Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AgustixCF
Ah Muzen Cab
Level 114
God Stats
3W - 4L
1,372 SR
Queue Stats
534W - 453L
1,573 Elo+
Solo
Terra
Terra
Kiiauwu
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,387 Elo+
Solo
Merlin
Merlin
Wolfbat7
Merlin
Level 163
God Stats
7W - 3L
1,886 SR
Queue Stats
231W - 88L
1,671 Elo+
Party 1
Team Averages
Level 123
1,552 SR
1,526 Elo+

VS

Team Averages
Level 128
1,490 SR
1,478 Elo+
Ullr
Ullr
FeOrsi
Ullr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,452 Elo+
Solo
Awilix
Awilix
NoTHIINNNGG
Awilix
Level 147
God Stats
1W - 4L
1,363 SR
Queue Stats
75W - 77L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Suicideknob
Sylvanus
Level 155
God Stats
7W - 4L
1,684 SR
Queue Stats
580W - 523L
1,488 Elo+
Solo
Scylla
Scylla
YangRock
Scylla
Level 124
God Stats
0W - 4L
1,275 SR
Queue Stats
87W - 141L
1,359 Elo+
Solo
Zeus
Zeus
mrcd12
Zeus
Level 158
God Stats
13W - 11L
1,627 SR
Queue Stats
1,030W - 1,004L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 3 / 11
8,770
797
10,288
20,145
15,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
15
4 / 3 / 7
8,586
781
4,661
18,456
23,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
AgustixCF
Ah Muzen Cab
17
6 / 2 / 11
9,750
886
18,511
12,225
6,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
Kiiauwu
Terra
15
2 / 1 / 12
9,523
866
1,733
10,605
9,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Wolfbat7
Merlin
15
3 / 2 / 8
9,325
848
12,025
7,681
3,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
FeOrsi
Ullr
14
1 / 4 / 5
7,432
676
4,522
10,003
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
13
0 / 3 / 6
7,195
654
4,507
9,443
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Suicideknob
Sylvanus
14
3 / 1 / 5
7,920
720
6,081
10,515
10,204
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
YangRock
Scylla
16
7 / 3 / 1
9,185
835
6,603
7,651
3,450
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
mrcd12
Zeus
13
0 / 7 / 5
7,588
690
15,611
11,102
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
18
Kills
11
11
Deaths
18
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
11
2.83
W
Kuzenbo
 
Kuzenbo
4
3
7
2.5
W
Ah Muzen Cab
AgustixCF
Ah Muzen Cab
6
2
11
5.75
L
Ullr
FeOrsi
Ullr
1
4
5
0.88
W
Terra
Kiiauwu
Terra
2
1
12
8
L
Awilix
0
3
6
1
L
Sylvanus
Suicideknob
Sylvanus
3
1
5
5.5
W
Merlin
Wolfbat7
Merlin
3
2
8
3.5
L
Scylla
YangRock
Scylla
7
3
1
2.5
L
Zeus
mrcd12
Zeus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,218
Damage
37,324
69,112
Taken
48,714
59,019
Mitigated
26,252
24,740
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,288
2,609
1,650
4,826
20,145
15,208
315
5,574
14,571
14,622
158
W
Kuzenbo
 
Kuzenbo
4,661
1,400
1,250
5,188
18,456
23,564
203
8,172
9,241
6,621
0
W
Ah Muzen Cab
AgustixCF
Ah Muzen Cab
18,511
8,697
1,081
2,189
12,225
6,807
5,208
4,644
7,581
0
42,622
L
Ullr
FeOrsi
Ullr
4,522
1,800
764
1,153
10,003
4,268
0
6,407
3,298
0
14,187
W
Terra
Kiiauwu
Terra
1,733
212
4,125
2,590
10,605
9,695
537
6,020
4,585
3,730
0
L
Awilix
4,507
1,497
270
766
9,443
4,102
0
5,682
3,507
0
7,237
L
Sylvanus
Suicideknob
Sylvanus
6,081
626
4,952
4,830
10,515
10,204
0
5,964
4,358
9,153
0
W
Merlin
Wolfbat7
Merlin
12,025
728
1,207
634
7,681
3,745
2,507
3,885
3,796
37,229
0
L
Scylla
YangRock
Scylla
6,603
896
586
972
7,651
3,450
0
4,805
2,620
25,023
0
L
Zeus
mrcd12
Zeus
15,611
1,393
812
731
11,102
4,228
0
4,380
6,382
30,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
39,320
122
Minions Killed
149
0
Camps Cleared
0
994,312
Distance Traveled
840,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,770
797
8
1
0
201,723
0
W
Kuzenbo
8,586
781
2
0
0
181,981
0
W
Ah Muzen Cab
9,750
886
49
4
0
202,819
0
L
Ullr
7,432
676
21
2
0
177,835
0
W
Terra
9,523
866
6
1
0
223,111
0
L
Awilix
7,195
654
8
1
0
165,437
0
L
Sylvanus
7,920
720
17
2
0
198,936
0
W
Merlin
9,325
848
57
5
0
184,678
0
L
Scylla
9,185
835
56
5
0
139,017
0
L
Zeus
7,588
690
47
4
0
159,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role