Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Michimiya
Sol
Level 81
God Stats
6W - 2L
1,788 SR
Queue Stats
14W - 13L
1,446 Elo+
Party 1
Neith
Neith
Vedrioesh
Neith
Level 68
God Stats
2W - 1L
1,523 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 1
Team Averages
Level 103
1,603 SR
1,467 Elo+

VS

Team Averages
Level 98
1,589 SR
1,522 Elo+
Athena
Athena
Bellessar
Athena
Level 156
God Stats
2W - 3L
1,801 SR
Queue Stats
130W - 121L
1,623 Elo+
Solo
Ravana
Ravana
GamzeeMakara24
Ravana
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kali
Kali
Groww7
Kali
Level 69
God Stats
27W - 27L
1,466 SR
Queue Stats
684W - 676L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 7
9,202
767
5,116
9,774
14,784
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 6
9,934
828
9,147
6,131
2,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vedrioesh
Neith
12
4 / 1 / 6
9,689
807
10,739
6,372
2,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bellessar
Athena
12
1 / 2 / 5
9,186
766
5,700
13,617
14,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 2
10,029
836
5,731
10,206
6,670
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
Groww7
Kali
12
3 / 2 / 2
9,370
781
3,062
9,557
4,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
10
Kills
6
6
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
7
1.83
L
Athena
Bellessar
Athena
1
2
5
1.75
L
2
6
2
0.5
L
Kali
Groww7
Kali
3
2
2
2
W
4
2
6
3.5
W
Neith
Vedrioesh
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
14,493
22,277
Taken
33,380
19,160
Mitigated
26,134
4,881
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,116
834
0
374
9,774
14,784
393
1,038
8,736
18,716
0
L
Athena
Bellessar
Athena
5,700
2,115
0
1,424
13,617
14,858
0
5,073
8,544
24,709
0
L
5,731
1,398
0
866
10,206
6,670
0
5,386
4,820
0
26,609
L
Kali
Groww7
Kali
3,062
1,103
0
2,055
9,557
4,606
0
4,272
5,285
0
42,220
W
9,147
3,264
0
2,243
6,131
2,024
1,623
2,366
3,765
41,975
0
W
Neith
Vedrioesh
Neith
10,739
5,098
0
2,264
6,372
2,352
1,609
2,397
3,975
0
43,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
28,585
125
Minions Killed
121
0
Camps Cleared
0
660,857
Distance Traveled
689,545
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,202
767
3
0
0
215,182
6
L
Athena
9,186
766
33
3
0
237,575
2
L
Ravana
10,029
836
41
3
0
212,371
0
L
Kali
9,370
781
47
4
0
239,599
0
W
Sol
9,934
828
66
6
0
222,518
0
W
Neith
9,689
807
56
5
0
223,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role