Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Zimny_Patolog
Bakasura
Level 149
God Stats
2W - 5L
1,238 SR
Queue Stats
143W - 147L
1,456 Elo+
Party 2
Ymir
Ymir
bocian1245
Ymir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 184L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
lolek400
Ah Puch
Level 26
God Stats
9W - 5L
1,675 SR
Queue Stats
36W - 36L
1,492 Elo+
Party 2
Horus
Horus
trigonpl
Horus
Level 147
God Stats
8W - 6L
1,620 SR
Queue Stats
133W - 146L
1,537 Elo+
Party 2
Team Averages
Level 121
1,507 SR
1,502 Elo+

VS

Team Averages
Level 118
1,462 SR
1,516 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kalvye
Morgan Le Fay
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 107L
1,551 Elo+
Party 1
Ymir
Ymir
Keaulyn
Ymir
Level 105
God Stats
1W - 4L
1,308 SR
Queue Stats
97W - 86L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 1
6,228
479
3,488
7,188
2,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Zimny_Patolog
Bakasura
12
7 / 4 / 5
7,574
583
8,584
12,967
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 13
7,026
540
4,322
11,860
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
lolek400
Ah Puch
13
6 / 3 / 9
7,901
608
13,432
12,615
5,355
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
trigonpl
Horus
14
7 / 3 / 2
8,562
659
9,943
13,696
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 4 / 1
7,901
608
6,219
11,203
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
12
1 / 3 / 4
6,907
531
4,849
9,388
3,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
10
2 / 3 / 6
6,384
491
5,151
10,729
8,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Kalvye
Morgan Le Fay
11
3 / 5 / 2
6,646
511
6,879
9,082
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Keaulyn
Ymir
11
6 / 7 / 1
7,166
551
8,625
14,246
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
22
Kills
15
15
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
1
0.5
L
Chang'e
 
Chang'e
3
4
1
0.88
L
Cupid
 
Cupid
1
3
4
1
L
Athena
 
Athena
2
3
6
1.67
L
Morgan Le Fay
Kalvye
Morgan Le Fay
3
5
2
0.8
L
Ymir
Keaulyn
Ymir
6
7
1
0.93
W
Bakasura
Zimny_Patolog
Bakasura
7
4
5
2.38
W
1
2
13
3.75
W
Ah Puch
lolek400
Ah Puch
6
3
9
3.5
W
Horus
trigonpl
Horus
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,769
Damage
31,723
58,326
Taken
54,648
33,683
Mitigated
26,012
20,896
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,488
1,580
0
2,088
7,188
2,638
0
2,002
5,186
0
39,374
L
Chang'e
 
Chang'e
6,219
329
80
2,794
11,203
3,676
0
380
9,975
55,039
0
L
Cupid
 
Cupid
4,849
2,461
427
4,135
9,388
3,441
240
1,161
7,578
0
44,842
L
Athena
 
Athena
5,151
1,345
0
1,679
10,729
8,353
0
3,689
6,349
23,934
0
L
Morgan Le Fay
Kalvye
Morgan Le Fay
6,879
1,028
0
1,725
9,082
3,680
750
5,492
3,380
40,606
0
L
Ymir
Keaulyn
Ymir
8,625
2,357
0
1,668
14,246
6,862
0
7,032
6,764
39,950
0
W
Bakasura
Zimny_Patolog
Bakasura
8,584
5,008
0
4,691
12,967
6,490
262
5,228
7,739
0
35,865
W
4,322
618
0
2,908
11,860
8,882
0
4,771
7,089
14,739
0
W
Ah Puch
lolek400
Ah Puch
13,432
2,028
0
6,349
12,615
5,355
15
7,600
5,015
59,162
0
W
Horus
trigonpl
Horus
9,943
4,238
236
4,624
13,696
10,318
74
7,273
6,423
0
60,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
35,004
320
Minions Killed
335
0
Camps Cleared
0
1,308,525
Distance Traveled
1,249,679
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,228
479
66
5
0
250,609
1
L
Chang'e
7,901
608
96
7
0
229,827
0
L
Cupid
6,907
531
76
6
0
235,952
1
L
Athena
6,384
491
33
3
0
280,616
0
L
Morgan Le Fay
6,646
511
78
6
0
251,277
3
L
Ymir
7,166
551
52
4
0
252,007
0
W
Bakasura
7,574
583
72
6
0
275,897
0
W
Ymir
7,026
540
15
1
0
273,539
2
W
Ah Puch
7,901
608
75
6
0
238,717
5
W
Horus
8,562
659
92
7
0
269,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role