Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Arcantei
Amaterasu
Level 64
God Stats
0W - 2L
1,228 SR
Queue Stats
21W - 29L
1,435 Elo+
Party 1
Charybdis
Charybdis
bigbadgav
Charybdis
Level 81
God Stats
5W - 3L
1,483 SR
Queue Stats
242W - 239L
1,509 Elo+
Solo
Hades
Hades
bramminskie
Hades
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,442 Elo+
Party 1
Izanami
Izanami
pince-coupante
Izanami
Level 157
God Stats
7W - 4L
1,503 SR
Queue Stats
411W - 454L
1,503 Elo+
Solo
Team Averages
Level 109
1,443 SR
1,478 Elo+

VS

Team Averages
Level 104
1,358 SR
1,503 Elo+
Achilles
Achilles
AnabtawiGaming
Achilles
Level 83
God Stats
1W - 3L
1,054 SR
Queue Stats
172W - 176L
1,474 Elo+
Party 2
Apollo
Apollo
Destroyer0777
Apollo
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
144W - 122L
1,593 Elo+
Solo
Geb
Geb
KingAbood
Geb
Level 64
God Stats
2W - 1L
1,483 SR
Queue Stats
103W - 95L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
Merdoru
Zhong Kui
Level 159
God Stats
3W - 1L
1,276 SR
Queue Stats
243W - 252L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
Muzmo
Baba Yaga
Level 135
God Stats
5W - 6L
1,263 SR
Queue Stats
295W - 299L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 4 / 4
8,091
736
3,691
9,479
7,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Arcantei
Amaterasu
14
0 / 2 / 9
7,569
688
4,064
9,829
10,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
bigbadgav
Charybdis
13
0 / 3 / 7
7,509
683
7,965
8,256
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 5
8,578
780
11,738
11,086
7,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 5
8,079
734
7,803
6,617
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 1 / 10
9,147
832
6,146
11,268
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 6
9,027
821
8,292
8,305
4,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 9
8,884
808
4,086
14,667
19,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Merdoru
Zhong Kui
15
1 / 1 / 10
9,061
824
10,406
11,669
12,275
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Muzmo
Baba Yaga
17
5 / 1 / 9
10,111
919
11,024
7,570
4,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
9
Kills
14
14
Deaths
10
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
4
1
W
Achilles
3
1
10
8
L
Amaterasu
Arcantei
Amaterasu
0
2
9
2.25
W
4
3
6
2.33
W
1
4
9
1.38
W
Zhong Kui
Merdoru
Zhong Kui
1
1
10
6
W
Baba Yaga
Muzmo
Baba Yaga
5
1
9
9.5
L
Charybdis
bigbadgav
Charybdis
0
3
7
1.17
L
4
3
5
2.17
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
39,954
45,267
Taken
53,479
31,276
Mitigated
57,007
16,144
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,691
1,729
1,482
1,380
9,479
7,079
405
5,220
4,205
0
6,326
W
Achilles
6,146
828
1,904
2,490
11,268
16,204
722
2,553
8,715
0
12,684
L
Amaterasu
Arcantei
Amaterasu
4,064
720
413
1,533
9,829
10,068
288
5,130
4,567
0
6,501
W
8,292
5,482
1,366
1,194
8,305
4,194
2,447
3,176
5,129
0
17,951
W
4,086
255
3,460
2,550
14,667
19,570
54
1,949
12,718
9,504
0
W
Zhong Kui
Merdoru
Zhong Kui
10,406
1,048
0
4,159
11,669
12,275
2,526
2,192
9,477
29,515
0
W
Baba Yaga
Muzmo
Baba Yaga
11,024
375
1,258
2,148
7,570
4,764
1,701
1,868
5,702
37,631
0
L
Charybdis
bigbadgav
Charybdis
7,965
1,952
969
1,612
8,256
3,523
1,336
4,849
3,129
0
19,828
L
11,738
145
2,075
3,996
11,086
7,722
1,001
6,918
4,132
22,344
0
L
7,803
4,166
717
1,967
6,617
2,884
1,473
3,399
3,174
0
23,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
46,230
103
Minions Killed
159
0
Camps Cleared
0
1,022,990
Distance Traveled
1,062,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,091
736
5
0
0
204,873
0
W
Achilles
9,147
832
16
1
0
223,544
0
L
Amaterasu
7,569
688
9
1
0
239,206
0
W
Apollo
9,027
821
27
2
0
203,340
0
W
Geb
8,884
808
22
2
0
217,873
0
W
Zhong Kui
9,061
824
39
4
0
188,258
0
W
Baba Yaga
10,111
919
55
5
0
229,846
0
L
Charybdis
7,509
683
24
2
0
174,761
0
L
Hades
8,578
780
30
3
0
205,726
0
L
Izanami
8,079
734
35
3
0
198,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role