Player Matchup

Yu Huang
Yu Huang
BossBolognese
Yu Huang
Level 154
God Stats
2W - 0L
1,729 SR
Queue Stats
68W - 64L
1,576 Elo+
Solo
Odin
Odin
Forsex
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 2
Nemesis
Nemesis
Penguineration
Nemesis
Level 147
God Stats
1W - 0L
1,917 SR
Queue Stats
247W - 123L
1,705 Elo+
Party 3
Hel
Hel
RobertHedonist
Hel
Level 129
God Stats
2W - 0L
1,664 SR
Queue Stats
158W - 94L
1,639 Elo+
Party 3
Skadi
Skadi
Solomancer
Skadi
Level 100
God Stats
1W - 0L
1,261 SR
Queue Stats
33W - 23L
1,485 Elo+
Party 2
Team Averages
Level 127
1,614 SR
1,574 Elo+

VS

Team Averages
Level 95
1,585 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Bizzareta
Morgan Le Fay
Level 79
God Stats
2W - 1L
1,520 SR
Queue Stats
69W - 73L
1,465 Elo+
Party 1
Vamana
Vamana
Daksinamurti
Vamana
Level 150
God Stats
11W - 5L
1,903 SR
Queue Stats
412W - 426L
1,523 Elo+
Solo
Hercules
Hercules
MrBirchTree
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,517 Elo+
Party 1
Loki
Loki
Robertt135
Loki
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,464 Elo+
Party 1
Yemoja
Yemoja
TheBro588
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BossBolognese
Yu Huang
19
9 / 2 / 14
12,003
800
24,103
12,987
7,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Forsex
Odin
16
0 / 3 / 20
9,999
667
7,892
20,512
27,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 3 / 16
11,308
754
14,495
21,585
24,691
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 19
11,089
739
11,451
8,913
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
19
8 / 5 / 13
11,942
796
23,940
19,071
11,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bizzareta
Morgan Le Fay
17
2 / 7 / 5
9,754
650
13,013
16,823
8,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
17
4 / 4 / 3
9,150
610
10,901
16,900
21,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MrBirchTree
Hercules
18
5 / 5 / 6
9,871
658
15,857
22,756
24,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 9
8,050
537
8,794
13,789
6,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
TheBro588
Yemoja
16
1 / 3 / 9
9,646
643
7,082
17,108
20,576
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
27
Kills
12
14
Deaths
27
82
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bizzareta
Morgan Le Fay
2
7
5
0.64
W
Yu Huang
BossBolognese
Yu Huang
9
2
14
8
L
Vamana
4
4
3
1.38
W
Odin
Forsex
Odin
0
3
20
3.33
L
Hercules
MrBirchTree
Hercules
5
5
6
1.6
W
5
3
16
4.33
W
5
1
19
14.5
L
0
8
9
0.56
W
Skadi
8
5
13
2.9
L
Yemoja
TheBro588
Yemoja
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,881
Damage
55,647
83,068
Taken
87,376
76,729
Mitigated
81,284
39,685
Healing
28,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bizzareta
Morgan Le Fay
13,013
1,362
345
2,214
16,823
8,459
0
6,605
10,130
30,020
0
W
Yu Huang
BossBolognese
Yu Huang
24,103
1,522
255
1,416
12,987
7,877
2,323
3,149
9,387
47,268
0
L
Vamana
10,901
3,453
820
2,934
16,900
21,613
0
6,642
10,139
0
23,285
W
Odin
Forsex
Odin
7,892
1,363
1,381
3,822
20,512
27,322
837
5,943
13,786
0
14,962
L
Hercules
MrBirchTree
Hercules
15,857
3,372
2,648
8,242
22,756
24,522
0
8,227
14,357
0
26,460
W
14,495
2,472
1,183
3,475
21,585
24,691
1,142
4,143
16,560
0
25,167
W
11,451
359
21,444
6,199
8,913
5,679
600
2,386
6,383
25,745
0
L
8,794
1,593
1,301
1,751
13,789
6,114
0
6,103
7,635
0
17,191
W
Skadi
23,940
9,643
64
446
19,071
11,160
1,706
4,474
13,973
0
52,606
L
Yemoja
TheBro588
Yemoja
7,082
1,023
3,886
4,413
17,108
20,576
0
7,459
9,561
13,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
46,471
159
Minions Killed
116
0
Camps Cleared
0
1,505,588
Distance Traveled
1,372,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,754
650
45
3
0
281,887
0
W
Yu Huang
12,003
800
47
3
0
279,071
0
L
Vamana
9,150
610
19
1
0
259,637
0
W
Odin
9,999
667
17
1
0
304,969
0
L
Hercules
9,871
658
31
2
0
289,179
0
W
Nemesis
11,308
754
15
1
0
314,776
0
W
Hel
11,089
739
28
2
0
335,394
0
L
Loki
8,050
537
4
0
0
272,452
0
W
Skadi
11,942
796
52
3
0
271,378
0
L
Yemoja
9,646
643
17
1
0
269,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role