Player Matchup

Janus
Janus
Deumonic
Janus
Level 29
God Stats
0W - 3L
1,265 SR
Queue Stats
6W - 20L
1,144 Elo+
Party 1
Ganesha
Ganesha
Mikasauras
Ganesha
Level 128
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 3L
1,335 Elo+
Party 1
Baba Yaga
Baba Yaga
PeteyPimp
Baba Yaga
Level 94
God Stats
5W - 6L
1,619 SR
Queue Stats
526W - 510L
1,457 Elo+
Solo
Fenrir
Fenrir
roydárk
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,290 Elo+
Solo
Hachiman
Hachiman
yd0c99
Hachiman
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 239L
1,671 Elo+
Solo
Team Averages
Level 75
1,435 SR
1,379 Elo+

VS

Team Averages
Level 101
1,467 SR
1,523 Elo+
Heimdallr
Heimdallr
CHUNGUS 31
Heimdallr
Level 60
God Stats
2W - 3L
1,221 SR
Queue Stats
132W - 136L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
CaptainTurtles1
Erlang Shen
Level 108
God Stats
3W - 1L
1,700 SR
Queue Stats
49W - 43L
1,496 Elo+
Solo
Janus
Janus
Wxlfeboyy
Janus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,543 Elo+
Party 2
Chaac
Chaac
blazeking114
Chaac
Level 98
God Stats
1W - 1L
1,244 SR
Queue Stats
96W - 98L
1,527 Elo+
Solo
Medusa
Medusa
sirpawka
Medusa
Level 84
God Stats
2W - 0L
1,672 SR
Queue Stats
32W - 32L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deumonic
Janus
20
5 / 5 / 5
11,553
770
17,016
12,095
7,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Mikasauras
Ganesha
17
1 / 9 / 13
10,476
698
10,826
29,934
53,967
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
PeteyPimp
Baba Yaga
20
4 / 5 / 9
11,387
759
17,093
18,776
14,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
roydárk
Fenrir
8
0 / 3 / 3
7,526
502
1,261
5,608
4,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
yd0c99
Hachiman
16
5 / 9 / 4
10,071
671
12,758
16,773
8,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHUNGUS 31
Heimdallr
19
4 / 3 / 18
11,520
768
19,536
11,838
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
CaptainTurtles1
Erlang Shen
18
3 / 4 / 19
10,919
728
8,362
20,167
19,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Wxlfeboyy
Janus
20
12 / 3 / 13
13,102
873
23,137
13,276
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
0 / 3 / 18
10,116
674
8,165
17,029
12,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
sirpawka
Medusa
20
10 / 3 / 14
13,033
869
16,729
12,942
6,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
15
Kills
29
31
Deaths
16
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CHUNGUS 31
Heimdallr
4
3
18
4.33
W
Erlang Shen
CaptainTurtles1
Erlang Shen
3
4
19
3.13
L
Janus
Deumonic
Janus
5
5
5
1.5
L
Ganesha
Mikasauras
Ganesha
1
9
13
0.83
L
Baba Yaga
PeteyPimp
Baba Yaga
4
5
9
1.7
W
Janus
Wxlfeboyy
Janus
12
3
13
6.17
W
0
3
18
3
L
Fenrir
roydárk
Fenrir
0
3
3
0.5
W
Medusa
sirpawka
Medusa
10
3
14
5.67
L
Hachiman
yd0c99
Hachiman
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,954
Damage
75,929
83,186
Taken
75,252
88,648
Mitigated
50,830
15,260
Healing
30,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CHUNGUS 31
Heimdallr
19,536
10,982
1,495
2,630
11,838
5,604
3,539
9,136
2,702
0
36,886
W
Erlang Shen
CaptainTurtles1
Erlang Shen
8,362
3,643
2,643
5,861
20,167
19,952
731
10,060
10,107
0
19,921
L
Janus
Deumonic
Janus
17,016
423
354
1,165
12,095
7,159
426
3,939
8,055
32,255
0
L
Ganesha
Mikasauras
Ganesha
10,826
589
696
3,314
29,934
53,967
0
5,946
23,596
17,392
0
L
Baba Yaga
PeteyPimp
Baba Yaga
17,093
654
1,000
6,869
18,776
14,191
0
5,634
12,954
43,585
0
W
Janus
Wxlfeboyy
Janus
23,137
1,196
4,788
5,246
13,276
6,258
1,392
8,063
5,213
43,489
0
W
8,165
957
1,705
3,059
17,029
12,310
444
9,827
7,202
0
16,731
L
Fenrir
roydárk
Fenrir
1,261
385
0
85
5,608
4,370
0
1,342
4,266
0
1,831
W
Medusa
sirpawka
Medusa
16,729
10,067
458
2,417
12,942
6,706
2,944
7,849
5,093
0
38,917
L
Hachiman
yd0c99
Hachiman
12,758
6,767
790
987
16,773
8,961
1,382
6,276
10,298
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
58,690
134
Minions Killed
170
0
Camps Cleared
0
1,129,034
Distance Traveled
1,514,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,520
768
38
3
0
290,210
0
W
Erlang Shen
10,919
728
11
1
0
301,737
0
L
Janus
11,553
770
55
4
0
266,734
0
L
Ganesha
10,476
698
2
0
0
291,231
0
L
Baba Yaga
11,387
759
46
3
0
285,237
0
W
Janus
13,102
873
57
4
0
302,696
0
W
Chaac
10,116
674
9
1
0
312,173
0
L
Fenrir
7,526
502
2
0
0
98,172
0
W
Medusa
13,033
869
55
4
0
308,164
0
L
Hachiman
10,071
671
29
2
0
187,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role