Player Matchup

Zeus
Zeus
MUFFSTA101
Zeus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 143L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
MiniMoosiferr
Danzaburou
Level 72
God Stats
2W - 1L
1,471 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 3
Eset
Eset
VicLasagne
Eset
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 105L
1,362 Elo+
Party 1
Thor
Thor
murgie
Thor
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 112L
1,359 Elo+
Party 1
Medusa
Medusa
reddragon34
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 50
1,494 SR
1,419 Elo+

VS

Team Averages
Level 124
1,455 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AshotBrat
King Arthur
Level 126
God Stats
0W - 2L
1,263 SR
Queue Stats
127W - 135L
1,549 Elo+
Party 2
Hachiman
Hachiman
KILLERBOSSg661
Hachiman
Level 90
God Stats
1W - 2L
1,652 SR
Queue Stats
127W - 128L
1,507 Elo+
Solo
Ix Chel
Ix Chel
OmbraSpettrale
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,353 Elo+
Solo
Chaac
Chaac
krugerfred
Chaac
Level 127
God Stats
2W - 5L
1,361 SR
Queue Stats
124W - 127L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
9,076
908
11,703
7,883
3,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MiniMoosiferr
Danzaburou
16
8 / 2 / 17
9,909
991
17,933
11,506
6,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 21
8,840
884
8,966
5,796
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
murgie
Thor
15
9 / 2 / 12
9,438
944
12,823
9,708
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
16
4 / 1 / 18
8,935
894
14,347
8,986
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 4 / 1
8,157
816
9,124
8,404
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
AshotBrat
King Arthur
11
0 / 9 / 3
6,732
673
4,088
19,931
20,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
14
1 / 5 / 4
7,532
753
8,159
12,595
5,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
8,043
804
4,127
11,853
4,979
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chaac
13
3 / 6 / 2
8,251
825
14,410
16,367
24,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
28
Kills
8
8
Deaths
28
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
L
King Arthur
AshotBrat
King Arthur
0
9
3
0.17
L
Hachiman
1
5
4
0.6
W
4
3
15
3.83
W
Danzaburou
MiniMoosiferr
Danzaburou
8
2
17
8.25
L
2
4
3
0.88
W
3
0
21
13.5
L
Chaac
3
6
2
0.67
W
Thor
murgie
Thor
9
2
12
7.5
W
Medusa
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,772
Damage
39,908
43,879
Taken
69,150
22,423
Mitigated
57,616
14,718
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,124
208
29
1,272
8,404
2,966
0
1,684
6,720
19,651
0
L
King Arthur
AshotBrat
King Arthur
4,088
329
605
941
19,931
20,076
0
4,925
15,006
0
8,221
L
Hachiman
8,159
4,256
1,247
2,918
12,595
5,433
0
4,395
8,200
0
15,595
W
11,703
1,487
1,748
945
7,883
3,628
1,257
1,063
6,820
23,679
0
W
Danzaburou
MiniMoosiferr
Danzaburou
17,933
10,508
1,812
4,583
11,506
6,080
2,130
4,130
7,376
0
28,394
L
4,127
537
2,476
3,158
11,853
4,979
0
3,718
8,135
11,636
0
W
8,966
154
1,537
1,073
5,796
3,326
648
1,048
4,748
18,899
0
L
Chaac
14,410
1,289
475
3,302
16,367
24,162
0
5,947
10,420
0
28,127
W
Thor
murgie
Thor
12,823
1,634
269
1,296
9,708
4,808
304
4,820
4,888
0
20,303
W
Medusa
14,347
8,982
0
1,455
8,986
4,581
975
2,190
6,796
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
38,715
120
Minions Killed
109
0
Camps Cleared
0
1,047,525
Distance Traveled
897,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,157
816
32
3
0
185,917
0
L
King Arthur
6,732
673
12
1
0
162,784
0
L
Hachiman
7,532
753
17
2
0
181,351
0
W
Zeus
9,076
908
35
4
0
181,673
0
W
Danzaburou
9,909
991
29
3
0
203,378
0
L
Ix Chel
8,043
804
19
2
0
170,948
0
W
Eset
8,840
884
18
2
0
227,468
0
L
Chaac
8,251
825
29
3
0
196,923
0
W
Thor
9,438
944
18
2
0
208,874
0
W
Medusa
8,935
894
20
2
0
226,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role