Player Matchup

Horus
Horus
Arctinomicon
Horus
Level 67
God Stats
11W - 7L
1,650 SR
Queue Stats
91W - 105L
1,426 Elo+
Party 1
Nemesis
Nemesis
Big Spagheti
Nemesis
Level 108
God Stats
1W - 6L
1,070 SR
Queue Stats
78W - 138L
1,326 Elo+
Party 1
Xing Tian
Xing Tian
GORILLA BUSTER
Xing Tian
Level 85
God Stats
32W - 28L
1,504 SR
Queue Stats
158W - 221L
1,394 Elo+
Party 1
Medusa
Medusa
Meat Glacier
Medusa
Level 48
God Stats
2W - 2L
1,806 SR
Queue Stats
65W - 124L
1,367 Elo+
Party 1
Merlin
Merlin
Wannahawkalugie
Merlin
Level 42
God Stats
3W - 0L
1,822 SR
Queue Stats
10W - 7L
1,509 Elo+
Solo
Team Averages
Level 70
1,571 SR
1,404 Elo+

VS

Team Averages
Level 36
1,551 SR
1,458 Elo+
Janus
Janus
Gu4rdi4n1999
Janus
Level 38
God Stats
2W - 6L
1,500 SR
Queue Stats
125W - 135L
1,474 Elo+
Solo
Bastet
Bastet
Mxmcenroe
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
PlzReportYemoja
Yemoja
Level 2
God Stats
2W - 5L
1,380 SR
Queue Stats
4W - 6L
1,375 Elo+
Solo
Sobek
Sobek
TiPaul1
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
VoltaSharK
Mercury
Level 127
God Stats
0W - 1L
1,876 SR
Queue Stats
4W - 4L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,168
705
3,200
12,809
14,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Big Spagheti
Nemesis
18
5 / 0 / 6
10,704
823
10,035
10,422
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
GORILLA BUSTER
Xing Tian
15
4 / 1 / 8
9,555
735
5,179
14,555
15,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
17
4 / 1 / 8
10,430
802
8,881
9,861
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 11
10,875
837
16,782
4,297
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,213
709
12,788
9,527
4,050
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Mxmcenroe
Bastet
15
2 / 5 / 1
8,721
671
10,362
17,147
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
7,623
586
38
2,713
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sobek
TiPaul1
Sobek
12
0 / 7 / 1
7,551
581
814
13,198
9,437
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
VoltaSharK
Mercury
14
0 / 6 / 1
8,117
624
1,028
10,641
4,695
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
20
Kills
3
3
Deaths
20
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Nemesis
Big Spagheti
Nemesis
5
0
6
8
W
Xing Tian
GORILLA BUSTER
Xing Tian
4
1
8
8
L
1
2
2
1
W
Medusa
4
1
8
8
L
Bastet
Mxmcenroe
Bastet
2
5
1
0.5
L
0
0
1
0.5
L
Sobek
TiPaul1
Sobek
0
7
1
0.07
L
Mercury
VoltaSharK
Mercury
0
6
1
0.08
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,077
Damage
25,030
51,944
Taken
53,226
42,756
Mitigated
25,923
18,235
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,200
1,194
4,623
5,412
12,809
14,538
1,273
3,126
9,683
54
9,335
W
Nemesis
Big Spagheti
Nemesis
10,035
5,580
0
1,333
10,422
5,292
943
2,396
8,026
0
49,812
W
Xing Tian
GORILLA BUSTER
Xing Tian
5,179
610
0
2,677
14,555
15,547
679
4,078
10,477
18,648
0
L
12,788
552
0
0
9,527
4,050
0
5,726
3,239
44,963
0
W
Medusa
8,881
5,771
0
2,888
9,861
5,224
3,607
3,152
6,709
0
42,692
L
Bastet
Mxmcenroe
Bastet
10,362
1,994
0
1,165
17,147
6,652
0
4,888
11,687
0
22,943
L
38
38
248
0
2,713
1,089
0
1,204
1,375
3,044
0
L
Sobek
TiPaul1
Sobek
814
290
0
102
13,198
9,437
0
5,123
7,486
1,917
0
L
Mercury
VoltaSharK
Mercury
1,028
416
0
500
10,641
4,695
0
3,006
7,165
0
13,047
W
16,782
588
0
1,302
4,297
2,155
1,997
888
3,409
55,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
41,225
292
Minions Killed
135
0
Camps Cleared
0
1,361,150
Distance Traveled
887,242
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,168
705
23
2
0
237,959
0
W
Nemesis
10,704
823
82
6
0
315,972
0
W
Xing Tian
9,555
735
24
2
0
258,629
0
L
Janus
9,213
709
71
5
0
225,034
4
W
Medusa
10,430
802
69
5
0
263,819
2
L
Bastet
8,721
671
29
2
0
249,985
0
L
Yemoja
7,623
586
8
1
0
181,828
0
L
Sobek
7,551
581
0
0
0
90,512
0
L
Mercury
8,117
624
27
2
0
139,883
0
W
Merlin
10,875
837
94
7
0
284,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role