Player Matchup

Janus
Janus
Diamond IV
MothaL
Janus
Diamond IV
Level 159
God Stats
20W - 24L
1,473 SR
Queue Stats
128W - 100L
2,106 MMR
Party 2
Ganesha
Ganesha
Diamond IV
SirPlagued
Ganesha
Diamond IV
Level 298
God Stats
234W - 218L
1,658 SR
Queue Stats
944W - 932L
1,985 MMR
Party 2
Martichoras
Martichoras
Platinum IV
SpriteFormula
Martichoras
Platinum IV
Level 88
God Stats
4W - 2L
1,692 SR
Queue Stats
32W - 11L
2,047 MMR
Party 1
Susano
Susano
Diamond IV
geccco
Susano
Diamond IV
Level 159
God Stats
53W - 32L
1,721 SR
Queue Stats
191W - 160L
2,103 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
Аqua
Guan Yu
Diamond IV
Level 140
God Stats
14W - 10L
1,671 SR
Queue Stats
547W - 516L
2,056 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,643 SR
2,059 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,628 SR
1,946 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
Coley639
Chaac
Platinum I
Level 128
God Stats
3W - 3L
1,757 SR
Queue Stats
50W - 42L
2,021 MMR
Solo
Ra
Ra
Diamond IV
NokiaArmour
Ra
Diamond IV
Level 157
God Stats
7W - 11L
1,337 SR
Queue Stats
217W - 181L
2,085 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Weth3rdGen
Hun Batz
Platinum I
Level 82
God Stats
0W - 1L
1,789 SR
Queue Stats
204W - 207L
2,050 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
dms91
Kuzenbo
Diamond IV
Level 166
God Stats
3W - 3L
1,756 SR
Queue Stats
137W - 133L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MothaL
Janus
16
4 / 0 / 6
9,888
582
8,448
8,080
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SirPlagued
Ganesha
14
0 / 2 / 10
9,220
542
2,194
13,813
16,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
SpriteFormula
Martichoras
17
4 / 2 / 5
10,730
631
15,238
14,690
7,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
geccco
Susano
18
11 / 3 / 4
10,851
638
17,051
14,362
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Аqua
Guan Yu
16
0 / 0 / 4
9,578
563
4,782
12,986
15,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HachimanVamanaLoki

VS

Bans
BakasuraTyrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 3 / 1
7,918
466
7,612
10,276
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Coley639
Chaac
14
1 / 2 / 0
9,037
532
9,494
14,336
19,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 7 / 1
9,266
545
6,497
12,079
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Weth3rdGen
Hun Batz
14
0 / 5 / 6
8,646
509
7,046
16,761
7,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
dms91
Kuzenbo
11
2 / 3 / 1
7,601
447
7,109
15,539
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
7
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
1
0.17
L
Chaac
Coley639
Chaac
1
2
0
0.5
W
Janus
MothaL
Janus
4
0
6
7
L
4
7
1
0.64
W
Ganesha
SirPlagued
Ganesha
0
2
10
2.5
W
Martichoras
SpriteFormula
Martichoras
4
2
5
3.25
L
Hun Batz
Weth3rdGen
Hun Batz
0
5
6
0.6
L
Kuzenbo
dms91
Kuzenbo
2
3
1
0.83
W
Susano
geccco
Susano
11
3
4
4.33
W
Guan Yu
Аqua
Guan Yu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
37,758
63,931
Taken
68,991
50,472
Mitigated
54,158
20,825
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,612
4,136
308
2,186
10,276
4,238
0
1,069
9,183
0
68,186
L
Chaac
Coley639
Chaac
9,494
961
0
3,048
14,336
19,785
180
1,294
12,922
0
78,148
W
Janus
MothaL
Janus
8,448
944
90
2,761
8,080
3,293
2,133
2,460
5,490
78,178
0
L
6,497
905
286
1,858
12,079
5,112
0
2,471
9,456
79,749
0
W
Ganesha
SirPlagued
Ganesha
2,194
114
0
2,619
13,813
16,956
493
3,307
10,274
26,558
0
W
Martichoras
SpriteFormula
Martichoras
15,238
6,378
0
7,103
14,690
7,648
2,856
4,360
10,236
0
105,468
L
Hun Batz
Weth3rdGen
Hun Batz
7,046
2,248
0
2,684
16,761
7,002
0
2,233
14,366
0
81,267
L
Kuzenbo
dms91
Kuzenbo
7,109
2,558
0
2,020
15,539
18,021
0
2,988
12,422
17,443
0
W
Susano
geccco
Susano
17,051
7,637
0
1,698
14,362
6,600
441
2,714
11,460
0
92,372
W
Guan Yu
Аqua
Guan Yu
4,782
585
278
6,276
12,986
15,975
893
485
12,501
0
76,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
42,468
593
Minions Killed
542
0
Camps Cleared
0
1,870,697
Distance Traveled
1,672,624
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,918
466
127
7
0
316,272
4
L
Chaac
9,037
532
136
8
0
343,412
2
W
Janus
9,888
582
158
9
0
391,213
3
L
Ra
9,266
545
144
8
0
283,943
3
W
Ganesha
9,220
542
1
0
0
368,977
6
W
Martichoras
10,730
631
190
11
0
331,703
1
L
Hun Batz
8,646
509
114
7
0
374,930
6
L
Kuzenbo
7,601
447
21
1
0
354,067
6
W
Susano
10,851
638
113
7
0
411,676
2
W
Guan Yu
9,578
563
131
8
0
367,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role