Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
XxleahxX395
Nu Wa
Level 64
God Stats
9W - 8L
1,439 SR
Queue Stats
172W - 172L
1,496 Elo+
Party 1
Da Ji
Da Ji
bigphill14
Da Ji
Level 147
God Stats
6W - 2L
1,635 SR
Queue Stats
59W - 56L
1,483 Elo+
Solo
Atlas
Atlas
mobiusx11
Atlas
Level 22
God Stats
2W - 2L
1,320 SR
Queue Stats
8W - 36L
1,027 Elo+
Party 3
Neith
Neith
x_isra_
Neith
Level 30
God Stats
5W - 3L
1,270 SR
Queue Stats
40W - 84L
1,223 Elo+
Party 3
Team Averages
Level 70
1,433 SR
1,346 Elo+

VS

Team Averages
Level 70
1,443 SR
1,386 Elo+
King Arthur
King Arthur
AreS Fasteur
King Arthur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 188L
1,448 Elo+
Solo
Poseidon
Poseidon
COL deltary
Poseidon
Level 80
God Stats
1W - 3L
1,215 SR
Queue Stats
121W - 112L
1,459 Elo+
Party 2
Artemis
Artemis
Radogard1
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,148 Elo+
Solo
Loki
Loki
Taxi titan45159
Loki
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,464 Elo+
Party 2
Atlas
Atlas
bonkerspiggy501
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 91L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 1 / 0
8,315
756
7,367
7,731
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 3
5,858
533
2,920
7,085
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
11
3 / 1 / 2
6,352
577
6,577
9,549
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
mobiusx11
Atlas
7
0 / 2 / 2
5,265
479
1,945
5,332
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
x_isra_
Neith
8
0 / 2 / 1
4,738
431
2,992
5,155
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AreS Fasteur
King Arthur
8
1 / 8 / 0
5,463
497
3,347
13,054
10,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
COL deltary
Poseidon
11
1 / 2 / 0
6,473
588
5,084
4,638
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Radogard1
Artemis
8
1 / 1 / 3
5,435
494
3,844
3,045
1,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 2 / 0
5,938
540
2,844
7,165
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 2
6,035
549
2,582
8,226
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
8
9
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
0
9
L
King Arthur
AreS Fasteur
King Arthur
1
8
0
0.13
L
Poseidon
COL deltary
Poseidon
1
2
0
0.5
L
Artemis
Radogard1
Artemis
1
1
3
2.5
L
3
2
0
1.5
W
1
3
3
0.83
W
Da Ji
3
1
2
4
L
2
0
2
3
W
Atlas
mobiusx11
Atlas
0
2
2
0.5
W
Neith
x_isra_
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
17,701
34,852
Taken
36,128
15,747
Mitigated
20,953
7,477
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,367
1,766
0
3,365
7,731
3,499
0
0
7,731
0
52,648
L
King Arthur
AreS Fasteur
King Arthur
3,347
1,142
0
0
13,054
10,078
17
191
12,863
0
28,034
L
Poseidon
COL deltary
Poseidon
5,084
707
0
860
4,638
1,351
616
1,286
3,352
48,481
0
L
Artemis
Radogard1
Artemis
3,844
1,466
25
786
3,045
1,105
876
851
2,194
0
23,737
L
2,844
685
8
2,137
7,165
2,186
0
850
6,315
0
32,195
W
2,920
954
0
911
7,085
2,325
0
2,979
4,106
29,000
0
W
Da Ji
6,577
2,031
0
700
9,549
3,694
0
2,438
7,111
0
46,005
L
2,582
1,032
0
3,166
8,226
6,233
253
1,687
6,539
22,752
0
W
Atlas
mobiusx11
Atlas
1,945
1,181
169
1,013
5,332
4,638
0
1,246
4,086
14,382
0
W
Neith
x_isra_
Neith
2,992
970
0
1,319
5,155
1,591
0
1,003
4,152
0
21,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
29,344
258
Minions Killed
256
0
Camps Cleared
0
1,023,090
Distance Traveled
1,134,306
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,315
756
96
9
0
204,415
0
L
King Arthur
5,463
497
39
4
0
207,117
0
L
Poseidon
6,473
588
86
8
0
241,586
1
L
Artemis
5,435
494
50
5
0
207,351
0
L
Loki
5,938
540
55
5
0
259,557
1
W
Nu Wa
5,858
533
39
4
0
202,221
0
W
Da Ji
6,352
577
65
6
0
236,924
1
L
Atlas
6,035
549
26
2
0
218,695
0
W
Atlas
5,265
479
20
2
0
202,150
0
W
Neith
4,738
431
38
3
0
177,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role