Player Matchup

Jormungandr
Jormungandr
DarthEzh
Jormungandr
Level 207
God Stats
33W - 21L
1,523 SR
Queue Stats
941W - 824L
1,549 Elo+
Party 1
Chaac
Chaac
Demon46f
Chaac
Level 65
God Stats
2W - 1L
1,815 SR
Queue Stats
170W - 162L
1,558 Elo+
Solo
Susano
Susano
Dunkygamer
Susano
Level 148
God Stats
1W - 1L
1,731 SR
Queue Stats
70W - 66L
1,485 Elo+
Solo
Merlin
Merlin
EisenSkrt
Merlin
Level 155
God Stats
14W - 11L
1,494 SR
Queue Stats
805W - 614L
1,596 Elo+
Party 1
Medusa
Medusa
chiccco
Medusa
Level 142
God Stats
0W - 2L
1,460 SR
Queue Stats
457W - 399L
1,588 Elo+
Party 1
Team Averages
Level 143
1,605 SR
1,555 Elo+

VS

Team Averages
Level 109
1,550 SR
1,552 Elo+
Horus
Horus
BigusPinus
Horus
Level 157
God Stats
2W - 4L
1,200 SR
Queue Stats
327W - 317L
1,564 Elo+
Party 3
Ra
Ra
Chakaal49
Ra
Level 122
God Stats
68W - 36L
1,637 SR
Queue Stats
311W - 305L
1,546 Elo+
Party 2
Thor
Thor
KingHeroe
Thor
Level 42
God Stats
5W - 1L
1,731 SR
Queue Stats
92W - 70L
1,600 Elo+
Party 2
Anubis
Anubis
LeYouth
Anubis
Level 154
God Stats
52W - 17L
1,708 SR
Queue Stats
290W - 276L
1,504 Elo+
Solo
Martichoras
Martichoras
TestedPompom
Martichoras
Level 69
God Stats
9W - 12L
1,473 SR
Queue Stats
218W - 206L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarthEzh
Jormungandr
12
0 / 4 / 5
7,447
438
8,646
13,804
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Demon46f
Chaac
15
1 / 2 / 0
8,357
492
6,289
14,694
11,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Susano
Dunkygamer
Susano
12
1 / 4 / 2
7,511
442
6,233
13,953
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
EisenSkrt
Merlin
16
3 / 4 / 0
9,173
540
12,388
11,640
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
chiccco
Medusa
15
2 / 2 / 1
8,820
519
7,566
11,379
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
4 / 0 / 8
9,651
568
7,215
14,808
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 2 / 5
9,700
571
8,421
11,897
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
1 / 4 / 3
7,872
463
4,923
15,018
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
LeYouth
Anubis
17
4 / 1 / 0
10,698
629
13,083
10,980
6,193
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
TestedPompom
Martichoras
14
3 / 0 / 5
9,342
550
9,372
10,138
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
16
16
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
8
8
W
4
2
5
3.25
L
Jormungandr
DarthEzh
Jormungandr
0
4
5
0.63
L
Chaac
Demon46f
Chaac
1
2
0
0.5
L
Susano
Dunkygamer
Susano
1
4
2
0.5
L
Merlin
EisenSkrt
Merlin
3
4
0
0.75
W
Thor
1
4
3
0.63
W
Anubis
LeYouth
Anubis
4
1
0
4
W
Martichoras
TestedPompom
Martichoras
3
0
5
5.5
L
Medusa
chiccco
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
43,014
65,470
Taken
62,841
39,267
Mitigated
33,522
15,006
Healing
25,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,215
2,700
965
4,446
14,808
10,921
0
7,146
7,662
0
26,167
W
8,421
517
2,070
3,184
11,897
5,288
0
6,342
5,555
84,682
0
L
Jormungandr
DarthEzh
Jormungandr
8,646
1,318
0
1,904
13,804
13,557
0
1,658
12,146
33,619
0
L
Chaac
Demon46f
Chaac
6,289
1,401
0
5,255
14,694
11,322
0
9,673
5,021
0
63,906
L
Susano
Dunkygamer
Susano
6,233
1,421
0
1,461
13,953
5,378
0
4,410
9,489
0
51,880
L
Merlin
EisenSkrt
Merlin
12,388
1,439
0
1,000
11,640
4,125
0
4,229
7,338
86,793
0
W
Thor
4,923
1,470
0
1,988
15,018
6,172
0
5,084
9,934
0
53,543
W
Anubis
LeYouth
Anubis
13,083
796
0
9,079
10,980
6,193
0
316
10,664
103,319
0
W
Martichoras
TestedPompom
Martichoras
9,372
3,493
0
3,381
10,138
4,948
356
2,872
7,266
0
83,201
L
Medusa
chiccco
Medusa
7,566
3,336
0
5,386
11,379
4,885
1,056
1,245
9,972
0
77,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
47,263
520
Minions Killed
555
0
Camps Cleared
0
1,652,433
Distance Traveled
1,719,556
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,651
568
25
1
0
389,354
2
W
Ra
9,700
571
163
10
0
350,613
3
L
Jormungandr
7,447
438
44
3
0
343,624
0
L
Chaac
8,357
492
115
7
0
322,110
0
L
Susano
7,511
442
81
5
0
354,350
0
L
Merlin
9,173
540
156
9
0
299,751
3
W
Thor
7,872
463
73
4
0
332,962
4
W
Anubis
10,698
629
165
10
0
325,672
4
W
Martichoras
9,342
550
129
8
0
320,955
2
L
Medusa
8,820
519
124
7
0
332,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role