Player Matchup

Kuzenbo
Kuzenbo
Gold II
OPalhaco000
Kuzenbo
Gold II
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 124L
1,383 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,500 SR
1,383 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,500 SR
1,500 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OPalhaco000
Kuzenbo
12
0 / 2 / 0
7,763
863
2,823
10,856
9,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraHelAh Muzen CabHe BoKali

VS

Bans
PoseidonChronosUllrHeraHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 0 / 0
9,661
1,073
8,540
7,074
5,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
L
Kuzenbo
OPalhaco000
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,823
Damage
8,540
10,856
Taken
7,074
9,283
Mitigated
5,303
2,272
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,540
796
0
3,414
7,074
5,303
942
3,100
3,974
58,303
0
L
Kuzenbo
OPalhaco000
Kuzenbo
2,823
917
0
2,272
10,856
9,283
0
8,741
2,115
36,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,763
Gold Earned
9,661
76
Minions Killed
130
2
Camps Cleared
7
180,684
Distance Traveled
161,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,661
1,073
130
14
7
161,618
0
L
Kuzenbo
7,763
863
76
8
2
180,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role