Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Lilac43016
Cthulhu
Level 7
God Stats
4W - 6L
1,322 SR
Queue Stats
7W - 17L
1,231 Elo+
Party 3
Danzaburou
Danzaburou
Son Of Sins2297
Danzaburou
Level 37
God Stats
1W - 2L
1,769 SR
Queue Stats
63W - 49L
1,280 Elo+
Solo
Thanatos
Thanatos
TiPaul1
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
VoltaSharK
Zeus
Level 127
God Stats
0W - 3L
1,771 SR
Queue Stats
9W - 13L
1,403 Elo+
Party 2
Team Averages
Level 58
1,572 SR
1,383 Elo+

VS

Team Averages
Level 32
1,551 SR
1,459 Elo+
Medusa
Medusa
Chosennn12
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Gold-Fish-Ninja-
Cthulhu
Level 41
God Stats
7W - 5L
1,500 SR
Queue Stats
27W - 18L
1,264 Elo+
Solo
Martichoras
Martichoras
MoldorSMITE
Martichoras
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,504 Elo+
Party 1
Vulcan
Vulcan
Soup4Mario3463
Vulcan
Level 40
God Stats
2W - 2L
1,386 SR
Queue Stats
51W - 36L
1,579 Elo+
Party 1
Hercules
Hercules
THEFTMAN5124
Hercules
Level 16
God Stats
5W - 1L
1,869 SR
Queue Stats
18W - 8L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 1
6,833
976
2,348
11,314
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Lilac43016
Cthulhu
10
0 / 0 / 0
4,719
674
0
0
0
Danzaburou
Son Of Sins2297
Danzaburou
12
1 / 3 / 1
7,102
1,015
5,401
8,647
3,622
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
TiPaul1
Thanatos
11
0 / 5 / 1
6,612
945
2,182
9,872
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 1
8,395
1,199
16,143
8,888
3,679
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

280

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chosennn12
Medusa
13
1 / 1 / 8
7,388
1,055
4,278
6,288
2,598
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 8
8,191
1,170
7,279
6,366
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
MoldorSMITE
Martichoras
13
1 / 0 / 5
7,369
1,053
8,038
5,586
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 3 / 2
8,659
1,237
12,785
6,822
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
THEFTMAN5124
Hercules
13
2 / 0 / 5
7,538
1,077
3,412
5,607
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
13
13
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Medusa
Chosennn12
Medusa
1
1
8
5
W
3
0
8
7
L
Cthulhu
Lilac43016
Cthulhu
0
0
0
0
W
Martichoras
MoldorSMITE
Martichoras
1
0
5
3.5
L
Danzaburou
Son Of Sins2297
Danzaburou
1
3
1
0.5
W
6
3
2
2.33
W
Hercules
THEFTMAN5124
Hercules
2
0
5
4.5
L
Thanatos
TiPaul1
Thanatos
0
5
1
0.1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,074
Damage
35,792
38,721
Taken
30,669
18,748
Mitigated
19,570
7,999
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,348
0
3,160
3,762
11,314
6,997
0
5,437
5,435
8,768
0
W
Medusa
Chosennn12
Medusa
4,278
1,431
0
0
6,288
2,598
0
4,346
1,942
0
9,898
W
7,279
174
388
437
6,366
6,791
0
3,047
3,319
16,872
553
L
Cthulhu
Lilac43016
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
MoldorSMITE
Martichoras
8,038
2,408
0
526
5,586
2,282
0
2,913
2,673
0
23,530
L
Danzaburou
Son Of Sins2297
Danzaburou
5,401
1,594
0
380
8,647
3,622
0
4,536
3,844
0
14,003
W
12,785
6,545
0
1,324
6,822
2,596
0
4,782
2,040
24,738
0
W
Hercules
THEFTMAN5124
Hercules
3,412
573
0
2,028
5,607
5,303
0
3,403
2,204
0
8,069
L
Thanatos
TiPaul1
Thanatos
2,182
432
0
697
9,872
4,450
0
3,146
6,341
0
5,563
L
16,143
1,179
0
0
8,888
3,679
0
5,650
3,146
47,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
39,145
98
Minions Killed
130
3
Camps Cleared
6
396,513
Distance Traveled
684,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,833
976
16
2
2
127,484
0
W
Medusa
7,388
1,055
8
1
0
132,756
0
W
Cthulhu
8,191
1,170
37
5
1
144,185
0
L
Cthulhu
4,719
674
0
0
0
0
0
W
Martichoras
7,369
1,053
43
6
1
142,530
0
L
Danzaburou
7,102
1,015
9
1
0
89,549
0
W
Vulcan
8,659
1,237
31
4
2
119,763
0
W
Hercules
7,538
1,077
11
2
2
145,482
0
L
Thanatos
6,612
945
8
1
0
62,133
0
L
Zeus
8,395
1,199
65
9
1
117,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role