Player Matchup

Sobek
Sobek
FlaC0n
Sobek
Level 56
God Stats
14W - 18L
1,407 SR
Queue Stats
216W - 226L
1,458 Elo+
Party 2
Nike
Nike
Iwantoplay
Nike
Level 112
God Stats
3W - 5L
1,430 SR
Queue Stats
270W - 289L
1,424 Elo+
Solo
Raijin
Raijin
Makuta1
Raijin
Level 141
God Stats
2W - 1L
1,713 SR
Queue Stats
91W - 84L
1,500 Elo+
Party 2
Nemesis
Nemesis
Namsa L Kun
Nemesis
Level 43
God Stats
12W - 11L
1,488 SR
Queue Stats
101W - 105L
1,383 Elo+
Solo
Chronos
Chronos
Peidurit
Chronos
Level 40
God Stats
2W - 3L
1,277 SR
Queue Stats
30W - 28L
1,457 Elo+
Solo
Team Averages
Level 78
1,463 SR
1,445 Elo+

VS

Team Averages
Level 60
1,516 SR
1,466 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Sotiris375
Vamana
Level 14
God Stats
8W - 7L
1,548 SR
Queue Stats
8W - 13L
1,378 Elo+
Party 1
Ymir
Ymir
WindLuck666
Ymir
Level 68
God Stats
5W - 3L
1,612 SR
Queue Stats
196W - 179L
1,492 Elo+
Solo
Yu Huang
Yu Huang
panninex
Yu Huang
Level 102
God Stats
4W - 11L
1,418 SR
Queue Stats
116W - 123L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FlaC0n
Sobek
10
2 / 1 / 2
5,994
599
3,716
9,164
6,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 0 / 0
6,356
636
2,103
5,440
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Makuta1
Raijin
10
1 / 2 / 4
6,275
628
4,866
5,793
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Namsa L Kun
Nemesis
11
4 / 0 / 1
6,677
668
3,430
6,470
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Peidurit
Chronos
9
0 / 0 / 0
5,185
519
3,741
2,807
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 0
4,967
497
3,865
4,309
1,447
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
 
Thor
8
0 / 2 / 0
4,694
469
2,034
7,198
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Sotiris375
Vamana
8
0 / 0 / 0
4,520
452
1,484
4,495
2,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 1
4,497
450
1,969
4,626
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
panninex
Yu Huang
10
2 / 3 / 0
5,621
562
6,485
7,814
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Thor
 
Thor
0
2
0
0
W
Sobek
FlaC0n
Sobek
2
1
2
3
W
0
0
0
0
W
Raijin
Makuta1
Raijin
1
2
4
1.5
W
Nemesis
Namsa L Kun
Nemesis
4
0
1
4.5
W
Chronos
Peidurit
Chronos
0
0
0
0
L
Vamana
Sotiris375
Vamana
0
0
0
0
L
0
1
1
0.5
L
Yu Huang
panninex
Yu Huang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
15,837
29,674
Taken
28,442
13,715
Mitigated
12,031
6,714
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,865
2,449
0
1,516
4,309
1,447
0
1,852
2,457
0
31,562
L
Thor
 
Thor
2,034
540
0
935
7,198
2,522
0
3,066
4,132
0
27,539
W
Sobek
FlaC0n
Sobek
3,716
664
1,402
2,995
9,164
6,591
0
2,493
6,671
14,995
0
W
2,103
320
0
0
5,440
2,110
0
0
5,440
0
54,509
W
Raijin
Makuta1
Raijin
4,866
381
0
849
5,793
2,031
652
4,658
1,135
45,163
0
W
Nemesis
Namsa L Kun
Nemesis
3,430
732
0
635
6,470
2,117
0
583
5,887
0
45,124
W
Chronos
Peidurit
Chronos
3,741
608
0
833
2,807
866
0
720
2,087
28,503
0
L
Vamana
Sotiris375
Vamana
1,484
446
0
149
4,495
2,198
0
0
4,495
0
22,208
L
1,969
267
0
1,680
4,626
2,888
0
2,787
1,839
8,742
0
L
Yu Huang
panninex
Yu Huang
6,485
230
0
1,638
7,814
2,976
0
4,618
3,196
41,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
24,299
317
Minions Killed
226
0
Camps Cleared
0
1,006,835
Distance Traveled
911,307
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,967
497
55
6
0
193,967
2
L
Thor
4,694
469
46
5
0
233,428
0
W
Sobek
5,994
599
18
2
0
216,276
0
W
Nike
6,356
636
98
10
0
189,397
0
W
Raijin
6,275
628
65
7
0
179,639
0
W
Nemesis
6,677
668
79
8
0
239,764
0
W
Chronos
5,185
519
57
6
0
181,759
0
L
Vamana
4,520
452
41
4
0
177,922
0
L
Ymir
4,497
450
15
2
0
139,801
0
L
Yu Huang
5,621
562
69
7
0
166,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role