Player Matchup

Sol
Sol
Hiddenblade74
Sol
Level 42
God Stats
2W - 2L
1,601 SR
Queue Stats
37W - 46L
1,351 Elo+
Party 2
Camazotz
Camazotz
King-indoraptor2
Camazotz
Level 26
God Stats
0W - 2L
1,420 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 3
Nox
Nox
Saburewulf-49
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 3
Surtr
Surtr
SnorlaXX-97
Surtr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 164L
1,422 Elo+
Solo
Izanami
Izanami
UltraFireDust27
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 33
1,504 SR
1,360 Elo+

VS

Team Averages
Level 33
1,464 SR
1,268 Elo+
Osiris
Osiris
CreamyCream32
Osiris
Level 28
God Stats
8W - 18L
1,500 SR
Queue Stats
13W - 34L
1,228 Elo+
Party 1
Ares
Ares
JUNGSTER29
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,105 Elo+
Party 1
Ne Zha
Ne Zha
Ki1oo
Ne Zha
Level 45
God Stats
8W - 4L
1,444 SR
Queue Stats
86W - 99L
1,454 Elo+
Solo
Apollo
Apollo
ResurgentG
Apollo
Level 44
God Stats
8W - 12L
1,378 SR
Queue Stats
39W - 51L
1,496 Elo+
Solo
Zeus
Zeus
Team_fearful_173
Zeus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 48L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
6,896
627
7,119
8,638
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 4 / 2
5,475
498
2,382
9,491
4,099
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 5 / 0
4,749
432
3,112
5,435
2,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 1 / 0
6,958
633
6,909
8,523
6,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 8 / 0
4,578
416
2,779
8,480
2,572
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,153
468
2,049
9,980
10,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 11
6,331
576
2,089
7,099
4,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Ki1oo
Ne Zha
12
5 / 3 / 2
7,254
659
4,925
10,532
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
ResurgentG
Apollo
12
13 / 0 / 2
7,903
718
12,418
7,082
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 3 / 2
6,606
601
4,884
6,548
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
23
23
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
4
5
1
0.9
W
2
0
11
7.5
W
Ne Zha
Ki1oo
Ne Zha
5
3
2
2
L
1
4
2
0.5
W
Apollo
ResurgentG
Apollo
13
0
2
14
L
0
5
0
0
L
3
1
0
3
W
3
3
2
1.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
26,365
40,567
Taken
41,241
18,649
Mitigated
24,601
6,764
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,049
1,152
0
2,060
9,980
10,301
0
255
9,725
0
18,351
L
7,119
2,675
0
902
8,638
2,903
1,335
2,387
6,251
44,722
0
W
2,089
401
0
2,212
7,099
4,467
0
1,562
5,537
14,681
0
W
Ne Zha
Ki1oo
Ne Zha
4,925
2,118
0
968
10,532
4,361
0
1,995
8,537
0
50,666
L
2,382
707
0
2,381
9,491
4,099
0
2,827
6,664
0
21,006
W
Apollo
ResurgentG
Apollo
12,418
7,928
0
1,688
7,082
3,239
1,725
2,203
4,879
0
64,107
L
3,112
1,076
0
376
5,435
2,220
159
798
4,637
22,770
0
L
6,909
3,477
0
2,913
8,523
6,855
64
183
8,340
1,173
50,983
W
4,884
717
0
0
6,548
2,233
0
4,521
2,027
37,250
0
L
2,779
2,357
0
192
8,480
2,572
64
778
7,702
0
19,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
33,247
234
Minions Killed
296
0
Camps Cleared
0
979,632
Distance Traveled
1,048,659
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,153
468
22
2
0
187,338
2
L
Sol
6,896
627
69
6
0
185,515
0
W
Ares
6,331
576
29
3
0
200,139
0
W
Ne Zha
7,254
659
80
7
0
243,524
2
L
Camazotz
5,475
498
28
3
0
211,607
0
W
Apollo
7,903
718
97
9
0
209,354
3
L
Nox
4,749
432
35
3
0
181,524
0
L
Surtr
6,958
633
79
7
0
206,989
1
W
Zeus
6,606
601
68
6
0
208,304
0
L
Izanami
4,578
416
23
2
0
193,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role