Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChaosMPG
Athena
Level 29
God Stats
2W - 1L
1,784 SR
Queue Stats
55W - 44L
1,549 Elo+
Solo
Thoth
Thoth
Jeesuusrf11
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 115L
1,344 Elo+
Solo
Anhur
Anhur
gabbelita
Anhur
Level 72
God Stats
4W - 9L
1,429 SR
Queue Stats
1,019W - 1,042L
1,476 Elo+
Party 2
Rama
Rama
xXsvettLanaXx
Rama
Level 84
God Stats
14W - 9L
1,526 SR
Queue Stats
779W - 764L
1,474 Elo+
Party 2
Team Averages
Level 88
1,548 SR
1,468 Elo+

VS

Team Averages
Level 123
1,510 SR
1,498 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Kartoffelstampf
Awilix
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,527 Elo+
Solo
Osiris
Osiris
MK-Malty
Osiris
Level 140
God Stats
5W - 5L
1,252 SR
Queue Stats
831W - 830L
1,477 Elo+
Party 1
Bastet
Bastet
Mr-WAZ
Bastet
Level 122
God Stats
3W - 1L
1,629 SR
Queue Stats
421W - 405L
1,500 Elo+
Party 1
Anubis
Anubis
affli
Anubis
Level 115
God Stats
8W - 4L
1,667 SR
Queue Stats
375W - 380L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 4 / 2
6,096
871
7,110
7,619
3,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
ChaosMPG
Athena
10
0 / 2 / 2
5,620
803
2,620
8,131
5,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

1
0 / 0 / 0
1,720
246
0
0
0
Anhur
gabbelita
Anhur
11
0 / 4 / 3
5,635
805
2,037
8,364
2,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
5,860
837
3,544
5,907
2,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 1 / 4
7,824
1,118
12,480
3,138
1,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 11
7,209
1,030
3,932
9,362
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
MK-Malty
Osiris
11
2 / 1 / 6
6,602
943
1,751
5,078
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Mr-WAZ
Bastet
12
1 / 2 / 10
6,692
956
3,117
5,882
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
affli
Anubis
12
5 / 2 / 6
7,195
1,028
6,636
4,751
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
13
13
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
2
0.75
W
Zeus
 
Zeus
3
1
4
5
L
Athena
ChaosMPG
Athena
0
2
2
0.5
L
0
0
0
0
W
2
1
11
7.5
W
Osiris
MK-Malty
Osiris
2
1
6
5
W
Bastet
Mr-WAZ
Bastet
1
2
10
3
W
Anubis
affli
Anubis
5
2
6
4
L
Anhur
gabbelita
Anhur
0
4
3
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,311
Damage
27,916
30,021
Taken
28,211
13,561
Mitigated
16,019
6,285
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,110
2,622
217
840
7,619
3,287
0
5,300
2,192
0
14,390
W
Zeus
 
Zeus
12,480
63
458
900
3,138
1,087
2,345
166
2,972
23,054
0
L
Athena
ChaosMPG
Athena
2,620
404
1,013
1,632
8,131
5,026
0
5,508
2,503
4,223
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,932
1,244
563
2,296
9,362
4,100
1,116
747
8,615
0
11,061
W
Osiris
MK-Malty
Osiris
1,751
635
689
1,335
5,078
6,123
397
568
4,510
0
4,905
W
Bastet
Mr-WAZ
Bastet
3,117
386
226
653
5,882
2,394
1,594
549
5,333
0
6,212
W
Anubis
affli
Anubis
6,636
209
1,316
1,511
4,751
2,315
437
590
4,161
12,887
0
L
Anhur
gabbelita
Anhur
2,037
1,002
274
1,292
8,364
2,798
0
4,618
3,660
0
6,560
L
3,544
2,640
209
808
5,907
2,450
0
3,690
2,217
0
9,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
35,522
48
Minions Killed
67
0
Camps Cleared
0
453,103
Distance Traveled
651,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,096
871
26
4
0
103,087
0
W
Zeus
7,824
1,118
24
3
0
117,799
0
L
Athena
5,620
803
1
0
0
120,233
0
L
Thoth
1,720
246
0
0
0
0
0
W
Awilix
7,209
1,030
14
2
0
175,704
0
W
Osiris
6,602
943
4
1
0
95,755
0
W
Bastet
6,692
956
10
1
0
147,828
0
W
Anubis
7,195
1,028
15
2
0
114,163
0
L
Anhur
5,635
805
11
2
0
121,931
0
L
Rama
5,860
837
10
1
0
107,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role