Player Matchup

Atlas
Atlas
Ahegao_Master1
Atlas
Level 100
God Stats
12W - 4L
1,671 SR
Queue Stats
103W - 121L
1,470 Elo+
Party 1
Set
Set
Midoriya__smash
Set
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 204L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Mordrakgod
Nu Wa
Level 128
God Stats
3W - 3L
1,535 SR
Queue Stats
84W - 70L
1,534 Elo+
Solo
Hachiman
Hachiman
O__M1ranha
Hachiman
Level 97
God Stats
4W - 3L
1,543 SR
Queue Stats
126W - 156L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
isaacnazario284
Cu Chulainn
Level 82
God Stats
7W - 2L
1,494 SR
Queue Stats
235W - 194L
1,531 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,482 Elo+

VS

Team Averages
Level 106
1,538 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aleex-avilaaleex
Loki
Level 102
God Stats
9W - 8L
1,600 SR
Queue Stats
156W - 162L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
AndreKira
Kuzenbo
Level 118
God Stats
0W - 2L
1,882 SR
Queue Stats
54W - 40L
1,531 Elo+
Solo
Surtr
Surtr
NBK CRIABR
Surtr
Level 86
God Stats
0W - 1L
1,209 SR
Queue Stats
45W - 45L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,794
485
6,525
10,197
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 2
7,362
526
3,112
10,830
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
13
0 / 1 / 3
7,702
550
7,223
4,985
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
O__M1ranha
Hachiman
13
4 / 1 / 0
7,400
529
6,928
9,515
3,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
isaacnazario284
Cu Chulainn
14
8 / 1 / 0
9,307
665
9,894
12,930
12,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 3 / 0
7,867
562
8,597
11,415
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
 
Yu Huang
13
2 / 0 / 1
7,136
510
7,414
6,906
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,236
445
3,134
10,529
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
AndreKira
Kuzenbo
11
0 / 1 / 2
6,461
462
5,949
12,548
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
9
1 / 6 / 0
6,103
436
5,054
11,591
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
5
5
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
0
0.67
L
Yu Huang
 
Yu Huang
2
0
1
2.5
W
1
1
2
2
L
0
3
1
0.17
L
Kuzenbo
AndreKira
Kuzenbo
0
1
2
1
W
0
1
2
1
W
Nu Wa
0
1
3
1.5
L
Surtr
1
6
0
0.17
W
Hachiman
O__M1ranha
Hachiman
4
1
0
4
W
Cu Chulainn
isaacnazario284
Cu Chulainn
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,682
Damage
30,148
48,457
Taken
52,989
30,696
Mitigated
30,422
11,389
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,597
7,661
0
4,002
11,415
4,636
965
2,527
8,888
0
66,285
L
Yu Huang
 
Yu Huang
7,414
143
0
500
6,906
2,653
0
3,814
3,092
61,145
0
W
6,525
2,422
0
2,600
10,197
8,069
0
5,365
4,832
24,950
0
L
3,134
777
0
1,362
10,529
3,756
0
1,592
8,937
0
48,712
L
Kuzenbo
AndreKira
Kuzenbo
5,949
2,294
0
2,940
12,548
12,183
5
5,536
7,012
22,029
0
W
3,112
1,510
0
2,514
10,830
5,118
0
2,613
8,217
0
76,213
W
Nu Wa
7,223
1,388
0
554
4,985
1,996
0
3,287
1,698
61,020
0
L
Surtr
5,054
2,485
0
1,847
11,591
7,194
0
484
11,107
212
35,635
W
Hachiman
O__M1ranha
Hachiman
6,928
4,176
0
4,357
9,515
3,122
0
993
8,522
0
48,849
W
Cu Chulainn
isaacnazario284
Cu Chulainn
9,894
2,381
0
1,364
12,930
12,391
355
1,285
11,645
239
77,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
33,803
465
Minions Killed
394
0
Camps Cleared
0
1,366,505
Distance Traveled
1,349,360
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,867
562
117
8
0
266,395
2
L
Yu Huang
7,136
510
106
8
0
292,234
0
W
Atlas
6,794
485
30
2
0
283,115
2
L
Loki
6,236
445
78
6
0
314,394
2
L
Kuzenbo
6,461
462
30
2
0
292,070
8
W
Set
7,362
526
114
8
0
311,819
0
W
Nu Wa
7,702
550
113
8
0
282,832
0
L
Surtr
6,103
436
63
5
0
184,267
0
W
Hachiman
7,400
529
74
5
0
244,002
0
W
Cu Chulainn
9,307
665
134
10
0
244,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role