblin
Neith
Level 106
God Stats
2W - 6L
1,431 SR
Queue Stats
71W - 67L
1,594 Elo+
Solo
Janus
Janus
OwningFridge
Janus
Level 154
God Stats
7W - 7L
1,260 SR
Queue Stats
365W - 197L
1,588 Elo+
Party 1
Ares
Ares
Whosten
Ares
Level 112
God Stats
9W - 5L
1,664 SR
Queue Stats
66W - 38L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ELDABI
Eset
15
3 / 5 / 4
12,094
756
11,858
12,414
7,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
16
2 / 2 / 8
12,679
792
7,135
17,873
25,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
m1kw
Chiron
15
5 / 7 / 1
13,026
814
13,116
16,303
7,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
12,204
763
15,162
14,661
6,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 9
11,716
732
16,551
10,975
5,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Whosten
Ares
14
4 / 2 / 10
11,618
726
8,990
17,222
22,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
14
14
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
ELDABI
Eset
3
5
4
1
L
7
3
6
3.33
L
3
5
9
1.5
L
Ares
Whosten
Ares
4
2
10
4.5
W
Maui
2
2
8
3
W
Chiron
m1kw
Chiron
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
40,703
46,590
Taken
42,858
41,128
Mitigated
34,368
6,607
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
ELDABI
Eset
11,858
1,274
967
1,294
12,414
7,191
0
7,131
5,283
59,530
0
L
15,162
8,494
0
3,672
14,661
6,897
1,145
7,527
7,134
0
53,913
L
16,551
868
0
250
10,975
5,268
855
5,648
5,327
60,076
0
L
Ares
Whosten
Ares
8,990
402
0
1,000
17,222
22,203
0
5,912
11,310
20,736
0
W
Maui
7,135
1,413
197
1,083
17,873
25,946
308
9,805
8,068
20,857
0
W
Chiron
m1kw
Chiron
13,116
6,662
1,054
2,012
16,303
7,991
2,736
8,970
7,333
0
59,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
35,538
176
Minions Killed
157
0
Camps Cleared
0
818,953
Distance Traveled
837,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,094
756
78
5
0
266,193
0
L
Neith
12,204
763
68
4
0
262,080
0
L
Janus
11,716
732
76
5
0
285,063
0
L
Ares
11,618
726
13
1
0
290,827
1
W
Maui
12,679
792
24
2
0
300,688
0
W
Chiron
13,026
814
74
5
0
252,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role