Player Matchup

Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AudaciosoMiguel
Thor
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,561 Elo+
Solo
Vamana
Vamana
Pipicalu
Vamana
Level 24
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 74L
1,298 Elo+
Solo
Bacchus
Bacchus
Ploblematiko
Bacchus
Level 135
God Stats
5W - 3L
1,498 SR
Queue Stats
422W - 386L
1,556 Elo+
Solo
Anubis
Anubis
Tsunav
Anubis
Level 136
God Stats
0W - 2L
1,300 SR
Queue Stats
103W - 104L
1,520 Elo+
Solo
Team Averages
Level 116
1,417 SR
1,487 Elo+

VS

Team Averages
Level 148
1,556 SR
1,579 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
KiritoUtakaX
Surtr
Level 197
God Stats
16W - 3L
1,819 SR
Queue Stats
1,216W - 526L
1,728 Elo+
Party 1
Serqet
Serqet
WatShoo69
Serqet
Level 76
God Stats
4W - 1L
1,697 SR
Queue Stats
231W - 236L
1,481 Elo+
Solo
Yu Huang
Yu Huang
chris050101
Yu Huang
Level 127
God Stats
2W - 2L
1,144 SR
Queue Stats
144W - 129L
1,546 Elo+
Solo
He Bo
He Bo
leandrocpa3
He Bo
Level 218
God Stats
12W - 10L
1,623 SR
Queue Stats
787W - 509L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
4,256
851
0
0
0
11
0 / 1 / 1
5,544
1,109
2,151
7,439
2,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Vamana
Pipicalu
Vamana
10
0 / 1 / 1
4,936
987
1,739
6,043
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Ploblematiko
Bacchus
8
1 / 3 / 1
5,132
1,026
4,787
6,535
6,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Tsunav
Anubis
12
1 / 1 / 0
5,998
1,200
4,032
2,339
963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 4
5,740
1,148
4,579
2,685
829
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8
0 / 1 / 5
5,188
1,038
3,786
4,773
3,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
WatShoo69
Serqet
9
0 / 1 / 6
5,042
1,008
2,786
3,361
1,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
chris050101
Yu Huang
11
1 / 0 / 4
5,350
1,070
3,802
2,154
846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 3
5,444
1,089
4,189
2,883
1,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
6
6
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Rama
 
Rama
2
0
4
4
L
0
1
1
0.5
W
0
1
5
2.5
L
Vamana
Pipicalu
Vamana
0
1
1
0.5
L
Bacchus
Ploblematiko
Bacchus
1
3
1
0.5
L
Anubis
Tsunav
Anubis
1
1
0
1
W
Serqet
WatShoo69
Serqet
0
1
6
3
W
Yu Huang
chris050101
Yu Huang
1
0
4
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
19,142
22,356
Taken
15,856
15,373
Mitigated
7,497
8,645
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Rama
 
Rama
4,579
3,630
0
498
2,685
829
180
1,256
1,429
0
8,578
L
2,151
246
667
3,013
7,439
2,865
15
2,426
5,013
0
5,434
W
3,786
950
1,308
1,362
4,773
3,170
12
2,793
1,821
133
4,557
L
Vamana
Pipicalu
Vamana
1,739
452
53
1,002
6,043
5,015
0
2,058
3,985
0
5,919
L
Bacchus
Ploblematiko
Bacchus
4,787
147
990
1,262
6,535
6,530
24
2,826
3,451
6,191
0
L
Anubis
Tsunav
Anubis
4,032
104
854
804
2,339
963
83
814
1,351
19,902
0
W
Serqet
WatShoo69
Serqet
2,786
38
752
612
3,361
1,629
99
1,860
1,501
0
3,980
W
Yu Huang
chris050101
Yu Huang
3,802
238
661
263
2,154
846
0
1,344
810
16,907
0
W
4,189
239
590
1,292
2,883
1,023
153
1,566
1,194
5,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
26,764
64
Minions Killed
52
0
Camps Cleared
0
439,260
Distance Traveled
559,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,256
851
0
0
0
0
0
W
Rama
5,740
1,148
24
5
0
109,131
0
L
Thor
5,544
1,109
9
2
0
100,755
0
W
Surtr
5,188
1,038
2
0
0
94,705
0
L
Vamana
4,936
987
4
1
0
121,204
0
L
Bacchus
5,132
1,026
4
1
0
122,652
0
L
Anubis
5,998
1,200
47
9
0
94,649
0
W
Serqet
5,042
1,008
5
1
0
113,056
0
W
Yu Huang
5,350
1,070
18
4
0
123,180
0
W
He Bo
5,444
1,089
3
1
0
119,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role