Player Matchup

Hel
Hel
Doodie_2
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,362 Elo+
Solo
Thanatos
Thanatos
Souls of Senpai
Thanatos
Level 47
God Stats
9W - 14L
1,365 SR
Queue Stats
164W - 172L
1,400 Elo+
Solo
Surtr
Surtr
killinqyaw
Surtr
Level 141
God Stats
7W - 4L
1,567 SR
Queue Stats
55W - 66L
1,469 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,410 Elo+

VS

Team Averages
Level 84
1,559 SR
1,399 Elo+
Geb
Geb
BabR0ber
Geb
Level 65
God Stats
43W - 30L
1,475 SR
Queue Stats
66W - 63L
1,389 Elo+
Solo
Ix Chel
Ix Chel
Hexwarp
Ix Chel
Level 121
God Stats
22W - 16L
1,572 SR
Queue Stats
29W - 29L
1,425 Elo+
Solo
Shiva
Shiva
sinodaTTV
Shiva
Level 67
God Stats
2W - 3L
1,629 SR
Queue Stats
26W - 35L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,048
705
5,183
5,931
2,432
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
8
0 / 8 / 1
6,584
658
2,992
10,127
3,638
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
9
2 / 6 / 0
7,157
716
5,361
11,372
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,784
878
4,130
8,831
8,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Hexwarp
Ix Chel
12
4 / 0 / 9
8,535
854
10,025
3,118
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
sinodaTTV
Shiva
12
7 / 0 / 9
9,291
929
8,372
10,294
5,792
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
0
2
2
0.5
W
Ix Chel
Hexwarp
Ix Chel
4
0
9
8.5
L
Thanatos
0
8
1
0.06
L
Surtr
2
6
0
0.33
W
Shiva
sinodaTTV
Shiva
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,536
Damage
22,527
27,430
Taken
22,243
11,172
Mitigated
15,327
4,907
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,130
259
0
953
8,831
8,397
156
3,413
5,418
17,890
0
L
5,183
333
1,009
1,498
5,931
2,432
100
3,570
2,361
29,507
0
W
Ix Chel
Hexwarp
Ix Chel
10,025
2,100
1,052
710
3,118
1,138
694
385
2,733
39,798
0
L
Thanatos
2,992
581
0
1,530
10,127
3,638
117
5,283
4,844
0
11,351
L
Surtr
5,361
2,014
134
736
11,372
5,102
110
5,702
5,670
319
20,221
W
Shiva
sinodaTTV
Shiva
8,372
2,983
722
1,621
10,294
5,792
368
3,324
6,970
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,789
Gold Earned
26,610
78
Minions Killed
115
0
Camps Cleared
0
502,826
Distance Traveled
509,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,784
878
29
3
0
178,372
0
L
Hel
7,048
705
36
4
0
164,729
0
W
Ix Chel
8,535
854
56
6
0
174,587
0
L
Thanatos
6,584
658
16
2
0
170,350
0
L
Surtr
7,157
716
26
3
0
167,747
0
W
Shiva
9,291
929
30
3
0
156,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role