Player Matchup

Fenrir
Fenrir
Agtharnor
Fenrir
Level 41
God Stats
3W - 3L
1,329 SR
Queue Stats
25W - 27L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
CULEERO
Baba Yaga
Level 22
God Stats
12W - 15L
1,446 SR
Queue Stats
31W - 44L
1,356 Elo+
Party 1
Chaac
Chaac
MRS Emmdriax
Chaac
Level 23
God Stats
9W - 7L
1,566 SR
Queue Stats
13W - 19L
1,366 Elo+
Party 1
Apollo
Apollo
iAydenG
Apollo
Level 14
God Stats
2W - 3L
1,362 SR
Queue Stats
5W - 17L
1,125 Elo+
Party 1
Bakasura
Bakasura
iZeusG117
Bakasura
Level 41
God Stats
17W - 17L
1,457 SR
Queue Stats
49W - 55L
1,368 Elo+
Party 1
Team Averages
Level 28
1,432 SR
1,336 Elo+

VS

Team Averages
Level 43
1,482 SR
1,490 Elo+
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
PabloMuru
He Bo
Level 47
God Stats
6W - 12L
1,410 SR
Queue Stats
116W - 118L
1,515 Elo+
Party 2
Thor
Thor
evaputi11a
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agtharnor
Fenrir
9
4 / 3 / 5
5,966
597
3,177
7,856
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
CULEERO
Baba Yaga
9
0 / 0 / 2
5,330
533
2,941
2,006
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 0
5,158
516
6,097
11,871
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
iAydenG
Apollo
10
8 / 1 / 3
6,664
666
7,904
7,217
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
iZeusG117
Bakasura
12
5 / 0 / 1
6,796
680
3,488
7,966
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 2
5,775
578
5,499
8,226
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
9
3 / 5 / 3
5,626
563
4,970
9,396
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
 
Chernobog
9
2 / 3 / 1
5,054
505
5,109
7,758
2,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
PabloMuru
He Bo
10
0 / 3 / 1
5,270
527
3,181
5,488
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 6 / 1
4,429
443
2,200
7,773
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
6
7
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
2
2
L
Ares
 
Ares
3
5
3
0.9
L
Chernobog
 
Chernobog
2
3
1
0.83
W
Fenrir
Agtharnor
Fenrir
4
3
5
2.17
W
Baba Yaga
CULEERO
Baba Yaga
0
0
2
1
W
0
3
0
0
L
He Bo
PabloMuru
He Bo
0
3
1
0.17
L
0
6
1
0.08
W
Apollo
iAydenG
Apollo
8
1
3
9.5
W
Bakasura
iZeusG117
Bakasura
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
20,959
36,916
Taken
38,641
20,919
Mitigated
19,846
10,887
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,499
2,088
0
1,821
8,226
6,406
0
0
8,176
0
36,122
L
Ares
 
Ares
4,970
1,137
0
375
9,396
4,208
0
482
8,404
28,291
0
L
Chernobog
 
Chernobog
5,109
3,184
0
2,745
7,758
2,636
0
701
6,757
0
33,950
W
Fenrir
Agtharnor
Fenrir
3,177
1,026
0
1,871
7,856
5,308
0
2,351
5,505
0
10,114
W
Baba Yaga
CULEERO
Baba Yaga
2,941
162
0
550
2,006
772
0
971
1,035
29,924
0
W
6,097
1,129
0
3,247
11,871
8,624
0
1,861
10,010
0
32,393
L
He Bo
PabloMuru
He Bo
3,181
48
0
900
5,488
1,797
0
1,758
3,715
32,927
0
L
2,200
1,195
0
610
7,773
4,799
0
0
7,729
0
8,158
W
Apollo
iAydenG
Apollo
7,904
4,988
0
3,032
7,217
2,680
0
941
6,276
0
35,774
W
Bakasura
iZeusG117
Bakasura
3,488
2,480
0
2,187
7,966
3,535
0
2,027
5,939
0
50,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
26,154
271
Minions Killed
222
0
Camps Cleared
0
1,055,742
Distance Traveled
935,464
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,775
578
72
7
0
177,884
0
L
Ares
5,626
563
44
4
0
195,848
0
L
Chernobog
5,054
505
46
5
0
199,518
0
W
Fenrir
5,966
597
17
2
0
215,130
3
W
Baba Yaga
5,330
533
48
5
0
218,005
3
W
Chaac
5,158
516
49
5
0
191,287
0
L
He Bo
5,270
527
50
5
0
190,985
0
L
Thor
4,429
443
10
1
0
171,229
0
W
Apollo
6,664
666
51
5
0
183,652
0
W
Bakasura
6,796
680
106
11
0
247,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role