Player Matchup

Gilgamesh
Gilgamesh
Ju31
Gilgamesh
Level 149
God Stats
1W - 1L
1,648 SR
Queue Stats
293W - 109L
1,668 Elo+
Party 2
Hercules
Hercules
PlayOnlyOPGods
Hercules
Level 27
God Stats
4W - 0L
1,745 SR
Queue Stats
70W - 23L
1,724 Elo+
Party 2
Ao Kuang
Ao Kuang
Umfister
Ao Kuang
Level 128
God Stats
177W - 186L
1,485 SR
Queue Stats
273W - 308L
1,453 Elo+
Solo
Aphrodite
Aphrodite
bsr1903
Aphrodite
Level 143
God Stats
5W - 4L
1,783 SR
Queue Stats
10W - 14L
1,461 Elo+
Solo
Martichoras
Martichoras
marcusnederby
Martichoras
Level 101
God Stats
1W - 0L
1,251 SR
Queue Stats
5W - 6L
1,394 Elo+
Solo
Team Averages
Level 110
1,582 SR
1,540 Elo+

VS

Team Averages
Level 105
1,461 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
InkedLizz
Pele
Level 156
God Stats
0W - 2L
1,218 SR
Queue Stats
46W - 49L
1,542 Elo+
Party 1
Achilles
Achilles
X_Zapp1_X
Achilles
Level 45
God Stats
0W - 5L
1,334 SR
Queue Stats
5W - 12L
1,266 Elo+
Solo
Ao Kuang
Ao Kuang
deleute
Ao Kuang
Level 137
God Stats
0W - 1L
1,247 SR
Queue Stats
24W - 28L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
m4ggie
Nu Wa
Level 142
God Stats
2W - 2L
2,005 SR
Queue Stats
24W - 23L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ju31
Gilgamesh
19
5 / 3 / 14
10,892
778
20,664
25,704
27,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
18
7 / 2 / 14
11,067
791
12,671
23,080
30,657
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Umfister
Ao Kuang
15
3 / 6 / 8
9,496
678
6,815
18,238
8,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
bsr1903
Aphrodite
18
7 / 6 / 12
11,189
799
14,588
19,607
12,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Martichoras
marcusnederby
Martichoras
18
5 / 0 / 14
10,914
780
19,122
13,725
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 3 / 5
10,536
753
10,960
13,449
6,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
2 / 9 / 5
9,376
670
20,075
21,938
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
X_Zapp1_X
Achilles
17
4 / 4 / 3
9,565
683
15,531
19,224
33,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
deleute
Ao Kuang
17
5 / 5 / 9
10,527
752
20,567
20,386
12,326
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
m4ggie
Nu Wa
16
2 / 6 / 8
9,666
690
12,278
12,080
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
27
Kills
16
17
Deaths
27
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
5
1.83
L
Pele
2
9
5
0.5
W
Gilgamesh
Ju31
Gilgamesh
5
3
14
4
W
Hercules
7
2
14
7
W
Ao Kuang
Umfister
Ao Kuang
3
6
8
1.17
L
Achilles
X_Zapp1_X
Achilles
4
4
3
1.38
W
Aphrodite
bsr1903
Aphrodite
7
6
12
2.17
L
Ao Kuang
deleute
Ao Kuang
5
5
9
1.9
L
Nu Wa
m4ggie
Nu Wa
2
6
8
1
W
Martichoras
marcusnederby
Martichoras
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,860
Damage
79,411
100,354
Taken
87,077
87,598
Mitigated
68,723
42,447
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,960
7,584
0
3,107
13,449
6,506
498
2,561
10,746
0
43,927
L
Pele
20,075
3,004
0
2,439
21,938
11,154
672
5,956
15,707
0
38,539
W
Gilgamesh
Ju31
Gilgamesh
20,664
6,687
0
5,247
25,704
27,750
36
6,316
18,769
0
43,404
W
Hercules
12,671
3,534
0
7,807
23,080
30,657
282
7,309
15,306
0
35,380
W
Ao Kuang
Umfister
Ao Kuang
6,815
1,904
0
2,307
18,238
8,918
931
6,039
12,020
15,128
0
L
Achilles
X_Zapp1_X
Achilles
15,531
1,183
0
2,919
19,224
33,289
0
4,839
13,886
0
28,830
W
Aphrodite
bsr1903
Aphrodite
14,588
1,712
10,460
10,476
19,607
12,335
416
9,579
9,930
35,098
0
L
Ao Kuang
deleute
Ao Kuang
20,567
6,677
0
6,718
20,386
12,326
1,655
5,428
14,717
38,161
0
L
Nu Wa
m4ggie
Nu Wa
12,278
2,978
0
0
12,080
5,448
337
2,096
9,922
33,227
0
W
Martichoras
marcusnederby
Martichoras
19,122
7,308
0
6,150
13,725
7,938
1,224
3,602
9,837
0
60,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
49,670
283
Minions Killed
233
0
Camps Cleared
0
1,485,923
Distance Traveled
1,287,585
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,536
753
71
5
0
227,151
0
L
Pele
9,376
670
47
3
0
252,341
1
W
Gilgamesh
10,892
778
58
4
0
302,126
0
W
Hercules
11,067
791
58
4
0
325,982
1
W
Ao Kuang
9,496
678
24
2
0
286,607
0
L
Achilles
9,565
683
26
2
0
323,145
0
W
Aphrodite
11,189
799
59
4
0
270,121
0
L
Ao Kuang
10,527
752
41
3
0
232,995
0
L
Nu Wa
9,666
690
48
3
0
251,953
0
W
Martichoras
10,914
780
84
6
0
301,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role