Player Matchup

Jing Wei
Jing Wei
Diamond IV
Munjir
Jing Wei
Diamond IV
Level 106
God Stats
1W - 3L
1,258 SR
Queue Stats
300W - 280L
2,137 MMR
Solo
Mulan
Mulan
Diamond V
PettySupport
Mulan
Diamond V
Level 95
God Stats
45W - 45L
1,615 SR
Queue Stats
600W - 590L
2,113 MMR
Solo
Yemoja
Yemoja
Platinum III
SpriteFormula
Yemoja
Platinum III
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 11L
2,093 MMR
Party 1
Tiamat
Tiamat
Diamond IV
brandonqw
Tiamat
Diamond IV
Level 149
God Stats
11W - 8L
1,672 SR
Queue Stats
246W - 243L
2,099 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
geccco
Ao Kuang
Diamond III
Level 159
God Stats
7W - 6L
1,611 SR
Queue Stats
191W - 160L
2,149 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,531 SR
2,118 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,374 SR
1,989 MMR
Martichoras
Martichoras
Diamond IV
 
Martichoras
Diamond IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond V
BornSolace
Vamana
Diamond V
Level 170
God Stats
0W - 1L
1,277 SR
Queue Stats
169W - 155L
2,080 MMR
Solo
Thanatos
Thanatos
Platinum IV
CerberusBlaze
Thanatos
Platinum IV
Level 158
God Stats
0W - 1L
1,589 SR
Queue Stats
36W - 23L
2,132 MMR
Solo
Janus
Janus
Diamond IV
DrGollic
Janus
Diamond IV
Level 161
God Stats
0W - 2L
1,167 SR
Queue Stats
691W - 680L
2,155 MMR
Solo
Sylvanus
Sylvanus
Masters
Simbå
Sylvanus
Masters
Level 91
God Stats
6W - 6L
1,337 SR
Queue Stats
568W - 550L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Munjir
Jing Wei
6
0 / 1 / 0
3,309
662
850
2,378
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
3,715
743
2,500
3,667
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 1 / 0
3,719
744
1,235
3,077
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
brandonqw
Tiamat
6
0 / 0 / 1
3,538
708
407
3,073
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
geccco
Ao Kuang
6
1 / 2 / 1
3,851
770
4,200
4,680
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Guan YuSerqetHercules

VS

Bans
SusanoThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
7
2 / 0 / 1
3,657
731
2,232
2,305
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
BornSolace
Vamana
6
0 / 1 / 0
3,376
675
1,058
3,732
1,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thanatos
CerberusBlaze
Thanatos
7
1 / 1 / 2
3,685
737
2,217
4,483
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
DrGollic
Janus
1
0 / 0 / 0
2,409
482
0
0
0
Sylvanus
Simbå
Sylvanus
6
1 / 1 / 1
3,631
726
2,730
3,170
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
0
1
2.5
L
Vamana
BornSolace
Vamana
0
1
0
0
L
Thanatos
CerberusBlaze
Thanatos
1
1
2
2
L
Janus
DrGollic
Janus
0
0
0
0
W
Jing Wei
Munjir
Jing Wei
0
1
0
0
W
1
0
0
1
L
Sylvanus
Simbå
Sylvanus
1
1
1
1.5
W
1
1
0
1
W
Tiamat
brandonqw
Tiamat
0
0
1
0.5
W
Ao Kuang
geccco
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,192
Damage
8,237
16,875
Taken
13,690
5,940
Mitigated
5,543
5,921
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,232
1,001
0
565
2,305
773
0
1,111
1,194
0
18,973
L
Vamana
BornSolace
Vamana
1,058
368
0
1,292
3,732
1,775
0
144
3,588
0
15,518
L
Thanatos
CerberusBlaze
Thanatos
2,217
792
0
2,803
4,483
1,544
0
2,245
2,238
0
19,518
L
Janus
DrGollic
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Munjir
Jing Wei
850
767
0
1,121
2,378
611
0
0
2,378
0
20,101
W
2,500
410
0
1,479
3,667
1,477
0
0
3,667
0
17,399
L
Sylvanus
Simbå
Sylvanus
2,730
962
60
1,111
3,170
1,451
0
2,342
828
15,890
3,971
W
1,235
433
66
959
3,077
1,729
0
68
3,009
10,618
0
W
Tiamat
brandonqw
Tiamat
407
0
0
1,409
3,073
912
0
1,533
1,540
17,724
0
W
Ao Kuang
geccco
Ao Kuang
4,200
1,245
0
887
4,680
1,211
0
899
3,781
16,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,132
Gold Earned
16,758
148
Minions Killed
132
0
Camps Cleared
0
497,983
Distance Traveled
410,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
3,657
731
25
5
0
105,177
0
L
Vamana
3,376
675
28
6
0
103,573
0
L
Thanatos
3,685
737
39
8
0
114,468
0
L
Janus
2,409
482
0
0
0
0
0
W
Jing Wei
3,309
662
34
7
0
101,665
0
W
Mulan
3,715
743
31
6
0
110,883
0
L
Sylvanus
3,631
726
40
8
0
87,349
0
W
Yemoja
3,719
744
14
3
0
82,990
0
W
Tiamat
3,538
708
41
8
0
95,257
0
W
Ao Kuang
3,851
770
28
6
0
107,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role