Player Matchup

Hun Batz
Hun Batz
DaRkKıNg
Hun Batz
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 279L
1,562 Elo+
Solo
Nu Wa
Nu Wa
HelligeMammut
Nu Wa
Level 158
God Stats
3W - 1L
1,802 SR
Queue Stats
142W - 107L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
JCramP
Sun Wukong
Level 158
God Stats
2W - 1L
1,550 SR
Queue Stats
163W - 114L
1,645 Elo+
Party 1
Medusa
Medusa
PaTToNeiToR
Medusa
Level 166
God Stats
4W - 1L
1,836 SR
Queue Stats
721W - 580L
1,602 Elo+
Party 1
Ne Zha
Ne Zha
yagosete
Ne Zha
Level 157
God Stats
3W - 3L
1,484 SR
Queue Stats
284W - 238L
1,586 Elo+
Party 1
Team Averages
Level 153
1,634 SR
1,595 Elo+

VS

Team Averages
Level 140
1,723 SR
1,557 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Antondias
Camazotz
Level 158
God Stats
0W - 1L
1,804 SR
Queue Stats
66W - 84L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirBlackBeard
Ah Muzen Cab
Level 139
God Stats
6W - 2L
1,914 SR
Queue Stats
435W - 462L
1,570 Elo+
Solo
Ne Zha
Ne Zha
Ukagi10
Ne Zha
Level 105
God Stats
1W - 1L
1,730 SR
Queue Stats
59W - 45L
1,616 Elo+
Solo
Discordia
Discordia
Unicycle
Discordia
Level 149
God Stats
2W - 2L
1,667 SR
Queue Stats
125W - 104L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaRkKıNg
Hun Batz
18
4 / 2 / 16
10,397
800
9,186
12,598
15,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 17
10,806
831
13,578
9,653
4,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JCramP
Sun Wukong
16
2 / 3 / 21
10,427
802
10,108
16,146
21,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
13 / 3 / 10
11,399
877
16,708
13,448
6,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
yagosete
Ne Zha
17
4 / 2 / 17
10,000
769
12,407
17,413
14,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 5 / 4
8,263
636
5,454
12,444
12,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Antondias
Camazotz
14
1 / 6 / 6
8,214
632
5,731
16,349
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SirBlackBeard
Ah Muzen Cab
15
4 / 5 / 6
9,267
713
16,088
14,782
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Ukagi10
Ne Zha
16
2 / 6 / 8
9,167
705
11,616
13,462
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Unicycle
Discordia
15
3 / 6 / 6
8,787
676
12,843
8,355
2,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
28
Kills
12
13
Deaths
28
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
4
0.8
L
Camazotz
Antondias
Camazotz
1
6
6
0.67
W
Hun Batz
DaRkKıNg
Hun Batz
4
2
16
6
W
5
3
17
4.5
W
Sun Wukong
JCramP
Sun Wukong
2
3
21
4.17
W
Medusa
13
3
10
6
L
Ah Muzen Cab
SirBlackBeard
Ah Muzen Cab
4
5
6
1.4
L
Ne Zha
Ukagi10
Ne Zha
2
6
8
1
L
Discordia
Unicycle
Discordia
3
6
6
1
W
Ne Zha
yagosete
Ne Zha
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,987
Damage
51,732
69,258
Taken
65,392
63,219
Mitigated
37,431
17,433
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,454
1,482
281
1,072
12,444
12,611
0
3,622
8,822
0
15,466
L
Camazotz
Antondias
Camazotz
5,731
418
488
4,019
16,349
9,099
0
3,372
12,977
0
13,554
W
Hun Batz
DaRkKıNg
Hun Batz
9,186
657
2,325
730
12,598
15,605
524
2,174
10,424
0
22,240
W
13,578
2,420
0
440
9,653
4,552
3,475
895
8,758
36,199
0
W
Sun Wukong
JCramP
Sun Wukong
10,108
902
1,662
2,714
16,146
21,696
847
2,955
13,191
492
15,040
W
Medusa
16,708
5,469
2,117
1,664
13,448
6,876
2,476
3,053
10,395
0
35,402
L
Ah Muzen Cab
SirBlackBeard
Ah Muzen Cab
16,088
3,663
394
2,280
14,782
6,446
0
2,436
12,346
0
36,363
L
Ne Zha
Ukagi10
Ne Zha
11,616
1,092
1,081
1,354
13,462
6,381
0
2,892
10,570
0
26,917
L
Discordia
Unicycle
Discordia
12,843
416
0
250
8,355
2,894
0
1,729
6,626
21,305
0
W
Ne Zha
yagosete
Ne Zha
12,407
2,099
1,119
4,662
17,413
14,490
686
3,766
13,647
0
26,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
43,698
185
Minions Killed
127
0
Camps Cleared
0
1,270,545
Distance Traveled
1,109,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,263
636
26
2
0
213,369
0
L
Camazotz
8,214
632
19
1
0
237,376
0
W
Hun Batz
10,397
800
34
3
0
260,558
0
W
Nu Wa
10,806
831
77
6
0
241,125
0
W
Sun Wukong
10,427
802
7
1
0
248,403
0
W
Medusa
11,399
877
54
4
0
238,829
0
L
Ah Muzen Cab
9,267
713
41
3
0
215,876
0
L
Ne Zha
9,167
705
21
2
0
230,252
0
L
Discordia
8,787
676
20
2
0
213,099
0
W
Ne Zha
10,000
769
13
1
0
281,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role